D4rwin Posted December 18, 2014 Report Share Posted December 18, 2014 Hey guys now i'm finished with Bornholm map everything is running but the vehicles are spawning the wrong way boats are on land and chopper in the sea it looks like the spawning like in altis how do i fix this Best regards Link to comment Share on other sites More sharing options...
0 js2k6 Posted December 18, 2014 Report Share Posted December 18, 2014 I didn't need to change anything really, just set the worldsize in the cpp file. the only issue i noticed is a lot of cars tend to cluster together on the airfields, i suspect this may have something to do with the bornholm roads not being recognised as a valid road to spawn cars near? Link to comment Share on other sites More sharing options...
0 D4rwin Posted December 18, 2014 Author Report Share Posted December 18, 2014 on witch size u put it ? Link to comment Share on other sites More sharing options...
0 Liam Posted December 18, 2014 Report Share Posted December 18, 2014 Remember to set the center marker after changing the worldsize. Link to comment Share on other sites More sharing options...
0 D4rwin Posted December 18, 2014 Author Report Share Posted December 18, 2014 should i use 40000 in map size Link to comment Share on other sites More sharing options...
0 Richie Posted December 18, 2014 Report Share Posted December 18, 2014 Messure the map corner to corner Link to comment Share on other sites More sharing options...
0 speaR Posted January 15, 2015 Report Share Posted January 15, 2015 31112 should be the world size for bornholm. Calculation : sqrt(22000^2+22000^2 . If I'm wrong let me know. Link to comment Share on other sites More sharing options...
0 machine6fd Posted January 15, 2015 Report Share Posted January 15, 2015 Open bornholm in the editor. Place a unit. click preview. press esc paste this into the debug worldRadius = (getNumber(configFile >> "CfgWorlds" >> worldName >> "MapSize")/2); worldCenterPos = [ worldRadius, worldRadius, 0]; marker = createMarkerLocal ["Center", worldCenterPos]; marker setMarkerPosLocal worldCenterPos; marker setMarkerShapeLocal "ELLIPSE"; marker setMarkerSizeLocal [_worldRadius, worldRadius]; marker setMarkerColorLocal "ColorBlack"; marker setMarkerAlphaLocal 0.5; marker setMarkerBrushLocal "SolidFull"; copytoClipboard format["%1 / %2 / %3", toLower worldName, worldRadius*2, worldCenterPos]; hint format["Copy to clipboard\nUse %4 to paste this information:\n\nWorldName: %1\nSize: %2\nCenter: %3", worldName, worldRadius*2, worldCenterPos, str (ctrl+v)]; Press the exec button. Should give you what you need for map center and size. I think kiloswiss wrote this btw i'm not taking credit for it :) speaR, Darth_Rogue, nedfox and 1 other 4 Link to comment Share on other sites More sharing options...
0 speaR Posted January 15, 2015 Report Share Posted January 15, 2015 Open bornholm in the editor. Place a unit. click preview. press esc paste this into the debug worldRadius = (getNumber(configFile >> "CfgWorlds" >> worldName >> "MapSize")/2); worldCenterPos = [ worldRadius, worldRadius, 0]; marker = createMarkerLocal ["Center", worldCenterPos]; marker setMarkerPosLocal worldCenterPos; marker setMarkerShapeLocal "ELLIPSE"; marker setMarkerSizeLocal [_worldRadius, worldRadius]; marker setMarkerColorLocal "ColorBlack"; marker setMarkerAlphaLocal 0.5; marker setMarkerBrushLocal "SolidFull"; copytoClipboard format["%1 / %2 / %3", toLower worldName, worldRadius*2, worldCenterPos]; hint format["Copy to clipboard\nUse %4 to paste this information:\n\nWorldName: %1\nSize: %2\nCenter: %3", worldName, worldRadius*2, worldCenterPos, str (ctrl+v)]; Press the exec button. Should give you what you need for map center and size. I think kiloswiss wrote this btw i'm not taking credit for it :) Thanks for this ! :) Link to comment Share on other sites More sharing options...
0 rhughes945 Posted January 16, 2015 Report Share Posted January 16, 2015 How did you get Bornholm running? I have my mission.sqm set up but I keep getting a error in my rpt about no available slots. Thought I'd set my epoch settings pbo up right but I guess I missed something Link to comment Share on other sites More sharing options...
0 speaR Posted January 16, 2015 Report Share Posted January 16, 2015 pm me, maybe I can help you out. Having solved all my problems. Link to comment Share on other sites More sharing options...
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D4rwin
Hey guys now i'm finished with Bornholm map everything is running but the vehicles are spawning the wrong way boats are on land and chopper in the sea it looks like the spawning like in altis how do i fix this
Best regards
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