flow0815 Posted December 4, 2014 Report Share Posted December 4, 2014 Not sure what you mean, but if you want to get rid of the whacky flight controlls (in epoch) un pack the mission file and edit this; forceRotorLibSimulation = 1; in description.ext to forceRotorLibSimulation = 0; And it will be more like the regular flight in ArmA Thanks for this. Other one is really bad... Link to comment Share on other sites More sharing options...
reaperz73 Posted December 4, 2014 Report Share Posted December 4, 2014 I like the rotorlib once you get the hang of it it is rather satisfying. Just take it slow watch the gauges and the round circle. Makes 1st person flying awesome :) Link to comment Share on other sites More sharing options...
vbawol Posted December 4, 2014 Report Share Posted December 4, 2014 is this function available or must it add? You need to add it to the cfg as it is a new command available in 1.36. Link to comment Share on other sites More sharing options...
Brez Posted December 4, 2014 Report Share Posted December 4, 2014 It's actually the only chopper that doesn't use rotorlib. The controls are tight but managable. Oh.. coolage Link to comment Share on other sites More sharing options...
DanVonTrap Posted December 5, 2014 Author Report Share Posted December 5, 2014 Thanks for everyones help changing the forceRotorLibSimulation = 1; to 0 helped now im not watching heli fall from the sky :-) P.S feel free to lock this as the situation has now been resolved Link to comment Share on other sites More sharing options...
cring0 Posted December 5, 2014 Report Share Posted December 5, 2014 Noooobs! Yeah it is a bit of a learning curve. I believe there's a test flight mission thing for Arma 3 itself, is there not? I've wrecked a few helis myself, but I'll get the hang of it. This thing is crazy sensitive. So easy to flip the thing over. Find it way harder to fly than the sim settings. Yeah, the thing feels like you've been shrunk and are sitting in a remote controlled model heli lol. I did the same thing, I was marveling at its nimble-ness, banked hard and it just fell out of the sky lol. You just have to get used to it, can't be using any crazy sensitive settings. It's slower so it's going to drop faster when you bank and turn. I don't think it's as hard as flying one of the advanced helis though. o_O Well it is just a bunch of metal stock welded together by some dude in their backyard lol. Flying scrap metal. ZENITHOVMAN 1 Link to comment Share on other sites More sharing options...
PapaRenner Posted December 5, 2014 Report Share Posted December 5, 2014 You need to add it to the cfg as it is a new command available in 1.36. We did so .. and it works! :) Thx4Support Link to comment Share on other sites More sharing options...
TrunksBLN Posted December 5, 2014 Report Share Posted December 5, 2014 so i have to put "forceRotorLibSimulation = 0;" in my server.cfg or epochconfig.hpp? Link to comment Share on other sites More sharing options...
Pasi Posted December 5, 2014 Report Share Posted December 5, 2014 I hope this doesn't become a thing on new and old servers. Rotorlib is something I look for in a server. Link to comment Share on other sites More sharing options...
PapaRenner Posted December 5, 2014 Report Share Posted December 5, 2014 so i have to put "forceRotorLibSimulation = 0;" in my server.cfg or epochconfig.hpp? We put it in SC/config.cfg an in @EpochHive/config.hpp. And it works. Link to comment Share on other sites More sharing options...
TrunksBLN Posted December 5, 2014 Report Share Posted December 5, 2014 alright. thx :) PapaRenner 1 Link to comment Share on other sites More sharing options...
aposnow Posted December 5, 2014 Report Share Posted December 5, 2014 yeah i have to say i prefer it being really hard to fly.. stops it being a less common sight.... i dont know why people cant just learn the new flight model i mean its easy.. if its that hard you maybe need to not be flyig anyway xD Link to comment Share on other sites More sharing options...
HFPatzi Posted December 5, 2014 Report Share Posted December 5, 2014 Take Off and flight is (with some practise) manageable. I found that flying the Littlebird in strong winds is a real pain in the ass. I flew 3 times in epoch now and 2 out of these 3 landings caused a huge fireball :D but i'll practise :D Link to comment Share on other sites More sharing options...
FrenzyFire000 Posted December 7, 2014 Report Share Posted December 7, 2014 My biggest issue was with my fight stick it seems. Getting the right dead zone to configure to match the game settings. I do fine if I use the keyboard but to get the rotor up to speed if the deadzone kicks in is a pain, but I have done much better since the day I started this. Have not crashed since. Thanks for the feedback. Link to comment Share on other sites More sharing options...
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