bFe Posted October 9, 2013 Report Share Posted October 9, 2013 So, does anyone of you have this on your server?https://github.com/andgregor/dayZ-AI-Bus-Route Link to comment Share on other sites More sharing options...
0 axeman Posted August 18, 2014 Report Share Posted August 18, 2014 Helicopters will follow the way points. You will have to find a way to force the chopper to land though. AI look for the nearest helipad within a certain range, from memory I think is 500m. See here for info on getting them to hover / land. http://forums.bistudio.com/showthread.php?89618-Force-heli-to-land-! Link to comment Share on other sites More sharing options...
0 miloeve Posted September 18, 2014 Report Share Posted September 18, 2014 Hey, this script is awesom. My question is, it is possible to add more Busses? I want to set the route complete about Chernarus, the way is rly large. This is why I want to have more as one bus, so that every 20 minutes a bus arrives at the station. Sry for my english and thanks in advances Link to comment Share on other sites More sharing options...
0 tinboye Posted August 26, 2015 Report Share Posted August 26, 2015 Does anyone have the coordinates for tavia map? Link to comment Share on other sites More sharing options...
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bFe
So, does anyone of you have this on your server?
https://github.com/andgregor/dayZ-AI-Bus-Route
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axeman
DZAI is overwriting the setFriend settings. If you aren't friendly with the bus crew they won't let you on.. Am currently working on another AI project, this will also require debris awareness so
axeman
It will show in your .rpt log file as Cleaning Up A Hacker, or something very similar..
kheldar125
Im trying to run this script on epoch, the bus is exploding *presumably on spawn* in Berenzino. The driver and drivers mate are being ejected from the burning bus and starting to run the route on foot
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