morggin Posted October 1, 2014 Report Share Posted October 1, 2014 Hello fellow linux users. I'm using CFS firewall on my Ubuntu server and i have noticed that if i disable the CSF firewall my Epoch server will start verifying player GUIDs. If i reboot the server with CFS enabled the Epoch server will not communicate with Battleye Master server. I know i'm missing a port for Battleye. For some reason i can't see any logs for iptables so i can't see what port is being blocked when the server tries to verify the GUID with Battleye Master server. So far i have opened 2300 tcp/udp for steam port 2301 tcp/udp for steamqueryport 2302 tcp/udp for Epoch server 2344 tcp/udp for battleye 2345 tcp for battleye i thought about using netstat to see if i can find the outbound port but need to dig deeper into the commands. Link to comment Share on other sites More sharing options...
morggin Posted October 1, 2014 Author Report Share Posted October 1, 2014 well ... i think i may have found the issue. Battleye seems to communicate out to Battleye Master on high ports. I observed this by tailing syslog while trying to connect with the firewall on. Started with tcp 37550 and continued up from there when it couldn't connect. I added to the TCP OUTBOUND 37000:59000 that should open plenty of high range ports outbound for epoch to establish a session to Battleye Master server GUID identification. so now i have open 2300 tcp/udp for steam port 2301 tcp/udp for steamqueryport 2302 tcp/udp for Epoch server 2344 tcp/udp for battleye 2345 tcp for battleye 37000:59000 tcp outbound for Battleye master server GUID ID. Not sure if that entire range is necessary so what do you guys think? Link to comment Share on other sites More sharing options...
morggin Posted October 1, 2014 Author Report Share Posted October 1, 2014 ok i spoke to soon ... Battleye master server still not responding with these ports open. Link to comment Share on other sites More sharing options...
Santa Posted October 1, 2014 Report Share Posted October 1, 2014 If I remember correctly, this should be an outgoing connection on port 2313 (TCP). LEt me know if it works or not. -Cookiezzz Link to comment Share on other sites More sharing options...
jahangir13 Posted October 1, 2014 Report Share Posted October 1, 2014 http://www.battleye.com/downloads/BERConProtocol.txt It uses the normal UDP network port of the game for RCon. And: http://forums.bistudio.com/showthread.php?94141-What-is-the-port-range-that-needs-to-be-open-for-Battleye-on-a-dedicated-server 2313 for the Master Port (TCP). Link to comment Share on other sites More sharing options...
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