Thug Posted November 13, 2015 Report Share Posted November 13, 2015 On 10/17/2015 at 6:09 PM, JokerZClan said: Can someone supply me with a alternate download link for this? Im trying to click EVD.zip and getting an error that i dont have access? :S https://dl.dropboxusercontent.com/u/487376647/EVD.zip Hope this helps The script I have does not longer work for 1.0.6.2 Sorry Zoranth, XxHeadSh0T and DayZimKopf.de 3 Link to comment Share on other sites More sharing options...
biship Posted January 21, 2016 Report Share Posted January 21, 2016 anyone know why when we put 1 case of gold to claim vehicle it chargers 5k instead of 1 case of gold . any ideas would be helpful . Thanks Link to comment Share on other sites More sharing options...
[email protected] Posted January 18, 2017 Report Share Posted January 18, 2017 this may be a dumb question and im sure i read it somewhere throughout this thread.... but how do i limit the distance at which a player can repack the deployables....? Link to comment Share on other sites More sharing options...
Saije Posted January 25, 2017 Report Share Posted January 25, 2017 For some reason after installing this. when logging into the server. I log in, but when the loading screen finishes, it doesnt go away, and I can hear everything around me and run around, but cant see anything but the dayz epoch loading screen... i cant figure out why Link to comment Share on other sites More sharing options...
[email protected] Posted February 3, 2017 Report Share Posted February 3, 2017 has anyone installed this on a 1.0.6 server yet...? i did and it kinda works but i am getting a few client side errors some i have fixed as the new variables were in the listing of variable name changes but i am still stuck on one: undifinied variable: s_player_packvehicle Link to comment Share on other sites More sharing options...
Shak Posted February 3, 2017 Report Share Posted February 3, 2017 38 minutes ago, [email protected] said: has anyone installed this on a 1.0.6 server yet...? i did and it kinda works but i am getting a few client side errors some i have fixed as the new variables were in the listing of variable name changes but i am still stuck on one: undifinied variable: s_player_packvehicle Add s_player_packvehicle = -1; into this section of your variables.sqf to remove the error m8 Spoiler //Player self-action handles dayz_resetSelfActions = { s_player_equip_carry = -1; s_player_dragbody = -1; s_player_fire = -1; s_player_cook = -1; s_player_boil = -1; s_player_fireout = -1; s_player_packtent = -1; s_player_packtentinfected = -1; s_player_fillwater = -1; s_player_fillwater2 = -1; s_player_fillfuel = -1; s_player_grabflare = -1; s_player_removeflare = -1; s_player_painkiller = -1; s_build_Sandbag1_DZ = -1; s_build_Hedgehog_DZ = -1; s_build_Wire_cat1 = -1; s_player_deleteBuild = -1; s_player_flipveh = -1; s_player_stats = -1; s_player_sleep = -1; s_player_fillfuel210 = -1; s_player_fillfuel20 = -1; s_player_fillfuel5 = -1; s_player_siphonfuel = -1; s_player_repair_crtl = -1; s_player_fishing = -1; s_player_fishing_veh = -1; s_player_gather = -1; s_player_debugCheck = -1; s_player_destorytent = -1; s_player_attach_bomb = -1; s_player_upgradestorage = -1; s_player_Drinkfromhands = -1; /*s_player_lockhouse = -1; //Vanilla base building currently not used in Epoch s_player_unlockhouse = -1; s_player_openGate = -1; s_player_CloseGate = -1; s_player_breakinhouse = -1; s_player_setCode = -1; s_player_BuildUnLock = -1; s_player_BuildLock = -1;*/ // EPOCH ADDITIONS s_player_packvault = -1; s_player_lockvault = -1; s_player_unlockvault = -1; s_player_attack = -1; s_player_callzombies = -1; s_player_showname = -1; s_player_pzombiesattack = -1; s_player_pzombiesvision = -1; s_player_pzombiesfeed = -1; s_player_tamedog = -1; s_player_parts_crtl = -1; s_player_movedog = -1; s_player_speeddog = -1; s_player_calldog = -1; s_player_feeddog = -1; s_player_waterdog = -1; s_player_staydog = -1; s_player_trackdog = -1; s_player_barkdog = -1; s_player_warndog = -1; s_player_followdog = -1; s_player_information = -1; s_player_fuelauto = -1; s_player_fuelauto2 = -1; s_player_fillgen = -1; s_player_upgrade_build = -1; s_player_maint_build = -1; s_player_downgrade_build = -1; s_player_towing = -1; s_halo_action = -1; s_player_SurrenderedGear = -1; s_player_maintain_area = -1; s_player_maintain_area_force = -1; s_player_maintain_area_preview = -1; s_player_heli_lift = -1; s_player_heli_detach = -1; s_player_lockUnlock_crtl = -1; s_player_lockUnlockInside_ctrl = -1; s_player_toggleSnap = -1; s_player_toggleSnapSelect = -1; s_player_toggleSnapSelectPoint = []; snapActions = -1; s_player_plot_boundary = -1; s_player_plot_take_ownership = -1; s_player_plotManagement = -1; s_player_toggleDegree = -1; s_player_toggleDegrees=[]; degreeActions = -1; s_player_toggleVector = -1; s_player_toggleVectors=[]; vectorActions = -1; s_player_manageDoor = -1; s_player_packbike = -1; s_player_packbike2 = -1; s_player_clothes = -1; s_player_bong = -1; s_player_ROV = -1; s_player_ROV2 = -1; }; call dayz_resetSelfActions; Link to comment Share on other sites More sharing options...
Shak Posted February 3, 2017 Report Share Posted February 3, 2017 On 26/01/2017 at 7:24 AM, Saije said: For some reason after installing this. when logging into the server. I log in, but when the loading screen finishes, it doesnt go away, and I can hear everything around me and run around, but cant see anything but the dayz epoch loading screen... i cant figure out why Check your client .rpt it will tell you where the error is. Link to comment Share on other sites More sharing options...
[email protected] Posted February 3, 2017 Report Share Posted February 3, 2017 17 minutes ago, Shak said: Add s_player_packvehicle = -1; into this section of your variables.sqf to remove the error m8 Reveal hidden contents //Player self-action handles dayz_resetSelfActions = { s_player_equip_carry = -1; s_player_dragbody = -1; s_player_fire = -1; s_player_cook = -1; s_player_boil = -1; s_player_fireout = -1; s_player_packtent = -1; s_player_packtentinfected = -1; s_player_fillwater = -1; s_player_fillwater2 = -1; s_player_fillfuel = -1; s_player_grabflare = -1; s_player_removeflare = -1; s_player_painkiller = -1; s_build_Sandbag1_DZ = -1; s_build_Hedgehog_DZ = -1; s_build_Wire_cat1 = -1; s_player_deleteBuild = -1; s_player_flipveh = -1; s_player_stats = -1; s_player_sleep = -1; s_player_fillfuel210 = -1; s_player_fillfuel20 = -1; s_player_fillfuel5 = -1; s_player_siphonfuel = -1; s_player_repair_crtl = -1; s_player_fishing = -1; s_player_fishing_veh = -1; s_player_gather = -1; s_player_debugCheck = -1; s_player_destorytent = -1; s_player_attach_bomb = -1; s_player_upgradestorage = -1; s_player_Drinkfromhands = -1; /*s_player_lockhouse = -1; //Vanilla base building currently not used in Epoch s_player_unlockhouse = -1; s_player_openGate = -1; s_player_CloseGate = -1; s_player_breakinhouse = -1; s_player_setCode = -1; s_player_BuildUnLock = -1; s_player_BuildLock = -1;*/ // EPOCH ADDITIONS s_player_packvault = -1; s_player_lockvault = -1; s_player_unlockvault = -1; s_player_attack = -1; s_player_callzombies = -1; s_player_showname = -1; s_player_pzombiesattack = -1; s_player_pzombiesvision = -1; s_player_pzombiesfeed = -1; s_player_tamedog = -1; s_player_parts_crtl = -1; s_player_movedog = -1; s_player_speeddog = -1; s_player_calldog = -1; s_player_feeddog = -1; s_player_waterdog = -1; s_player_staydog = -1; s_player_trackdog = -1; s_player_barkdog = -1; s_player_warndog = -1; s_player_followdog = -1; s_player_information = -1; s_player_fuelauto = -1; s_player_fuelauto2 = -1; s_player_fillgen = -1; s_player_upgrade_build = -1; s_player_maint_build = -1; s_player_downgrade_build = -1; s_player_towing = -1; s_halo_action = -1; s_player_SurrenderedGear = -1; s_player_maintain_area = -1; s_player_maintain_area_force = -1; s_player_maintain_area_preview = -1; s_player_heli_lift = -1; s_player_heli_detach = -1; s_player_lockUnlock_crtl = -1; s_player_lockUnlockInside_ctrl = -1; s_player_toggleSnap = -1; s_player_toggleSnapSelect = -1; s_player_toggleSnapSelectPoint = []; snapActions = -1; s_player_plot_boundary = -1; s_player_plot_take_ownership = -1; s_player_plotManagement = -1; s_player_toggleDegree = -1; s_player_toggleDegrees=[]; degreeActions = -1; s_player_toggleVector = -1; s_player_toggleVectors=[]; vectorActions = -1; s_player_manageDoor = -1; s_player_packbike = -1; s_player_packbike2 = -1; s_player_clothes = -1; s_player_bong = -1; s_player_ROV = -1; s_player_ROV2 = -1; }; call dayz_resetSelfActions; would i also do this for "_temp_removed_array" undefined veriable error: Error in expression <m_removed; if(_num_removed >= 1) then { _temp_removed_array set [count _temp_rem> Error position: <_temp_removed_array set [count _temp_rem> Error Undefined variable in expression: _temp_removed_array File mpmissions\__CUR_MP.Chernarus\scripts\EVD\EVD_deploy.sqf, line 84 Link to comment Share on other sites More sharing options...
Saije Posted February 3, 2017 Report Share Posted February 3, 2017 19 minutes ago, Shak said: Check your client .rpt it will tell you where the error is. cant remember what i did, but i fixed it a while back. however i still have never been able to pack anything. the scroll option to pack doesn't show up. Im using DeployAnything 2.6 though. not this anymore Link to comment Share on other sites More sharing options...
Shak Posted February 4, 2017 Report Share Posted February 4, 2017 17 hours ago, Saije said: cant remember what i did, but i fixed it a while back. however i still have never been able to pack anything. the scroll option to pack doesn't show up. Im using DeployAnything 2.6 though. not this anymore I don't use that script so can't help sorry, it messed my server up big time with multiple errors, very weird considering how easy it is to install and how well it worked on 1.0.5.1. (Yes I used the updated files) Link to comment Share on other sites More sharing options...
Saije Posted February 4, 2017 Report Share Posted February 4, 2017 @Shak Perhaps I will switch to this one, cause I really want to be able to pack too. no matter how many times I reinstall deployanything 2.6 packing just dont work. Hopefully I can get this one working. Link to comment Share on other sites More sharing options...
Saije Posted February 4, 2017 Report Share Posted February 4, 2017 I dont get it. after following all the instructions. right clicking doesnt work... i remember why i didnt use this script now. Link to comment Share on other sites More sharing options...
Saije Posted February 4, 2017 Report Share Posted February 4, 2017 I was using this https://github.com/mudzereli/DayZEpochDeployableBike/tree/dev and it worked great, i could deploy bike and everything, and it worked well with DZGM, but i couldnt get any scroll menu for packing them up. so I uninstalled it and tried to use this one https://epochmod.com/forum/topic/10905-release-enhanced-vehicle-deployment-with-right-click-option/ but with enhanced vehicle deployment i dont get any right click options on anything. so Ive just reinstalled deployanything 2.6.0 for epoch 1.0.5.1, i just cant pack anything lol Link to comment Share on other sites More sharing options...
[email protected] Posted February 4, 2017 Report Share Posted February 4, 2017 1 minute ago, Saije said: I was using this https://github.com/mudzereli/DayZEpochDeployableBike/tree/dev and it worked great, i could deploy bike and everything, and it worked well with DZGM, but i couldnt get any scroll menu for packing them up. so I uninstalled it and tried to use this one https://epochmod.com/forum/topic/10905-release-enhanced-vehicle-deployment-with-right-click-option/ but with enhanced vehicle deployment i dont get any right click options on anything. so Ive just reinstalled deployanything 2.6.0 for epoch 1.0.5.1, i just cant pack anything lol Anything in the rpt... on server or client side? Link to comment Share on other sites More sharing options...
Saije Posted February 4, 2017 Report Share Posted February 4, 2017 Im just restoring a backup server before uninstalled deployanything 2.6.0 https://github.com/mudzereli/DayZEpochDeployableBike/tree/dev cause i messed something up lol I will post my rpts after I run the server. But yeah, i dont remember there being anything in the rpt's related to why pack scroll option wasn't showing up. Link to comment Share on other sites More sharing options...