Hi, not sure if this is the correct place to post this but here it goes.
I just have a few questions regarding server fps. On our server when it reaches 20+ players the server fps varies from 3-2 fps, which in my head seems REAL low. It's a 30 slot server, so when we reach 25 or so, then people start having issues logging in and so forth.
Some information about the server.
Script wise this is what we have
Mission file scripts:
- Auto refuel by Seven i think it was.
- Custom loadouts (loadout.sqf file)
- Self-bb by krixes
- a MAP folder in mission file with 11 player made areas. With the biggest file being 559kb.
- Choose spawn location by Ebay.
- Deployable bike and Deployable mozzie for donators.
- Snapping script by Otternas3 and Maca
- Emerald Interior Design by Raymix.
- Custom Donation Traders.
Serverside scripts:
- 2 custom A.I areas with about 25 A.I on each.
- Infistar AH
- Custom Treasurehunt script
- WAI
Now i have tried removing most of these scripts that i thought would be costing alot of server resources, but to no avail. So then my question is could it be the amount of objects in DB? I do cleanups regularly, but since we have a NO PVP server and people are free to build how much they want, it still stacks up pretty quickly, current objects in db is 16K, i know, ALOT. But like i said i do clean up unused stuff everyday and so forth, and at least try to keep it under 20k.
I am renting a server so i do not have the best when it comes to running a good and stable server. My basic.cfg is optimized for the servers use. So any tips on how to improve it would be greatly appreciated.
Question
Sofabear
Hi, not sure if this is the correct place to post this but here it goes.
I just have a few questions regarding server fps. On our server when it reaches 20+ players the server fps varies from 3-2 fps, which in my head seems REAL low. It's a 30 slot server, so when we reach 25 or so, then people start having issues logging in and so forth.
Some information about the server.
Script wise this is what we have
Mission file scripts:
- Auto refuel by Seven i think it was.
- Custom loadouts (loadout.sqf file)
- Self-bb by krixes
- a MAP folder in mission file with 11 player made areas. With the biggest file being 559kb.
- Choose spawn location by Ebay.
- Deployable bike and Deployable mozzie for donators.
- Snapping script by Otternas3 and Maca
- Emerald Interior Design by Raymix.
- Custom Donation Traders.
Serverside scripts:
- 2 custom A.I areas with about 25 A.I on each.
- Infistar AH
- Custom Treasurehunt script
- WAI
Now i have tried removing most of these scripts that i thought would be costing alot of server resources, but to no avail. So then my question is could it be the amount of objects in DB? I do cleanups regularly, but since we have a NO PVP server and people are free to build how much they want, it still stacks up pretty quickly, current objects in db is 16K, i know, ALOT. But like i said i do clean up unused stuff everyday and so forth, and at least try to keep it under 20k.
I am renting a server so i do not have the best when it comes to running a good and stable server. My basic.cfg is optimized for the servers use. So any tips on how to improve it would be greatly appreciated.
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