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SN1P3R got a reaction from Tricks in [REQUEST] Base Kits
There is a way we have custom base boxes on ours. I will try find out for you soon how its done unless someone else beats me to it ;)
But yes it is possible.
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SN1P3R got a reaction from dyesalot in Zero Remorse Custom Buildings
Uh pretty sure i made them all myself mate - if you think i stole them then please post the originals.
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SN1P3R got a reaction from Sandbird in [Release] Dayz.Epoch.3d.Editor.Live.Mission.With.Database.Interaction
Can this be used with snap building to make bases inside this editor with snap build to save sheeet loads of time? Will it give me the files needed when i save?
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SN1P3R got a reaction from NateDaBeast in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg
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SN1P3R got a reaction from yaroslav332 in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg
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SN1P3R got a reaction from AFlatteedgekly in Mission vehicles not selling
For some reason when trying to sell a mission vehicle only it wont sell. It gives the option to sell and begins the trade and movements then it says Failed, you must get into the drivers seat first.
Hive vehicles, found vehicles all work properly and even if i use admin tools and spawn the exact same mission car in then sell it works - just the actual mission cars wont sell.
Any help please.
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SN1P3R reacted to OtterNas3 in [RELEASE] Build Snapping - Extended v1.6 (Updated 02/20/2014)
Hey Survivors,
i started this new Thread for the Mod so it's easier for players to find it and for me to support it!
This will also stop the confusion with the mod when you use Maca's or mine and have problems with it.
I got Maca's permission to do it and ALL credits for the idea and the first coding goes to Maca!
Thanks again Maca for this amazing idea/script!
Ok here we go...
This Mod adds a "Toggle Snapping" function to these Epoch Buildable objects:
MetalFloor_DZ WoodFloor_DZ CinderWall_DZ CinderWallDoorway_DZ CinderWallDoorLocked_DZ CinderWallDoor_DZ CinderWallSmallDoorway_DZ CinderWallDoorSmallLocked_DZ CinderWallHalf_DZ CinderWallDoorSmall_DZ WoodLargeWall_DZ Land_DZE_LargeWoodDoor WoodLargeWallWin_DZ WoodLargeWallDoor_DZ Land_DZE_GarageWoodDoor Land_DZE_GarageWoodDoorLocked Land_DZE_LargeWoodDoorLocked WoodSmallWallThird_DZ WoodSmallWallDoor_DZ WoodSmallWall_DZ WoodSmallWallWin_DZ Land_DZE_WoodDoor Land_DZE_WoodDoorLocked Sandbag1_DZ MetalPanel_DZ Fence_corrugated_DZ StickFence_DZ Land_HBarrier1_DZ Land_HBarrier3_DZ Land_HBarrier5_DZ Fort_RazorWire Objects can be snapped to another object of the same type like:
Metal_Floor_DZ <-> Metal_Floor_DZ
Sandbag1_DZ <-> Sandbag1_DZ
or any Wall combination if its the same Material like:
WoodSmallWall_DZ <-> WoodSmallWall_DZ
WoodSmallWall_DZ <-> WoodSmallWallWin_DZ
CinderWallHalf_DZ <-> CinderWallHalf_DZ
CinderWallHalf_DZ <-> CinderWallDoorway_DZ
When you start building a new object you will get a "Toggle Snapping" option if the object is supported.
Hit it to activate the snapping.
Distance between the two objects has to be lower then 1.5m.
So move your object to almost same height and next to one side, near the top or near the bottom of the object you want to snap it to.
SNAP!
This allows you to build a Floor or a Wall on the same height in a perfect line.
It is also possible to make perfect 90° angles with it, for this you also have to bring the object almost in the desired angle to the other object and it will snap to it.
So What makes this version "Extended"?
Well...
Snapping will work on more then one Floor Snapping will work while building over Water Snapping a object on Top/Bottom of eachother Snapping with set rotation (for set Door open directions) More objects supported Code for finding snap points redone Demo Video:
http://youtu.be/j5SXctN8WHA
Download (install instructions included):
https://www.dropbox.com/s/e1x7mcfuvy7mwyj/Snapping_v1.6.zip
Installation instructions:
1.
Download and extract Snapping_v1.6.zip
2.
unpbo MPMissions\YOURMISSIONNAME.pbo
3.
Copy custom folder from the extracted Snapping_v1.6 to MPMissions\YOURMISSIONNAME\
4.
Open MPMissions\YOURMISSIONNAME\init.sqf
Find this line:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; and add this line RIGHT BELOW it:
call compile preprocessFileLineNumbers "custom\snap_build\compiles.sqf"; so it will look like:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; call compile preprocessFileLineNumbers "custom\snap_build\compiles.sqf"; 5.
Open MPMissions\YOURMISSIONNAME\description.ext
Add this line to the VERY BOTTOM of it! (Yeah this means AFTER the last closing bracket!)
It has to be the VERY LAST LINE of the File!
#include "custom\snap_build\points.hpp" 6.
repbo MPMissions\YOURMISSIONNAME\ - upaload - reload - snap - smile!
I hope i could clarify the !IMPORTANCE! that you copy the lines i mentioned to the VERY BOTTOM!
Else:
No Snap - No Smile - unneded questions
Have fun with it,
Otter
aka Bob der Baumeister
- If you like it - Like it - So I can count Downloads - I like that
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SN1P3R got a reaction from Dridge118 in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg
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SN1P3R got a reaction from frartombabogy in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg
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SN1P3R got a reaction from Amos_nax in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg
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SN1P3R got a reaction from Amos_nax in Debug Menu
Is there a way to put an image into the top of the debug menu?
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SN1P3R got a reaction from th3c0re in Zero Remorse Custom Buildings
Here are some links to the custom addons we have done to the map.
1. North West Airfield http://i.imgur.com/N3kOccL.jpg
2. Novy Lug Base http://i.imgur.com/zC0mZnR.jpg
3. Dichina Large Castle http://i.imgur.com/7oHpRiC.jpg
4. Balota Compound http://i.imgur.com/TgAPsoz.jpg
5. Electro Barracks http://i.imgur.com/YvLS6PK.jpg
6. Cherno Barracks http://i.imgur.com/jeNw7gb.jpg