Wesley
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Posts posted by Wesley
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On Napf they are harder to find IMO, I typically find them in the southern half of the map, closer to the mountains!
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no new footage of Arma3... which i was looking for.
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Place items in the editor, save it and open one of the files with notepad++ for the coords.
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This statement can NEVER be said in the Arma2 Editor:
"Nothing would shift in the end right?"
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The more the merrier
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Seriously, could you put a barracks or 3 right in front of the hangers? whomever would design a military base to have a barracks directly in front of an airplane hanger would be fired immediately in a forgiving country, perhaps shot in Russia!
Why not just litter every single spawn point with 3 -6 barracks each?
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Sorry, mini pet peeves of mine:
You have military/aviation structures that have been there for decades, and all fenced in with sandbags?
Put the concrete wall in instead, much more emersive IMO.
Also is the ATC tucked back in past the hanger, they should have an unblocked view of the airstrip. Perhaps the angle is off in the pictures.
Nice add though!
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FYI to anyone using this!
One crate has the AS50 and M107 in them, another crate has severely OP rocketlaunchers!
A lot of those weapons can get players banned on a lot of servers that run antihacks!
Just an FYI, not condemning this guys work AT ALL!!!
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To have loot spawn in buildings you need to have those specific buildings listed in you cfgbuildingpos.hpp file.
Here is a link to the Epoch Github file if you use standard loot files:
https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_code/Configs/CfgLoot/CfgBuildingLoot.hpp
Typically if the name of a building is MAP_blahblahblah and you change it to Land_blahblahblah it will spawn loot.
I typically use Notepad++ for this. That is the problem(and fix) 95% of the time.
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There are small Hemp patches in the map.
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When did they... wtf. I'ma have to check this out. I spent a lot of time trying to make a bridge on the Panthera map only to realize that it just screws up once you load it into the server. Oh man, it's on.
You and the boat creator are talking two different things here, he created his in a server, you created yours in the editor!
BTW that boat is AWESOME!
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If u like standalone u will love Epoch!
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Unerground, I think what Cen is trying to say is that clients are not REQUIRED to have the addon and can join the server, but will never see ur added vehicles.
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We have God mode is traders, what baffles me is when players expect to not be camped when they leave the traders.
Had a player whine when he got shot in Novy after leaving Stary saying he got killed by someone camping the trader......
Continuously running in and out of the trader is highly frowned upon in our server, especially if u shoot ur gun at all!
Bases are destructible on our server, admins typically wont go into other's bases(by blowing up walls) unless they have left the server though.
Bloodbag gives 4k blood, 15 minute cooldown, 50% chance infection, takes 30 seconds to apply.
Start with 12 slot pack and a G17(helps when it's nighttime).
Day/night cycle: 6hrs day, 3hrs night
AI heli patrols are VERY aggressive!
AI missions include a Heli and armored vehicle you must destroy and foot soldiers to kill, loot isnt OP either.
Helis are extra expensive! Cheapest armed on is the Huey @ 5 briefcases
40+ more guns than regular Epoch in loot table and in traders!
NO Thermal Guns, no AS50s, very very rare m107/Lapua
Even Large gunbags are very rare on the server(and not for sale).
NO PAY TO WIN!
Donators and Admins get NOTHING!
NO Heli Evac
NO Heli spawning at ur base every restart
NO builders packs that you can buy
NO Crosshairs
NO Chainsaws for sale
NO indestructible Bases
NO BTRs
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My server has custom loot, so combo locks and lockboxes have a slight chance to spawn in residentials, similar to half cinder walls and cinder doorways to spawn in industrial areas. also edited traders to have them for sale, but pricey(6 10oz gold).
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#1 you would need to redirect a lot of links to a new file you create containing the bulk boxes, also the crafting of such boxes.
#2 see #1, u can change spawn rate by having custom loot.
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Edit your loot tables to introduce new guns to your server.
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Some included buildings
They are very well done!
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Change it to:
[["any","any","any","any",0,"crash_spawner"],["any","any","any","any",10,"crash_spawner"],["any","any","any","any",20,"crash_spawner"],["any","any","any","any",30,"crash_spawner"],["any","any","any","any",40,"crash_spawner"],["any","any","any","any",50,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
any = year
any = month
any = week
any = day
any = hour
## = minute of each of the above
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well, there will be a 1.0.5.1 five days after and then a 1.0.5.1b two dayz after that, then a 1.0.5.2 a week after that :)
- Dave and MassAsster
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I think limiting the backpacks would be beneficial to your cause as well.
Start with no backpack so even if you find the motherload of good stuff you cannot possibly carry it.
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Skallisty Prison Loot video:
Best Place to Loot for Combo Locks
in Napf by Momo
Posted
Most major cities in Napf have large(very large) industrial areas!