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sixgunzx2

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  1. Like
    sixgunzx2 reacted to Caveman in [Release] *New* Missions ( WAI 0.173 )   
    I just added a link for Epoch files (WAI 0.173)
     
    I start on the Epoch and Overpoch missions for WAi 2.2.0
  2. Like
    sixgunzx2 reacted to XXXAKMXXX in Maca right click and crafting   
    thankyou sixgunzx2
       
  3. Like
    sixgunzx2 reacted to megaz in [Release] Wicked AI 2.2.0   
    Hi the old Wicked AI 1.6 - 1.7 had a mission with this in I have attached the file this may help you
     



  4. Like
    sixgunzx2 got a reaction from Axe Cop in Elevator Script for Players and Vehicles [WIP/Prototype]   
    Download elevator folder....here is a link if needed   https://db.tt/PHdIaz9X
    extract elevator folder - copy folder named elevator into your mission pbo (where the init.sqf is located)
     
    find this in your mission init.sqf
     
    //Run the player monitor
        _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
        _playerMonitor =     [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; 
     
       right under it paste this code found below  -  the ELE lines allow build of elevator without parts! comment out if you want parts
    ELE_StopClass = "MetalFloor_Preview_DZ"; // will use the lockbox as stop object to call the elevator and set the positions, only if you don't want to use the transparent metal floors...
    ELE_RequiredBuildTools = [];
    ELE_RequiredBuildItems = [];
    ELE_RequiredBuildStopItems = [];
    ["elevator"] execVM "elevator\elevator_init.sqf";
     
    now in the same pbo find the init folder - open and locate variables.sqf
    there is a list "dayz_allowedObjects", just add "MetalFloor_Preview_DZ" to that list
     
    mine looks like this  (shortened it for example)
     
    dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2","MetalFloor_Preview_DZ","VaultStorageLocked","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ"];
     
    now repack the files into pbo -upload to your server - start server ... when you lay down a metal floor...look down and elevator options will be shown - create elevator....lay another create stop
    goodluck
     
     
    I added the download link because there was a file in original that needed editing for some people...mine has been edited p.s. increase my elevator speed and distance as well  :P


     

  5. Like
    sixgunzx2 got a reaction from S4M in Elevator Script for Players and Vehicles [WIP/Prototype]   
    Download elevator folder....here is a link if needed   https://db.tt/PHdIaz9X
    extract elevator folder - copy folder named elevator into your mission pbo (where the init.sqf is located)
     
    find this in your mission init.sqf
     
    //Run the player monitor
        _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
        _playerMonitor =     [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; 
     
       right under it paste this code found below  -  the ELE lines allow build of elevator without parts! comment out if you want parts
    ELE_StopClass = "MetalFloor_Preview_DZ"; // will use the lockbox as stop object to call the elevator and set the positions, only if you don't want to use the transparent metal floors...
    ELE_RequiredBuildTools = [];
    ELE_RequiredBuildItems = [];
    ELE_RequiredBuildStopItems = [];
    ["elevator"] execVM "elevator\elevator_init.sqf";
     
    now in the same pbo find the init folder - open and locate variables.sqf
    there is a list "dayz_allowedObjects", just add "MetalFloor_Preview_DZ" to that list
     
    mine looks like this  (shortened it for example)
     
    dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2","MetalFloor_Preview_DZ","VaultStorageLocked","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ"];
     
    now repack the files into pbo -upload to your server - start server ... when you lay down a metal floor...look down and elevator options will be shown - create elevator....lay another create stop
    goodluck
     
     
    I added the download link because there was a file in original that needed editing for some people...mine has been edited p.s. increase my elevator speed and distance as well  :P


     

  6. Like
    sixgunzx2 reacted to ReDBaroN in Clients Can Hear Sound & Move But Stuck On Loading?   
    I use infistar and piggd's solution and have no issue.
  7. Like
    sixgunzx2 reacted to piggd in Clients Can Hear Sound & Move But Stuck On Loading?   
    This is not an infistar issue. I do not use it and it has been reproduced in vanilla installs as well as custom.
  8. Like
    sixgunzx2 got a reaction from calamity in Elevator Script for Players and Vehicles [WIP/Prototype]   
    For those that have done this simple setup and have not gotten it working - there is an error in the github files
     - one was touched on in an earlier post must use the raw files...just downloading the files will be in html format
    the main issue is this
     
     _folder+"elevator_actions.sqf"   = wrong
     _folder + "elevator_actions.sqf"  = correct
     
    look for and add the space to all the _folder instances - 5 or 6 if I remember correct
    hope this helps
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