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Posts posted by Logan
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WAI should work fine with DZMS.
Haven't looked much into ZFM, but I'd imagine it'd work fine as well.
It's as simple as installing DZMS, put the folder in your server.pbo
Call it under DZMS.
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Do you have more than the default number of vehicles on your server? The way I understand it, is once that cap is it by, no more vehicles will spawn. I could be completely wrong also :P
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Just got my dedicated server all up and running and I'm having some issues with BEC. It seems to stick at Waiting for server startup, nothing else happens after that.
Also wondering how I would make the server auto restart every 4 hours,
BEC Config.cfg - http://pastebin.com/hJJYkxiB
Scheduler.xml - http://pastebin.com/PyfTWyGX
Server restart batch - http://pastebin.com/w3eddT8d
I've read a few guides and they all seem to be different, been at this for about the whole day, getting a little frustrating now.
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Seems this would be the best thread to post in, just got my dedicated up and running, what's everyone using these days?
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Here what I did and appears to be working like a champ:
I pulled all the endLoadingScreen; I had put in my init.sqf. I then midfied my copiles.sqf
Reoplaed this line:
if (dayz_clientPreload && dayz_authed) exitWith { diag_log "PLOGIN: Login loop completed!"; };
With:
if (dayz_clientPreload && dayz_authed) exitWith {
endLoadingScreen;
diag_log "PLOGIN: Login loop completed!";
};
So far seems to be working before I did I would restart be able to login. Then I would log out and hang on restart. After the change I was able to log out 3 times in a row with out disconnecting. Then I discounnected and was able to log in with no issues.
Added to my Overpoch Taviana server, seems to be working perfect. Going to throw it on all servers tomorrow, thanks!
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Having this issue as well. Epoch Napf, my other 3 servers are working fine though.
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Any reason for my servers not to be showing up?
199.101.98.75:2352
steamPort = 2354;steamQueryPort = 2353;199.101.98.75:2552
steamPort = 2554;steamQueryPort = 2553;198.27.74.118:2312
steamPort = 2314;steamQueryPort = 2313;192.95.33.51:2372
steamPort = 2374;
steamQueryPort = 2373;All running 1.0.5.1 Patch 125548 -
Came over RCON a few minutes ago.
9:30:05 PM | IMPORTANT: Effective immediately BattlEye is no longer providing protection for servers using outdated non-Steam versions of the game. We're sorry, but this is due to GameSpy suddenly marking ALL cd-keys as valid, even if they are fake/generated.
Well there's that.
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You should probably get rid of the Infistar code you posted...
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Happening to me on Tavi, home PC test server and live server. Tried the fix, still got it.
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Anyone have some ideas on this?
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I think cens' UI should be the default in epoch, running it on mine with a little help from cen, and I love it, players do as well. Thanks again.
I do like the icons that show up when needed though.
- theexec777 and cen
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Alright, so currently I have my HiveExt set to CleanupPlacedAfterDays = 25 it has deleted items, but it also has deleted items people have paid maintenance for. Any idea as to what's up with this?
I've read a few threads on maintenance, and I'm not sure what still applies in 1.0.5.1. Can anyone shed some light on this? What I need to do, is require maintenance, and if they don't pay it within the 25 days, it deletes.
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So what's the deal with bandwidth? I've read that a single server can use up to 2tb of bandwidth a month.
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Can anyone recommend Vilayer for a dedi?
If not anyone have a good provider?
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Had the same issue with zombies not hitting me unless I'm in there face, looked around and tweaked a few things, didn't make any changes with them unfortunately.
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Do you access VertHosting DayZ servers with DayZ Commander or DayZ Launcher. I was in the process of moving my servers from Survival Servers when my new provider switched to Steam. I know this is the future but I am looking for a good host that is still working on DayZ Commander, and I can get up and running today. (I was with DayZ.st for over a year and will never go back.)
Vert looks like the best choice if I can just confirm that players will be able to access my servers with DayZ Commander.
You have access to pretty much every patch including 112555 which works with commander.
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That's shitty of them, can you still log into your hosting panel and such? Was thinking about renting an Altis Life server from them awhile back, glad I didn't now. Anyone know what the deal is/what happened?
Also if you're looking for a new host, I'd reccomend Vert Hosting. Good performance, price, and amazing CS.
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By looking at the script it seems you just need to create a new file (name it anything safezone.sqf with the info from the pastebin, paste it into whatever directory you want then call it with
[] execVM "custom\safezone\safezone.sqf";
Speaking of this safezone, does anyone have cords for it for Napf or does it autodetect?
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Anyone have this working with 1.0.5.1/112555? Server crashes few seconds after I join.
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Working perfect Overpoch 1.0.5.1 112555, absolutely love it, thanks!
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Would this only delete unused vehicles if their inventory is empty? I have a lot of abandoned vehicles from players who no longer play on the server. I'd like to remove the vehicles even if their inventory is full.
Anyone have a trigger for this? I have so many vehicles on my Chernarus server from players who left.
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Googled a line from your RPT. Take a look at this thread
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Overpoch works fine on the new patch, I changed the map the server was running on, host had to redo parameters.
How would i go about removing death messages entirely?
in Scripting
Posted
Remove
from your init.sqf if you have it
Then find your Bliss.ArmA2OAProfile file
And turn off
DeathMessages=0;
For whatever difficulty you use.
1 being on, 0 being off.