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NorthyPark

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Posts posted by NorthyPark

  1. I am using the Arma3Test148RC Branch

     

    but after 10 mins of playing i get 2 fps and then i have to restart the game.

     

    this fucks me off.

    anyone with the same problem got a fix for that?

    same shit here... nothing works.. cant play arma at all

  2. I was playing on UKGZ 0.3.0.1 chernarus a few days ago and came across a "Sapper Hive"

    10-20 sapper was inside and around the small apartment building between beresino and beresino docks. 

    Luckily i had Nvidia shadowplay on so i recorded it all:

     

     

    Custom added by the UKGZ crew, bug or a secret new feature? 

  3. This errors shouldn't prevent you from joining.

    There are a lot of posts about this stuck on loading screen bug.

     

     What helped for me was,

     

    Whats also important, instead of overwriting the compiled functions, like in this tutorial for the installation of vector build, where you call the normal compiles in the dayz_code first and after that your custom compiles.

    You just copy the whole compiles.sqf out of the dayz_code.pbo and make your necessary changes in it and call ONLY this custom compiles in the init.sqf

     

    regards

    ok, i am testing the compiles thing now, but where do i place the snap_build? right now i have it at the bottom like this

     

    initialized = true;

    if (!isDedicated) then {

        snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";

    };

     

    not tested yet tho

  4. That's not related to the vector build.

    This can happen, when your MaxVehicleLimit Variable in init.sqf is bigger than the total number of all vehicles in AllowedVehiclesList of dynamic_vehicle.sqf.

    I added 7 exceptions to prevent this errors... because it happens on different lines of the function.

    I couldn't find out, why the while loop won't stop working, when the AllowedVehiclesList Array is empty and stuff like that, because there are also errors like the _lastIndex is smaller than 0, it's kind of strange...

     

    Instead of adding tons of exceptions like me, the easier way to solve this is, put the exact number of vehicles to dynamically spawn in the MaxVehicleLimit Variable, or a smaller one.

     

    regards

    well still... got a lot of scripts working with snap build pro, and the second i install vectors i am stuck on loading screen with 3 in the bottom right corner... i even tried to install only snapbuild pro and vectors and still stuck on the same place...

  5. after install, i get this in my rtp:

    
    >
     3:11:41   Error position: <_vehicle} count serverVehicleCounter;
    
    
    >
     3:11:41   Error Undefined variable in expression: _vehicle
     3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 248
     3:11:41 Error in expression <imit = _random select 1;
    
    _qty = {_x == _vehicle} count serverVehicleCounter;
    
    
    >
     3:11:41   Error position: <_vehicle} count serverVehicleCounter;
    
    
    >
     3:11:41   Error Undefined variable in expression: _vehicle
     3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 248
     3:11:41 Error in expression <unt serverVehicleCounter;
    
    
    if (_qty <= _velimit) exitWith {};
    
    
    
    _lastIndex = (>
     3:11:41   Error position: <_velimit) exitWith {};
    
    
    
    _lastIndex = (>
     3:11:41   Error Undefined variable in expression: _velimit
     3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 251
     3:11:41 "DEBUG: unable to find suitable vehicle to spawn"
    

    it just keeps on spamming this and when i check the line in server_function i could not find anything...

     

    here is my server_function: https://www.dropbox.com/s/skffcioxm2y2zja/server_functions.sqf?dl=0

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