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Posts posted by NorthyPark
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I am using the Arma3Test148RC Branch
but after 10 mins of playing i get 2 fps and then i have to restart the game.
this fucks me off.
anyone with the same problem got a fix for that?
same shit here... nothing works.. cant play arma at all
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we started to get this on our server now. shit.
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This just happened to me lol
Any idea why? i am guessing the hitbox was bugged because of desync or something
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Or simply going the path of Breaking Point?
if they do this, rest in peace epoch, rest in peace
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Also the sapper hive is a feature.
Ok that's cool. thanks for the answer :)
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I was playing on UKGZ 0.3.0.1 chernarus a few days ago and came across a "Sapper Hive"
10-20 sapper was inside and around the small apartment building between beresino and beresino docks.
Luckily i had Nvidia shadowplay on so i recorded it all:
Custom added by the UKGZ crew, bug or a secret new feature?
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Next, question, how to get the awsome new Weapons into the Mod? :D
they are not added yet lol
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sorry, had to do it
- XerxesIv, DeanReid, KingRaymond795 and 4 others
- 7
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this would help alot for map additions! more organized than Zeus
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i can comfirm this bug. i placed an lockbox and at first i could access it, but after restart nothing happened when i clicked unlock and pack
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some people will find this very handy! good release :) i wont be using it since i have infistar, but as you said this is good for people that don't have 40$ to spend
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relax guys, serverfiles is soon out and then the servers that don't like satchel charges will remove them from the loottable/traders .
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I might be because arma 3 is more optimized for Nvidia than for AMD
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Thanks for this Dean! really nice and if i need a script and i am not sure what the name is, i just check here :)
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yeah, i got disconnected while flying a humming bird and when i logged back in i spawned in mid-air. it would be good if you guys made it like arma 2.
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ok, i am testing the compiles thing now, but where do i place the snap_build? right now i have it at the bottom like this
initialized = true;
if (!isDedicated) then {
snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
};
not tested yet tho
it works! FINALLY :P
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This errors shouldn't prevent you from joining.
There are a lot of posts about this stuck on loading screen bug.
What helped for me was,
Whats also important, instead of overwriting the compiled functions, like in this tutorial for the installation of vector build, where you call the normal compiles in the dayz_code first and after that your custom compiles.
You just copy the whole compiles.sqf out of the dayz_code.pbo and make your necessary changes in it and call ONLY this custom compiles in the init.sqf
regards
ok, i am testing the compiles thing now, but where do i place the snap_build? right now i have it at the bottom like this
initialized = true;
if (!isDedicated) then {
snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
};
not tested yet tho
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That's not related to the vector build.
This can happen, when your MaxVehicleLimit Variable in init.sqf is bigger than the total number of all vehicles in AllowedVehiclesList of dynamic_vehicle.sqf.
I added 7 exceptions to prevent this errors... because it happens on different lines of the function.
I couldn't find out, why the while loop won't stop working, when the AllowedVehiclesList Array is empty and stuff like that, because there are also errors like the _lastIndex is smaller than 0, it's kind of strange...
Instead of adding tons of exceptions like me, the easier way to solve this is, put the exact number of vehicles to dynamically spawn in the MaxVehicleLimit Variable, or a smaller one.
regards
well still... got a lot of scripts working with snap build pro, and the second i install vectors i am stuck on loading screen with 3 in the bottom right corner... i even tried to install only snapbuild pro and vectors and still stuck on the same place...
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after install, i get this in my rtp:
> 3:11:41 Error position: <_vehicle} count serverVehicleCounter; > 3:11:41 Error Undefined variable in expression: _vehicle 3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 248 3:11:41 Error in expression <imit = _random select 1; _qty = {_x == _vehicle} count serverVehicleCounter; > 3:11:41 Error position: <_vehicle} count serverVehicleCounter; > 3:11:41 Error Undefined variable in expression: _vehicle 3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 248 3:11:41 Error in expression <unt serverVehicleCounter; if (_qty <= _velimit) exitWith {}; _lastIndex = (> 3:11:41 Error position: <_velimit) exitWith {}; _lastIndex = (> 3:11:41 Error Undefined variable in expression: _velimit 3:11:41 File z\addons\dayz_server\init\server_functions.sqf, line 251 3:11:41 "DEBUG: unable to find suitable vehicle to spawn"
it just keeps on spamming this and when i check the line in server_function i could not find anything...
here is my server_function: https://www.dropbox.com/s/skffcioxm2y2zja/server_functions.sqf?dl=0
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Yup, i was in the green military building with 2 floors. i ran up the stairs on the outside with a dog aggro on me. the dog went in the front door down below and 2 seconds later i died. i checked the chat to see if someone shoot me, but no. "NorthyPark Died"
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