I'd like a modified version of irondome for our admin base but that does not kill players.
I have looked into P2's dome script from zombz servers, and I tried using it:
That means the problem is with the mission.sqm I think, and the first irondome needs reworking cuz it TP in water and when you go back in dome it still TP you but does not break legs like it should be.
Here is the version of irondome I should have working.
EDIT 2: I Fixed the mission.sqm... had a missing Item so everything under it would not execute. I still need to FIX THE GOD DANG IRONDOME script so it TPs you out to the marker set by _baseMARKER, and when you re enter it it breaks your legs and TP, and then kill etcetc..
//variables for the TP
_baseMARKER = "smallbase7_tp2_marker";
_dir = random 359;
//Warn em
titleText ["You are entering a restricted area, please leave or you will be teleported out in 5 seconds.", "PLAIN DOWN", 3];
uisleep 5;
//TPnKill script by p2 edited by fragz
(vehicle player) SetPos [(getMarkerPos _baseMARKER select 0),(getMarkerPos _baseMARKER select 1)];
(vehicle player) setDir _dir;
'+_zonevariable+' = 0;
cutText ["ACCESS DENIED! Please leave or your legs will be broken.","PLAIN"];
systemChat ("ACCESS DENIED! Please leave or your legs will be broken.");
'+_zonevariable+' = '+_zonevariable+' + 1;
if ('+_zonevariable+' == 1) then
{
_unit = player;
_selection = "legs";
_damage = 1;
_unit setHit[_selection,_damage];
cutText ["ACCESS DENIED! Please leave or you will be killed.","PLAIN"];
systemChat ("ACCESS DENIED! Please leave or you will be killed.");
};
if ('+_zonevariable+' >= 2) then
{
cutText ["We warned you...","PLAIN DOWN"];
systemChat ("We warned you...");
uisleep 1;
};
player setDamage 1
Question
FragZ
I'd like a modified version of irondome for our admin base but that does not kill players.
I have looked into P2's dome script from zombz servers, and I tried using it:
EDIT:
irondome (working dome but with just TP in water??): https://www.dropbox.com/s/487753tm280h06m/irondome.sqf?dl=0
That means the problem is with the mission.sqm I think, and the first irondome needs reworking cuz it TP in water and when you go back in dome it still TP you but does not break legs like it should be.
Here is the version of irondome I should have working.
EDIT 2: I Fixed the mission.sqm... had a missing Item so everything under it would not execute. I still need to FIX THE GOD DANG IRONDOME script so it TPs you out to the marker set by _baseMARKER, and when you re enter it it breaks your legs and TP, and then kill etcetc..
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