john81b Posted April 20, 2014 Report Share Posted April 20, 2014 im used to them glitching into building, if there is a crapload of them outside and if you only barricade the door. but now they walk straight throu even cinderblock walls reinforced with wirefence and tanktraps. set build limit to 300 past reboot could it be this that made this error occur?. Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted April 21, 2014 Report Share Posted April 21, 2014 That's zedz for ya. They can walk through things. I have a base on Napf attached to one of the "Fiona's Pub" buildings. They can't walk through my walls, but in the back of the building there's a door that you can open. I've placed every possible building material in front of it, even multiple layers, but they can still walk through the wall. Link to comment Share on other sites More sharing options...
0 DangerRuss Posted May 6, 2014 Report Share Posted May 6, 2014 New to dayz are ya? Lol Link to comment Share on other sites More sharing options...
0 Flosstradamus Posted May 6, 2014 Report Share Posted May 6, 2014 Build limit wouldn't have anything to do with it. Thats just how dayz is. It's a mod of a game and in this sense Epoch is a mod of a mod of a game. Link to comment Share on other sites More sharing options...
0 fr1nk Posted May 6, 2014 Report Share Posted May 6, 2014 Just do what I do: build your house above ground, connected by stairs. Zeds don't like stairs... Then throw tin cans at them and lol DangerRuss 1 Link to comment Share on other sites More sharing options...
0 Flosstradamus Posted May 6, 2014 Report Share Posted May 6, 2014 Just do what I do: build your house above ground, connected by stairs. Zeds don't like stairs... Then throw tin cans at them and lol I can confirm this works as some people on my server do that. I just made a skybase lol Link to comment Share on other sites More sharing options...
0 john81b Posted November 8, 2014 Author Report Share Posted November 8, 2014 well whats the point with building a base if you are required to have a floating blob to keep it safe. Joel the Jackle 1 Link to comment Share on other sites More sharing options...
0 Joel the Jackle Posted November 8, 2014 Report Share Posted November 8, 2014 Bases are mostly to attempt to keep your vehicles semi-safe from PVP when your offline and to not get shot in the head while opening your safe. Other than that they mostly serve to make you feel good having built a castle you will use 1% of, namely your garage door and your safe areas. Link to comment Share on other sites More sharing options...
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john81b
im used to them glitching into building, if there is a crapload of them outside and if you only barricade the door.
but now they walk straight throu even cinderblock walls reinforced with wirefence and tanktraps.
set build limit to 300 past reboot could it be this that made this error occur?.
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