MatthewK Posted January 23, 2016 Report Share Posted January 23, 2016 On 10/07/2014 at 9:49 AM, BetterDeadThanZed said: Sorry, was cleaning out my drop box and must have deleted it: https://www.dropbox.com/s/8kg5c5v360zijz0/DZMSVehiclePatrol.sqf Was just about to grab this but the link is down again. Maybe throw it up on pastebin so you don't need to keep it on your dropbox? :) Link to comment Share on other sites More sharing options...
Hooty Posted November 25, 2016 Report Share Posted November 25, 2016 Works great thanks. I added a couple armed choppers to mine they work as well. Link to comment Share on other sites More sharing options...
Hooty Posted December 3, 2016 Report Share Posted December 3, 2016 On 4/18/2014 at 11:11 PM, Asian Kid said: Can you post your one of your missions? This is one of my custom missions I made. My dzms have hero/bandit missions instead of major/minor. Vehicles work fine for me even static weapons and helis. Spoiler private ["_missName","_coords","_base","_patrol","_patrol2","_patrol3","_crate","_txt"]; _missName = "[Mission] Gem Bunker"; _coords = call AIMissionFindPos; _txt = "Bandit's are at the Bunker! Clear the Fuckers Out and get the GEMS!"; fnc_show_colorAdminMsg = [_txt,'#F00000']; publicVariable 'fnc_show_colorAdminMsg'; [_coords,_missName] ExecVM BanditMarker; _base = createVehicle ["Land_MBG_HeavyShelter",_coords,[], 0, "CAN_COLLIDE"]; _base setDir 152.66766; _base setPos _coords; [_base] call ProtectObj; _crate = createVehicle ["USVehicleBox",[(_coords select 0) + 0.7408, (_coords select 1) + 1.565, 0.10033049],[], 0, "CAN_COLLIDE"]; [_crate,"GemsBox"] ExecVM BoxSetup; [_crate] call ProtectObj; _crate2 setDir -27.93351; _patrol = [_coords, 50, 3] call BanditAIVehiclePatrol; _patrol2 = [_coords, 30, 3] call BanditAIVehiclePatrol; _patrol3 = [_coords, 40, 3] call BanditAIVehiclePatrol; [[(_coords select 0) - 4.0796, (_coords select 1) - 11.709,0],6,4,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [[(_coords select 0) + 2.8872, (_coords select 1) + 18.964,0],6,2,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [[(_coords select 0) - 4.0796, (_coords select 1) - 11.709,0],6,4,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [[(_coords select 0) + 2.8872, (_coords select 1) + 18.964,0],6,2,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [[(_coords select 0) - 4.0796, (_coords select 1) - 11.709,0],6,4,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [[(_coords select 0) - 1.0796, (_coords select 1) - 3.709,0],6,4,"BanditUnits","bandit","bandit"] call AISpawn; sleep 3; [_coords,"BanditUnits"] call WaitMissionComp; [_vehicle] ExecVM SaveVeh; _txt = "The GEMS are under Hero Control!"; fnc_show_colorAdminMsg = [_txt,'#F00000']; publicVariable 'fnc_show_colorAdminMsg'; diag_log text format["[AI Missions]: Bandit Gem Bunker Mission has Ended."]; deleteMarker "BanditMarker"; deleteMarker "BanditDot"; BanditDone = true; Everything works no errors. Link to comment Share on other sites More sharing options...
Blestda86ta Posted September 2, 2017 Report Share Posted September 2, 2017 Can anyone tell me how to add static weapons and patrol vehicles to a specific position on the map that spawn on restart automatically? Link to comment Share on other sites More sharing options...
Hooty Posted September 6, 2017 Report Share Posted September 6, 2017 On 9/1/2017 at 7:14 PM, Blestda86ta said: Can anyone tell me how to add static weapons and patrol vehicles to a specific position on the map that spawn on restart automatically? You use wai or dzms? Link to comment Share on other sites More sharing options...
Blestda86ta Posted September 6, 2017 Report Share Posted September 6, 2017 @Hooty I use both but I plan to use DZMS for this since its simple Link to comment Share on other sites More sharing options...
Hooty Posted September 6, 2017 Report Share Posted September 6, 2017 With wai its pretty simple. DZMS I have not really tried. Hop on my TS tomorrow and I'll help you out. Its bed time right now lol. Link to comment Share on other sites More sharing options...
Blestda86ta Posted September 6, 2017 Report Share Posted September 6, 2017 @Hooty will do Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now