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Randomize the missions more?


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  • 1 month later...

The code your looking for is in DZMSMajTimer.sqf and DZMSMinTimer.sqf.

	//Let's check that there are missions in the array.
	//If there are none, lets end the timer.
	_cntMis = count DZMSMajorArray;
	if (_cntMis == 0) then { _run = false; };
	
	//Lets pick a mission
	_ranMis = floor (random _cntMis);
	_varName = DZMSMajorArray select _ranMis;
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