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[How To/Update] Build Snap with Right Click custom build, admin fast build + upgrade Version 1.6.5 IMPORTANT UPDATE: extra_rc


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I have checked everything, the script seemed to be installd properly, I supose the problem could ocсcur due to the registry, cause i had Itemsandbag instead of itemSandbag, or because of JAEM scripts which had in variables dayz_allowedObjects = dayz_allowedObjects + ["HeliHRescue"];  so I added HeliHRescue to dayz_allowedObjects straight on instead of those line, and everything got working.
I have another question, will you try to remake the script so it would be possible to make recipes with mor more then 1 piece of each stuff?

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It will delete the items in your inventory for normal players, that update is only for fast build admins

Ok then .. The fist file i used from you the ItemRuby disappeared as build admin,

Now as player i click and i got stuck in the "building allready in progress" if i remove the WG_adminBuild = [1234567];

 

I tried to use this script then the item does not disappear from my inventory. 

Any ideas?

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you still need the "WG_adminBuild" just empty the array

WG_adminBuild = [];

if you don't have the variable defined you break the script as it will test against a variable that doesn't exist.

Also i just compared the file i'm using on my servers and the file you can download and it's a 100% match so i know it works

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you still need the "WG_adminBuild" just empty the array

WG_adminBuild = [];

if you don't have the variable defined you break the script as it will test against a variable that doesn't exist.

Also i just compared the file i'm using on my servers and the file you can download and it's a 100% match so i know it works

Building with WG_adminBuild = [ 123456]; no problems

Compared all the files and tried to build it with WG_adminBuild = [];

 

But then i got stuck in "building allready in progress"  ?

 

Wenn i use the script  i can build but the item stays in my inventory. I dont know were to look for the part were the inventory item gets removed.

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well first off it's not 

WG_adminBuild = [ 123456];

it's 

WG_adminBuild = ["123456"];

and have you checked your server RPT and client RPT for errors? (google where to find it) 

 

You must have messed some thing up as every one else have it working, and i'm using the same files and have it working

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well first off it's not 

WG_adminBuild = [ 123456];

it's 

WG_adminBuild = ["123456"];

and have you checked your server RPT and client RPT for errors? (google where to find it) 

 

You must have messed some thing up as every one else have it working, and i'm using the same files and have it working

The RPT gives no errors .

and the WG_adminBuild = [ 123456]; i meant as an example that it works as admin. 

i just need to find the part what removes items from inventory after build..

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well if you are trying to add in the support to use multiple of one item, just know that adding in the support to remove it isn't enough i'm trying to finish it up but I might be able to release a version within a day or two that supports it

i will pm you my idea tommorow  ;)

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geekgarage thanks for the awesome script. I get a "canceled building" msg when trying to place a plot poll.
 
I have been trying to add 
 
class ExtraRc {
    class ItemBloodbag {
        class Use {
            text = "Use Bloodbag";
            script = "execVM 'custom\SelfBB.sqf'";
       };
    };
 
};
 
 
 
but I keep getting a "waiting for host" msg whatever I seem to try. Any ideas?
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If you don't know where some thing is and some one, in this case me, ask you to check some thing, it should be an incitement for you to find out where it is, as this has been posted on tons of other topics ;)

 

also you might want to fix your arma profile

Error in expression <![friendlyTag]>
  Error position: <![friendlyTag]>
  Error !: Type Array, expected Bool
Error in expression <![enemyTag]>
  Error position: <![enemyTag]>
  Error !: Type Array, expected Bool
Error in expression <![hudPerm]>
  Error position: <![hudPerm]>
  Error !: Type Array, expected Bool
Error in expression <![hudWp]>
  Error position: <![hudWp]>
  Error !: Type Array, expected Bool
Error in expression <![hudWpPerm]>
  Error position: <![hudWpPerm]>
  Error !: Type Array, expected Bool
Error in expression <![autoSpot]>
  Error position: <![autoSpot]>
  Error !: Type Array, expected Bool
Error in expression <![autoGuideAT]>
  Error position: <![autoGuideAT]>
  Error !: Type Array, expected Bool
Error in expression <![clockIndicator]>
  Error position: <![clockIndicator]>
  Error !: Type Array, expected Bool
Error in expression <![ultraAI]>
  Error position: <![ultraAI]>
  Error !: Type Array, expected Bool
Error in expression <![autoAim]>
  Error position: <![autoAim]>
  Error !: Type Array, expected Bool
Error in expression <![unlimitedSaves]>
  Error position: <![unlimitedSaves]>
  Error !: Type Array, expected Bool
Error in expression <![deathMessages]>
  Error position: <![deathMessages]>
  Error !: Type Array, expected Bool
Error in expression <![netStats]>
  Error position: <![netStats]>
  Error !: Type Array, expected Bool
Error in expression <![vonId]>
  Error position: <![vonId]>
  Error !: Type Array, expected Bool
Error in expression <![hudWp]>
  Error position: <![hudWp]>
  Error !: Type Array, expected Bool
Error in expression <![autoGuideAT]>
  Error position: <![autoGuideAT]>
  Error !: Type Array, expected Bool
Error in expression <![clockIndicator]>
  Error position: <![clockIndicator]>
  Error !: Type Array, expected Bool
Error in expression <![ultraAI]>
  Error position: <![ultraAI]>
  Error !: Type Array, expected Bool
Error in expression <![unlimitedSaves]>
  Error position: <![unlimitedSaves]>
  Error !: Type Array, expected Bool
Error in expression <![deathMessages]>
  Error position: <![deathMessages]>
  Error !: Type Array, expected Bool
Error in expression <![netStats]>
  Error position: <![netStats]>
  Error !: Type Array, expected Bool
Error in expression <![vonId]>
  Error position: <![vonId]>
  Error !: Type Array, expected Bool
Error in expression <![autoGuideAT]>
  Error position: <![autoGuideAT]>
  Error !: Type Array, expected Bool
Error in expression <![ultraAI]>
  Error position: <![ultraAI]>
  Error !: Type Array, expected Bool
Error in expression <![deathMessages]>
  Error position: <![deathMessages]>
  Error !: Type Array, expected Bool
Error in expression <![netStats]>
  Error position: <![netStats]>
  Error !: Type Array, expected Bool
Error in expression <![vonId]>
  Error position: <![vonId]>
  Error !: Type Array, expected Bool
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I understand what you saying exactly geekgarage I had a good search for about 45 mins on where to find client side RPT logs and come up blank. Some posts pointed me to my arma profile in docs but could not find anything.

 

Is a shame I am not capable of getting over this last hurdle as your script is fantastic and would go down treat.

 

Thanks for the heads up on the profile its a new server not been looked at yet and a really big thanks for helping me to try and get this to work.

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Alright then. The client log is located on your PC not the server, hence the name "Client Log"

 

"C:\Users\YOU-USERNAME\AppData\Local\ArmA 2 OA"

 

or if you did a google search of "arma 2 oa client log location" you would end up wth this link

 

https://community.bistudio.com/wiki/Crash_Files

 

also i can see you are running rmod, have no clue if that will mess anything up.

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