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Strange Problems since the new Patch


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Hello,

 

when players buy a car at stary, it spawns and instantly despawns. After restart alle the Vehicles that are despawned spawn at one place.

Also some player wants to open up a safe it take about 5min till the message appears and they have access to the safe.

 

My RPT file is spammed with messages: 17:18:43 Server: Network message 9f3bb is pending

 

Please help me, ppl are not able to buy vehicles anymore.

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MinBandwidth=104857600;
MaxBandwidth=1073741824;
MaxMsgSend=256;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.029999999;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
maxPacketSize=1400;
};
serverLongitude=13;
serverLatitude=53;
serverLongitudeAuto=13;
serverLatitudeAuto=53;
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Hey,

 

running actualy an 40 slot server

have the same problems on my server when more than 30 players online with the vaults and buying vehicles.

here is my basic.cfg:

 

MinBandwidth=104857600;
MaxBandwidth=104857600;
MaxMsgSend=1024;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.03;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
    maxPacketSize=1400;
};

(standard one from vilayer)

 

thank you guys for help

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This is a mess. I recommend to patch back to before 1.0.4 - there everything was running fine.

I also deleted tbb4malloc_bi.dll file. It causes the server to crash several times.

 

Now i have fixed the server crashes, but that network thing is still there.

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[...]

I also deleted tbb4malloc_bi.dll file. It causes the server to crash several times.

 

Now i have fixed the server crashes, but that network thing is still there.

Man I thought I was going crazy, we are experiencing these random crashes for a couple of days now. They just started all of a sudden without us changing anything...

So is deleting/renaming the dll really the solution? Did you do anything else?

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Try this

MinBandwidth=1097152;
MaxMsgSend=192;
MaxSizeGuaranteed=1024;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.039999999;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_W=800;
Resolution_H=600;
Resolution_Bpp=32;
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Thank you,

 

Just FYI, 1024 (MaxMsgSend) * 30 (Player Count) * 1400 (Max Packet Size) = 41Mb/s = 328Mbit/s

 

If you do have a 1Gbps port, I'd suggest upping your Min/Max bandwidth settings, otherwise lower your MaxMsgSend.

 

do you maybe know what vilayer gonna give to theyr users? ^^

 

 

Try this

MinBandwidth=1097152;
MaxMsgSend=192;
MaxSizeGuaranteed=1024;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.039999999;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_W=800;
Resolution_H=600;
Resolution_Bpp=32;

 

gonna try this thank you. if i set "MinBandwidth=1097152;" what should i set to MaxBandwith ?

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