cayote Posted February 16, 2014 Report Share Posted February 16, 2014 Hi guys, With the update to v1.0.4.2 a few of my self actions have stopped working (self blood bag, Evac chopper etc.). I pretty much copied all the configs from my 1.0.4 files (where they were working) but no-go. Any ideas? Thanks. Link to comment Share on other sites More sharing options...
0 MassAsster Posted February 16, 2014 Report Share Posted February 16, 2014 you put back everything that needed to be replaced ? such as the call to the extended variables ? feel free to rip apart and compare http://www.es-gamers.com/1042bserverfiles.zip Link to comment Share on other sites More sharing options...
0 cayote Posted February 16, 2014 Author Report Share Posted February 16, 2014 Crap...looks like you really know what you're doing...I have no idea where to start. Pretty sure I did what I was supposed to. Copied every file (I think) using Notepad++ to compare files. Just some stuff is not working. Dunno if I missed something or if it just doesn't work with the update. Link to comment Share on other sites More sharing options...
0 Richie Posted February 16, 2014 Report Share Posted February 16, 2014 You would be better off starting them all from scratch, you could of done them in the 4hrs since you made the post. Link to comment Share on other sites More sharing options...
0 cayote Posted February 16, 2014 Author Report Share Posted February 16, 2014 You would be better off starting them all from scratch, you could of done them in the 4hrs since you made the post. Thanks for the help! Did start from scratch. Didn't work. Link to comment Share on other sites More sharing options...
0 calamity Posted February 16, 2014 Report Share Posted February 16, 2014 You are using YOUR own fn_selfActions.sqf from the new epoch dayz code right ?? your calling on YOUR self actions from your compiles, and calling your compiles from your init compiles fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf"; init progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "custom\compiles.sqf"; Link to comment Share on other sites More sharing options...
0 Randomness Posted February 17, 2014 Report Share Posted February 17, 2014 I wonder how happy The Silent Warrior is with your server pack... Link to comment Share on other sites More sharing options...
0 MassAsster Posted February 17, 2014 Report Share Posted February 17, 2014 I wonder how happy The Silent Warrior is with your server pack... Really? Cause I wasn't ;) Link to comment Share on other sites More sharing options...
0 cayote Posted February 17, 2014 Author Report Share Posted February 17, 2014 Well...I got rid of self blood bag (krixes) and everything else started working. Now I have to find a BB that works or figure out why this one stopped. Link to comment Share on other sites More sharing options...
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cayote
Hi guys,
With the update to v1.0.4.2 a few of my self actions have stopped working (self blood bag, Evac chopper etc.). I pretty much copied all the configs from my 1.0.4 files (where they were working) but no-go.
Any ideas?
Thanks.
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