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You cannot play/edit this mission error


BetterDeadThanZed

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Just set up 1.0.4.1 on my new test server. When I connect to the server, I get this error: 
 
"You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.warehouse"
 
I can click Ok and continue to log onto the server, but this is annoying. I found another post that said to change my mission.sqm so the top looked like this:
 
addOns[]=
{
"chernarus",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"mbg_killhouses"
};
 
I added "mbg_killhouses" but I still get that error.
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Try this, I get no errors

addOns[]=
    {
        "chernarus",
        "ca_modules_animals",
        "dayz_anim",
        "dayz_code",
        "dayz_communityassets",
        "dayz_weapons",
        "dayz_equip",
        "dayz_epoch",
        "dayz_vehicles",
        "cacharacters_pmc",
        "ca_modules_functions",
        "warfarebuildings",
        "glt_m300t",
        "pook_h13",
        "csj_gyroac",
        "map_eu",
        "jetskiyanahuiaddon",
        "warehouse",
        "mbg_killhouses",
        "mbg_buildings_3",
        "mbg_african_buildings"
    };
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I don't have any of these

 

"warehouse",

        "mbg_killhouses",

        "mbg_buildings_3",

        "mbg_african_buildings"

 

And I don't see those errors for anyone logging in.

It's needed when you add content from the editor, custom compounds etc

I have a large Ai compound that uses all the addons Epoch supports.

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same issue

 

"You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.napf

 

mine shows 

 

for all the addons

 

in my mission.sqm i have

version=11;
class Mission
{
	addOns[]=
	{
		"napf",
		"ca_modules_animals",
		"dayz_anim",
		"dayz_code",
		"dayz_communityassets",
		"dayz_weapons",
		"dayz_equip",
		"dayz_epoch",
		"dayz_vehicles",
		"cacharacters_pmc",
		"ca_modules_functions",
		"warfarebuildings",
		"glt_m300t",
		"pook_h13",
		"csj_gyroac",
		"map_eu",
		"jetskiyanahuiaddon"
	};
	addOnsAuto[]=
	{
		"dayz_weapons",
		"ca_modules_functions",
		"napf"
	};

in my server startup i have 

 

@echo off
start "arma2" /min "arma2oaserver.exe" -port=2334 "-config=instance_24_Napf\config.cfg" "-cfg=instance_24_Napf\basic.cfg" "-profiles=instance_24_Napf" -name=instance_24_Napf "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

 

in my run bat i have

@echo off
echo ===============================
echo Gankstz
echo --------------------------------
echo by tinboye
echo ===============================
echo Join the server in .....
timeout 4

::Config | Edit to fit your needs
::---> ===============================================================================================================================================
:: Your Arma 2
set arma2=E:\games\Steam\steamapps\common\Arma 2 Operation Arrowhead
:: Server IP    
set IP=192.168.1.189
:: Server Port
set PORT=2334
:: Server PASSWORD
set PASSWORD=****
:: Required Mods [ Ex. @Taviana;@DayzOverwatch;@DayZ_Epoch; ]
set MODS=@DayZ_Epoch1051;

:: DO NOT EDIT THE LINES BELOW
::===============================================================================================================================================


start "arma2" "%arma2%\ArmA2OA.exe" -skipintro -mod=%MODS% -noSplash -noFilePatching -connect=%IP% -port=%PORT% -password=%PASSWORD%

@exit

when i setup the server its on my own box.

first i installed arma 2

and arma 2 oa

ran both for first time setup

 

i made a folder called it dayz

i copied arma 2 game files into dayz folder

then copied arma 2 oa game files into dayz folder overwriting anything it prompted

 

then downloaded DayZ_Epoch_Server_1.0.5.1_Release from this website

 

copied contents into dayz folder

copied client @DayZ_Epoch into both dayz server folder and arma 2 oa

went into Config-Examples folder

copied instance_24_Napf folder and DayZ_Epoch_instance_24_Napf.bat into dayz folder

edited the config.cfg

hostName = "JnJ Epoch Napf Server (1.0.5/103718)";
password = "****";
passwordAdmin = "******";
maxPlayers = 10;
steamport = 2334;
steamqueryport = 2335;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = 	"kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 125548;
requiredSecureId = 2;

class Missions
{
    class Mission1
    {
    	template = "DayZ_Epoch_24.Napf";
    	difficulty="regular";
    };

};
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When you add any files from the editor or buildings, before editing the file to "if isServer then { };" look at the top which addons it lists, then take those open your mission.sqm and add them there.

 

Also make sure the last one listed doesn't have a comma :D

 

Hope it might help

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