Sequisha Posted January 21, 2014 Report Share Posted January 21, 2014 http://www.youtube.com/watch?v=GzK9iYppgDE We'll also be including this variant of the Ind_Pec0a with loot spawns and completely explorable interior in the upcoming patch. Has Ai pathing throughout the entire structure as well as painstaking detail taken to make it nooby proof in terms of collision geometry(no breaking legs on silly invisible stuff). Very tight fire geometry as well so bullets should only be hitting what is visibly an obstruction, and should shoot through windows etc with proper penetration values. I started working on this particular project in the middle of last year solely as an educational activity and never intended on releasing it; primarily because it was a modification of Bohemia's work(The shell that consisted of 30 faces :3). But NOW, since Bohemia released all of the source models, including this one....we decided to finish this project and sneak it in with the patch. Hope some of you get into some sort of trouble in this structure. Enjoy! Aristoi, Sukkaed and ispan55 3 Link to comment Share on other sites More sharing options...
Oshydaka Posted January 21, 2014 Report Share Posted January 21, 2014 :o :o :o Awesome ! Really great job man ! Hope to see more of new enterable buildings ! :lol: Link to comment Share on other sites More sharing options...
Achmed Posted January 21, 2014 Report Share Posted January 21, 2014 This looks cool. Will it replace a building already in the game only if it's added as a new building this late in the game I fear it could be where people have bases etc Link to comment Share on other sites More sharing options...
ExXoTicC Posted January 21, 2014 Report Share Posted January 21, 2014 @Mathe: Since they took a existing model and "just" changed it it will replace the old boring factorys and place this one so i dont think there will be any problems. If its custom placed you should be able to remove that anyways. Its awesome! Realy nice work, i would love to see more houses enterable like in the Standalone. Link to comment Share on other sites More sharing options...
Sequisha Posted January 21, 2014 Author Report Share Posted January 21, 2014 I fear it could be where people have bases etc lol? Realy nice work, i would love to see more houses enterable like in the Standalone. Thanks! Yeah it'll be swapped in place of the current ones, I think theres about 4 or 5 on Chernarus that I'm aware of. Link to comment Share on other sites More sharing options...
TuBz Posted January 21, 2014 Report Share Posted January 21, 2014 Awesome....feel free to change a few others to enterables:)... Link to comment Share on other sites More sharing options...
Oshydaka Posted January 21, 2014 Report Share Posted January 21, 2014 Again, nice work ! I've see and test this Single Player Mode : http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/RELEASE-BreakingZero-1-8-Update-3-8-19-12-2013-td3034.html And they include a lot of enterable buildings. And in the changelog 2.0 : DayZero buildings with the proper loot spawns. (More Chernarus buildings opened up). May be there is a way to ask them to share those opened buildings and include them in Epoch ? That would be really awesome ! :rolleyes: Link to comment Share on other sites More sharing options...
Wesley Posted January 28, 2014 Report Share Posted January 28, 2014 So for those of us who edit the loot tables, this building is? land_ind_pec_03 land_ind_pec_03a in the cfgbuildingloot, it appears to be as the previous one had limited spawns. And now its industrial military loot? odd change there. DrS8n 1 Link to comment Share on other sites More sharing options...
John Lambo Posted January 28, 2014 Report Share Posted January 28, 2014 Is this building in panthera? Link to comment Share on other sites More sharing options...
Zeddicus Posted February 3, 2014 Report Share Posted February 3, 2014 So can we place this building in a custom location? Does it use the same building ID? Link to comment Share on other sites More sharing options...
Sequisha Posted February 3, 2014 Author Report Share Posted February 3, 2014 So can we place this building in a custom location? Does it use the same building ID? Yes and yes. Link to comment Share on other sites More sharing options...
Zeddicus Posted February 3, 2014 Report Share Posted February 3, 2014 Awesome!!!! Link to comment Share on other sites More sharing options...
Oshydaka Posted February 4, 2014 Report Share Posted February 4, 2014 Again, nice work ! I've see and test this Single Player Mode : http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/RELEASE-BreakingZero-1-8-Update-3-8-19-12-2013-td3034.html And they include a lot of enterable buildings. And in the changelog 2.0 : DayZero buildings with the proper loot spawns. (More Chernarus buildings opened up). May be there is a way to ask them to share those opened buildings and include them in Epoch ? That would be really awesome ! :rolleyes: Bump ! Link to comment Share on other sites More sharing options...
LimpDisc Posted March 27, 2014 Report Share Posted March 27, 2014 Why do i get this error window at game launch when using this new building in custom edits? The building I use is the Land_Ind_Pec_03a Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. warehouse Link to comment Share on other sites More sharing options...
Oshydaka Posted May 12, 2014 Report Share Posted May 12, 2014 Hi guys. I up this post cause i found this on reddit : (Album) http://imgur.com/a/OMT8x http://www.reddit.com/r/dayz/comments/259wtn/heres_some_buildings_we_refreshed_for_dayzed_mod/ epochu 1 Link to comment Share on other sites More sharing options...
epochu Posted May 15, 2014 Report Share Posted May 15, 2014 (Album) http://imgur.com/a/OMT8x http://www.reddit.com/r/dayz/comments/259wtn/heres_some_buildings_we_refreshed_for_dayzed_mod/ Nice! That is probably one of the most consistent complaints I hear about Chernarus is players wondering why they can't enter buildings. Link to comment Share on other sites More sharing options...
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