I've seen a few "OLD" posts about this very topic, but can't find a post that solves the issue. I contacted infiSTAR and gtxgaming (who I paid to $13 to install and continue to pay $13/month to keep updated with addons/scripts). InfiSTAR can't seem to reply to my question. I've been waiting for some time and submitted a ticket a few times and have yet to receive any kind of explanation. GTXGaming.com support tells me to contact infiSTAR support, which bothers me since I pay $13/month for GTXGaming to keep updated to work. It seems other servers have no problem rotating, moving, placing, etc, etc, a building spawned via the infiSTAR "Spawn Buildings" option. I know there are options to use ARMA's Alt-E build mode and I understand that it does not take up as much server space, but at this time, this is what I am wanting to do but can't find a solution. After spawning a building, it is stuck to me and I can't get rid of it without "KILL" or disconnecting. I can't rotate because the keys stay bound to the character movement. Page up, page down, and space do nothing.
On a side note, why can't we get player custom spawn points and custom loadouts set up without the whole ESSV3 gui? I would love the old way to work....where someone asks for a special loadout and I enter that information in a file named loadout.sqf and custom respawn points in newspawn.sqf. I love the idea and concept of ESSV3, but I want my players to be able to get their loadouts and spawn at the designated spot without having to go through anything pre-game (no GUI).
Thanks for reading my rant. Just miss the old days when I was serving back in 2013/2014.
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Oryahn
I've seen a few "OLD" posts about this very topic, but can't find a post that solves the issue. I contacted infiSTAR and gtxgaming (who I paid to $13 to install and continue to pay $13/month to keep updated with addons/scripts). InfiSTAR can't seem to reply to my question. I've been waiting for some time and submitted a ticket a few times and have yet to receive any kind of explanation. GTXGaming.com support tells me to contact infiSTAR support, which bothers me since I pay $13/month for GTXGaming to keep updated to work. It seems other servers have no problem rotating, moving, placing, etc, etc, a building spawned via the infiSTAR "Spawn Buildings" option. I know there are options to use ARMA's Alt-E build mode and I understand that it does not take up as much server space, but at this time, this is what I am wanting to do but can't find a solution. After spawning a building, it is stuck to me and I can't get rid of it without "KILL" or disconnecting. I can't rotate because the keys stay bound to the character movement. Page up, page down, and space do nothing.
On a side note, why can't we get player custom spawn points and custom loadouts set up without the whole ESSV3 gui? I would love the old way to work....where someone asks for a special loadout and I enter that information in a file named loadout.sqf and custom respawn points in newspawn.sqf. I love the idea and concept of ESSV3, but I want my players to be able to get their loadouts and spawn at the designated spot without having to go through anything pre-game (no GUI).
Thanks for reading my rant. Just miss the old days when I was serving back in 2013/2014.
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