pudgess Posted January 25, 2018 Report Share Posted January 25, 2018 Help! How to make a character appeared with a gun in hand, now by default it keeps the machine which is not. p.s. sorry for my English Link to comment Share on other sites More sharing options...
0 salival Posted January 25, 2018 Report Share Posted January 25, 2018 1 hour ago, pudgess said: Help! How to make a character appeared with a gun in hand, now by default it keeps the machine which is not. p.s. sorry for my English Hi, You need to edit and uncomment these in your init.sqf: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf#L48-L53 Link to comment Share on other sites More sharing options...
0 pudgess Posted January 25, 2018 Author Report Share Posted January 25, 2018 uncomment this in the init.sqf but still, there is a character with a gun which is not in the hands of( // Uncomment the lines below to change the default loadout DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; Link to comment Share on other sites More sharing options...
0 salival Posted January 25, 2018 Report Share Posted January 25, 2018 1 minute ago, pudgess said: uncomment this in the init.sqf but still, there is a character with a gun which is not in the hands of( // Uncomment the lines below to change the default loadout DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; Well yeah, they don't have a gun there, you need to edit the DefaultWeapons array to something with a gun, i.e: // Uncomment the lines below to change the default loadout DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag"]; DefaultWeapons = ["M4A1_DZ","Makarov_DZ","ItemFlashlight"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; Link to comment Share on other sites More sharing options...
0 pudgess Posted January 26, 2018 Author Report Share Posted January 26, 2018 I mean, why the player starts without a gun in your hand? Link to comment Share on other sites More sharing options...
0 kingpapawawa Posted January 27, 2018 Report Share Posted January 27, 2018 I think what he is asking is.. why does he look like he is holding a rifle that does not exist instead of just holding the pistol. Link to comment Share on other sites More sharing options...
0 theduke Posted January 27, 2018 Report Share Posted January 27, 2018 15 hours ago, kingpapawawa said: I think what he is asking is.. why does he look like he is holding a rifle that does not exist instead of just holding the pistol. ahhh now i understand lol teamwork is needed for translations lol Link to comment Share on other sites More sharing options...
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pudgess
Help! How to make a character appeared with a gun in hand, now by default it keeps the machine which is not. p.s. sorry for my English
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