Jump to content
  • 0

customize Death Messages


Alone

Question

9 answers to this question

Recommended Posts

  • 0
  On 1/18/2018 at 3:37 PM, DAmNRelentless said:

This is done in the dayz_killFeed function which is in the compiles.sqf. If you want to adjust it, you need a custom compiles.sqf to overwrite the function:
https://github.com/EpochModTeam/DayZ-Epoch/blob/6caba339c9ec582afc8e5d2016301c25495652ef/SQF/dayz_code/init/compiles.sqf#L571-L607

Expand  

Tanks, i will try !!!

Link to comment
Share on other sites

  • 0

Excuse me,but could you tell,how can all these alerts include? In custom configVariables.sqf option is enabled

  Reveal hidden contents

but the messages are not displayed

Link to comment
Share on other sites

  • 0
  On 2/1/2018 at 10:56 AM, Tanita-Corp said:

OMOH71 mb again userRPT errors

Show me

Expand  
  Reveal hidden contents

Просто умер, был убит, и все отображать динамический текст не имеют

И клиентский журнал

Exe timestamp: 2016/03/05 15:37:19
Current time:  2018/02/01 11:29:01

Version 1.63.131129
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"Clothing Variables Loading."
"Clothing Variables Loaded."
"Loading custom client compiles"
["Sent to server: PVDZ_plr_Login1",["76561198042233341",B 1-1-G:1 (PRostO_DED)]]
["Sent to server: PVDZ_send",[B 1-1-G:1 (PRostO_DED),"dayzSetDate",[B 1-1-G:1 (PRostO_DED)]]]
"PLAYER RESULT: true"
[164.494,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["315",B 1-1-H:1 (PRostO_DED),"76561198042233341",9,[["ItemRadio","ItemToolbox","ItemMap","Makarov_DZ"],["PartWheel","PartWheel","PartGeneric","ItemPainkiller","ItemWaterBottle","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage"],"MeleeHatchet"]]]
["Date & time received:",[2012,8,2,10,2]]
["Local date on this client:",[2012,8,2,10,2]]
"infiSTAR.de - randvar26 created (11.829)"
"Sent to server PVDZ_plr_LoginRecord: [76561198042233341, 315, 0, PRostO_DED]"
[]
"infiSTAR.de - randvar1 started (11.857)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (11.96)"
"infiSTAR.de - 21-05-2017 00-40-60-v1500 - Успешно загружено на ID15 клиента (11.96)"
"infiSTAR.de - randvar1 created randvar27 (11.96)"
[176.879,"onPreloadStarted"]
"Service Points: загружаются настройки..."
[185.244,"onPreloadFinished"]
"keyboard_keys reset"
[487.471,"onPreloadStarted"]
[491.946,"onPreloadFinished"]
"DeathMessage: Rew был убит игроком ИИ с M8 с расстояния 197м"
"DeathMessage: Rew покончил с собой"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in head_hit with B_762x51_Ball for 2.81283 scaled to 6694.52, Conscious true"
"fnc_usec_damageUnconscious: B 1-1-H:1 (PRostO_DED),2.81283,B 1-1-H:1 (PRostO_DED)"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in body with B_762x51_Ball for 2.48111 scaled to 2481.11, Conscious true"
"fnc_usec_damageUnconscious: B 1-1-H:1 (PRostO_DED),2.48111,B 1-1-H:1 (PRostO_DED)"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in hands with B_762x51_Ball for 1.87437 scaled to 1874.37, Conscious true"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in head_hit with B_762x51_Ball for 0.537923 scaled to 1280.26, Conscious false"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in body with B_762x51_Ball for 0.930396 scaled to 930.396, Conscious false"
"DAMAGE: player hit by RU_Soldier_Officer_DZ in hands with B_762x51_Ball for 3.26154 scaled to 3261.54, Conscious false"
"Player_Death called from script [B 1-1-A:1 (spec) REMOTE,"find"]"
"Player_Death: Body:B 1-1-H:1 (PRostO_DED) BodyName:PRostO_DED Infected:0 SourceName:spec SourceWeapon:m240_scoped_EP1_DZE Distance:58 Method:shot"
["Scheduler terminated"]
"DeathMessage: PRostO_DED был убит игроком spec с M240 M145 с расстояния 58м"
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"Clothing Variables Loading."
"Clothing Variables Loaded."
"Loading custom client compiles"
["Sent to server: PVDZ_plr_Login1",["76561198042233341",B 1-1-E:1 (PRostO_DED)]]
["Sent to server: PVDZ_send",[B 1-1-E:1 (PRostO_DED),"dayzSetDate",[B 1-1-E:1 (PRostO_DED)]]]
"PLAYER RESULT: true"
[1865.54,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
[1865.75,"onPreloadStarted"]
[1866.22,"onPreloadFinished"]
["Sent to server: PVDZ_plr_Login2",["348",B 1-1-H:1 (PRostO_DED),"76561198042233341",9,[]]]
["Date & time received:",[2012,8,2,10,2]]
["Local date on this client:",[2012,8,2,10,2]]
"infiSTAR.de - randvar26 created (7051.04)"
"Sent to server PVDZ_plr_LoginRecord: [76561198042233341, 348, 0, PRostO_DED]"
[]
"infiSTAR.de - randvar1 started (7051.06)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (7051.1)"
"infiSTAR.de - 21-05-2017 00-40-60-v1500 - Успешно загружено на ID15 клиента (7051.1)"
"infiSTAR.de - randvar1 created randvar27 (7051.1)"
"Service Points: загружаются настройки..."
"keyboard_keys reset"
"DeathMessage: Ronen умер от зомби."
"DeathMessage: MadMax покончил с собой"

 

Link to comment
Share on other sites

  • 0

@OMOH71

DZE_DeathMsgChat = "none"; //"none","global","side","system" Display death messages in selected chat channel.
DZE_DeathMsgDynamicText = true; // Display death messages as dynamicText in the top left with weapon icons.
DZE_DeathMsgRolling = false; // Display death messages as rolling messages in bottom center of screen.
DZE_DeathScreen = true; // True=Use Epoch death screen (Trade city obituaries have been amended) False=Use DayZ death screen (You are dead)

I have mine set like this:   DZE_DeathMsgDynamicText = true; // Display death messages as dynamicText in the top left with weapon icons.

That's the only one I put in.


 

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...