I would like to make my AI Helicopters similar to the ones found in the original Origins... deadly and terrifying. I am currently using DZAI and WAI, yet neither will detect players on the ground when patrolling. My understanding through forum browsing (via Buttface's posts) is that when patrolling, DZAI won't detect players until reaching the destination/waypoint. I would like to use DZAI, WAI, or ANY other AI program you recommend (Sarge AI, etc.) to make my helis detect players ON FOOT from 1k away. I am fairly certain this is done by modifying some setting inside the AI mod; as there are coded differences between the detect distance of Man vs. Car vs. Air.
I want the players to FEAR the sound of the helis...
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I would like to make my AI Helicopters similar to the ones found in the original Origins... deadly and terrifying. I am currently using DZAI and WAI, yet neither will detect players on the ground when patrolling. My understanding through forum browsing (via Buttface's posts) is that when patrolling, DZAI won't detect players until reaching the destination/waypoint. I would like to use DZAI, WAI, or ANY other AI program you recommend (Sarge AI, etc.) to make my helis detect players ON FOOT from 1k away. I am fairly certain this is done by modifying some setting inside the AI mod; as there are coded differences between the detect distance of Man vs. Car vs. Air.
I want the players to FEAR the sound of the helis...
Any help is appreciated.
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