Eric the Viking Posted June 27, 2017 Report Share Posted June 27, 2017 Hi all, I had a couple of questions I was hoping someone could answer. I'm currently playing on a Bornholm server of mine. I've died and re-spawned in a clone chamber which seems to have no exit? Also, I notice the icons in the top right and they, for the most part, seem fairly self explanatory but there's one with 3 wavy lines which has me stumped - anyone know this one? Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted June 27, 2017 Report Share Posted June 27, 2017 You can leave the camber by approaching one of the manhole covers on the ground in the spawn chamber. Link to comment Share on other sites More sharing options...
Eric the Viking Posted June 27, 2017 Author Report Share Posted June 27, 2017 Um, I would if they existed. There is two stacks of pallets where I would expect these manholes to be. Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted June 27, 2017 Report Share Posted June 27, 2017 I recall that this was an issue when Epoch was first released for Bornholm. There was a fix posted a while back. If you check a few posts down there is a suggested fix. Link to comment Share on other sites More sharing options...
Eric the Viking Posted June 28, 2017 Author Report Share Posted June 28, 2017 Thanks for the link mate but I'm not sure it covers my problem in that I can't exit the spawn building at all. There are no traditional manholes to interact with nor any other means I can see to exit the area. I'll have a better look when not at work. Cheers. EDIT Finally found the solution, it seems the co-ords for the manholes was wrong in the bornholm.h file (in epoch_server_setup). Replaced the telePos value with the one below. telePos[] = { { "Transport_C_EPOCH", { -0.415527, -7.00298, -09.5098 }, "", { 14121.2, 11331.5, 0.000305176 } }, { "Transport_W_EPOCH", { -7.4316, 0.112793, -09.8598 }, "", { 1322.18, 8733.92, 0.0136757 } }, { "Transport_E_EPOCH", { 8.5127, 0.410156, -09.9398 }, "", { 15639.3, 191.995, 0.000153065 } } }; Credit to @Stealth79 for this. The original thread is here. Thanks to you too @Ghostrider-DbD- for putting me on the right track. Ghostrider-GRG 1 Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted June 28, 2017 Report Share Posted June 28, 2017 8 hours ago, Eric the Viking said: Thanks for the link mate but I'm not sure it covers my problem in that I can't exit the spawn building at all. There are no traditional manholes to interact with nor any other means I can see to exit the area. I'll have a better look when not at work. Cheers. EDIT Finally found the solution, it seems the co-ords for the manholes was wrong in the bornholm.h file (in epoch_server_setup). Replaced the telePos value with the one below. telePos[] = { { "Transport_C_EPOCH", { -0.415527, -7.00298, -09.5098 }, "", { 14121.2, 11331.5, 0.000305176 } }, { "Transport_W_EPOCH", { -7.4316, 0.112793, -09.8598 }, "", { 1322.18, 8733.92, 0.0136757 } }, { "Transport_E_EPOCH", { 8.5127, 0.410156, -09.9398 }, "", { 15639.3, 191.995, 0.000153065 } } }; Credit to @Stealth79 for this. The original thread is here. Thanks to you too @Ghostrider-DbD- for putting me on the right track. Glad that worked out. Do all 3 manhole covers show up now? If so one of us should make a request to update the source on the github. Link to comment Share on other sites More sharing options...
Eric the Viking Posted June 28, 2017 Author Report Share Posted June 28, 2017 Yep, all 3 covers are present. Also, the Bornholm map is version 1.6. I'm not familiar with GitHib but I'll give it a crack unless you know what needs to be done and how..? Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted June 29, 2017 Report Share Posted June 29, 2017 5 hours ago, Eric the Viking said: Yep, all 3 covers are present. Also, the Bornholm map is version 1.6. I'm not familiar with GitHib but I'll give it a crack unless you know what needs to be done and how..? I submitted a file change request. Thanks for posting the followup on this. Eric the Viking 1 Link to comment Share on other sites More sharing options...
exploadead Posted June 30, 2017 Report Share Posted June 30, 2017 How to make bank transfers faster? Where to change the speed of it? Link to comment Share on other sites More sharing options...
TolH Posted June 30, 2017 Report Share Posted June 30, 2017 (edited) it's in: "\epoch_config\Configs\CfgEpochClient.hpp" look for: On 2016-07-30 at 5:22 PM, He-Man said: From the experimental files: bankTransferTime[] = {0.0006,1.2,0.06}; // {time per crypto,max wait time,min wait time} So it will be in the next build Edited June 30, 2017 by TolH found quote exploadead 1 Link to comment Share on other sites More sharing options...
exploadead Posted June 30, 2017 Report Share Posted June 30, 2017 Perfect! Thank you! Link to comment Share on other sites More sharing options...
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