lesvieuxcrevards Posted June 6, 2017 Report Share Posted June 6, 2017 Hi, I've an issue with plaicing new structures : "Building disallowed: limit 4" Partial content of my CfgEpochClient.hpp file : Quote buildingNearbyMilitary = 1; //1 to allow building nearby buildingNearbyMilitaryRange = 0; //Define radius of blocked area buildingNearbyMilitaryClasses[] = {"Cargo_Tower_base_F","Cargo_HQ_base_F","Cargo_Patrol_base_F","Cargo_House_base_F"}; restrictedLocations[] = {"NameCityCapital"}; restrictedLocationsRange = 0; buildingRequireJammer = 0; //1 = require jammer to build buildingJammerRange = 500; // jammer range in meters jammerPerGroup = 200; // allowed number of jammers per group. jammerGLOnly = 0; // allow only group leader to place Jammer minJammerDistance = 0; // min distance to next Jammer maxBuildingHeight = 100; // Max Height, building is allowed. buildingCountLimit = 3000; //overall building limit in range of jammer (overridden if "useGroupCountLimits=1") storageCountLimit = 3000; //overall storage limit in range of jammer (triggers only if "splitCountLimits=1" & "useGroupCountLimits=0") splitCountLimits = 1; //1 = distinguish buildingCountLimit from storageCountLimit (ex.: buildingCountLimit=100, storageCountLimit=100 >> you can build 100 baseparts AND additional 100 storage objects like safes, lockboxes...) useGroupCountLimits = 1; //1 = enable leader and member counts (doesn´t affect "splitCountLimits") buildingCountLeader = 1000; //ignore if "useGroupCountLimits=0" buildingCountPerMember = 1000; //ignore if "useGroupCountLimits=0" storageCountLeader = 100; //ignore if "splitCountLimits=0" & "useGroupCountLimits=0" storageCountPerMember = 100; //ignore if "splitCountLimits=0" & "useGroupCountLimits=0" maxdoors = 200; // Max allowed doors per Group maxgates = 200; // Max allowed Gates per Group Any one have idea about this issue ? Best regard. Link to comment Share on other sites More sharing options...
natoed Posted June 6, 2017 Report Share Posted June 6, 2017 buildingRequireJammer = 0; //1 = require jammer to build should be buildingRequireJammer = 1; //1 = require jammer to build Players may build/place safes, lock-boxes and shelves, but I think the limit is 5 per player without a plotpole/jammer also jammerPerGroup = 200; // allowed number of jammers per group. that's lotta plotpoles/jammers per group, try jammerPerGroup = 2; // allowed number of jammers per group. and minJammerDistance = 0; // min distance to next Jammer try something like this minJammerDistance = 650; // min distance to next Jammer hope it helps cheers natoed lesvieuxcrevards 1 Link to comment Share on other sites More sharing options...
lesvieuxcrevards Posted June 8, 2017 Author Report Share Posted June 8, 2017 Edit : working, thank you. Thank you for your response, I will try soon. Link to comment Share on other sites More sharing options...