Bricktop Posted July 31, 2016 Report Share Posted July 31, 2016 I'm trying to use this to allow players to change their view distance but it's not working. The DZGM (Radio) part is working just fine and the server starts right up. However I have no right click option on the binos or rangefinder. Anyone know why? Here's my extra.rc.hpp Thanks in advance for any help. https://gist.github.com/anonymous/b16a2b98f339681c7cfefbf0e136a562 Link to comment Share on other sites More sharing options...
0 juandayz Posted July 31, 2016 Report Share Posted July 31, 2016 download this and paste "BinocularsFog" folder into mpmissions\your instance\ https://www.dropbox.com/s/8vakvbldcv0ihmj/DayZ_Epoch_11.Chernarus.rar open your extra_rc.hpp paste lines in blue: (allow option only for range finder) Spoiler class ExtraRc { class ItemRadio { class GroupManagement { text = "Group Management"; script = "execVM 'dzgm\loadGroupManagement.sqf'"; }; }; class Binocular_Vector { //Fog 250 class SetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class SetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class SetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class SetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class SetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class SetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class SetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class SetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; };}; if u want set view also in normal binoculars then_ Spoiler class ExtraRc { class ItemRadio { class GroupManagement { text = "Group Management"; script = "execVM 'dzgm\loadGroupManagement.sqf'"; }; };//Fog class Binocular_Vector { //Fog 250 class SetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class SetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class SetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class SetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class SetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class SetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class SetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class SetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; }; class Binocular { //Fog 250 class aSetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class aSetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class aSetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class aSetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class aSetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class aSetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class aSetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class aSetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; }; }; Bricktop 1 Link to comment Share on other sites More sharing options...
0 Bricktop Posted July 31, 2016 Author Report Share Posted July 31, 2016 11 hours ago, juandayz said: download this and paste "BinocularsFog" folder into mpmissions\your instance\ https://www.dropbox.com/s/8vakvbldcv0ihmj/DayZ_Epoch_11.Chernarus.rar open your extra_rc.hpp paste lines in blue: (allow option only for range finder) Reveal hidden contents class ExtraRc { class ItemRadio { class GroupManagement { text = "Group Management"; script = "execVM 'dzgm\loadGroupManagement.sqf'"; }; }; class Binocular_Vector { //Fog 250 class SetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class SetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class SetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class SetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class SetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class SetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class SetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class SetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; };}; if u want set view also in normal binoculars then_ Reveal hidden contents class ExtraRc { class ItemRadio { class GroupManagement { text = "Group Management"; script = "execVM 'dzgm\loadGroupManagement.sqf'"; }; };//Fog class Binocular_Vector { //Fog 250 class SetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class SetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class SetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class SetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class SetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class SetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class SetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class SetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; }; class Binocular { //Fog 250 class aSetFog250 { text = "Set Fog 250"; script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; }; //Fog 500 class aSetFog500 { text = "Set Fog 500"; script = "[] execVM ""scripts\BinocularFog\500.sqf"";"; }; //Fog 750 class aSetFog750 { text = "Set Fog 750"; script = "[] execVM ""scripts\BinocularFog\750.sqf"";"; }; //Fog 1000 class aSetFog1000 { text = "Set Fog 1000"; script = "[] execVM ""scripts\BinocularFog\1000.sqf"";"; }; //Fog 1250 class aSetFog1250 { text = "Set Fog 1250"; script = "[] execVM ""scripts\BinocularFog\1250.sqf"";"; }; //Fog 1500 class aSetFog1500 { text = "Set Fog 1500"; script = "[] execVM ""scripts\BinocularFog\1500.sqf"";"; }; //Fog 1750 class aSetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class aSetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""scripts\BinocularFog\2000.sqf"";"; }; }; }; This is great man - Thank you! I actually have the right click option on both binos and range now which is a step forward however when I click to raise or lower view nothing happens. I'm going to look through the binofog folder and see if there's something I'm missing ... I appreciate your help @Juandayz EDIT: I previously disabled Dynamicweather in the init.sqf with //execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; would this make a difference? juandayz Thisdddjuandayz Quote juanda Link to comment Share on other sites More sharing options...
0 juandayz Posted July 31, 2016 Report Share Posted July 31, 2016 no, @Bricktop i have it disabled too. are u droping your setview´s .sqfs into MPmissions\your instance\scripts\binocularsFog\? Link to comment Share on other sites More sharing options...
0 Bricktop Posted July 31, 2016 Author Report Share Posted July 31, 2016 4 minutes ago, juandayz said: no, @Bricktop i have it disabled too. are u droping your setview´s .sqfs into MPmissions\your instance\scripts\binocularsFog\? That's why you make the big bucks lol - Such a simple oversight - I placed the binofog folder in my mission root not in a scripts folder - Testing now Thank You Link to comment Share on other sites More sharing options...
0 juandayz Posted July 31, 2016 Report Share Posted July 31, 2016 haha seee the path in extra_rc.hpp script = "[] execVM ""scripts\BinocularFog\250.sqf"";"; that means you need put your BinocularFog folder into YourServerRoot/MPmissions/instance_11.chernarus or whatever instance you use/scripts/ so its looks: YourServerRoot/MPmissions/instance_11.chernarus or whatever instance you use/scripts/BinocularFog/250.sqf 500.sqf 1000.sqf and the others,sqfs Link to comment Share on other sites More sharing options...
0 Bricktop Posted July 31, 2016 Author Report Share Posted July 31, 2016 Works Perfect - Thank you very much ... If it's not too much to ask could you possibly check this - https://gist.github.com/anonymous/0a1f8eccb130bdbb1f42ad878d38739b I'm not good with brackets (Obviously) I already placed the playerscan.sqf in my scripts folder. just need the right click option on the GPS to work. - Thanks again! Link to comment Share on other sites More sharing options...
0 juandayz Posted July 31, 2016 Report Share Posted July 31, 2016 @Bricktopyeah sure, your brackets its fine you have a wrong sintaxis in script line: see your GPS line: script = "execVM 'Scripts\playerscan.sqf'"; must be script = "[] execVM ""Scripts\playerscan.sqf"";"; remember your callin playersacan.sqf from mpmissions\yourinstance\ so extra_rc.hpp Spoiler class ExtraRc { class ItemRadio { class GroupManagement { text = "Group Management"; script = "execVM 'dzgm\loadGroupManagement.sqf'"; }; }; //Fog class Binocular_Vector { //Fog 1750 class SetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""Scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class SetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""Scripts\BinocularFog\2000.sqf"";"; }; //Fog 2500 class SetFog2500 { text = "Set Fog 2500"; script = "[] execVM ""Scripts\BinocularFog\2500.sqf"";"; }; //Fog 3000 class SetFog3000 { text = "Set Fog 3000"; script = "[] execVM ""Scripts\BinocularFog\3000.sqf"";"; }; //Fog 3500 class SetFog3500 { text = "Set Fog 3500"; script = "[] execVM ""Scripts\BinocularFog\3500.sqf"";"; }; //Fog 4000 class SetFog4000 { text = "Set Fog 4000"; script = "[] execVM ""Scripts\BinocularFog\4000.sqf"";"; }; //Fog 4500 class SetFog4500 { text = "Set Fog 4500"; script = "[] execVM ""Scripts\BinocularFog\4500.sqf"";"; }; //Fog 5000 class SetFog5000 { text = "Set Fog 5000"; script = "[] execVM ""Scripts\BinocularFog\5000.sqf"";"; }; }; class Binocular { //Fog 1750 class aSetFog1750 { text = "Set Fog 1750"; script = "[] execVM ""Scripts\BinocularFog\1750.sqf"";"; }; //Fog 2000 class aSetFog2000 { text = "Set Fog 2000"; script = "[] execVM ""Scripts\BinocularFog\2000.sqf"";"; }; //Fog 2500 class aSetFog2500 { text = "Set Fog 2500"; script = "[] execVM ""Scripts\BinocularFog\2500.sqf"";"; }; //Fog 3000 class aSetFog3000 { text = "Set Fog 3000"; script = "[] execVM ""Scripts\BinocularFog\3000.sqf"";"; }; //Fog 3500 class aSetFog3500 { text = "Set Fog 3500"; script = "[] execVM ""Scripts\BinocularFog\3500.sqf"";"; }; //Fog 4000 class aSetFog4000 { text = "Set Fog 4000"; script = "[] execVM ""Scripts\BinocularFog\4000.sqf"";"; }; //Fog 4500 class aSetFog4500 { text = "Set Fog 4500"; script = "[] execVM ""Scripts\BinocularFog\4500.sqf"";"; }; //Fog 5000 class aSetFog5000 { text = "Set Fog 5000"; script = "[] execVM ""Scripts\BinocularFog\5000.sqf"";"; }; }; //GPS SCAN class ItemGPS { class ScanPlayers { text = "Run GPS Scan"; script = "[] execVM ""Scripts\playerscan.sqf"";"; }; }; }; Link to comment Share on other sites More sharing options...
0 Bricktop Posted July 31, 2016 Author Report Share Posted July 31, 2016 lol the little things man ... I tried and tried and every time it crashes my server - now I know why! Thanks again man - testing juandayz 1 Link to comment Share on other sites More sharing options...
Question
Bricktop
I'm trying to use this to allow players to change their view distance but it's not working.
The DZGM (Radio) part is working just fine and the server starts right up.
However I have no right click option on the binos or rangefinder.
Anyone know why? Here's my extra.rc.hpp
Thanks in advance for any help.
https://gist.github.com/anonymous/b16a2b98f339681c7cfefbf0e136a562
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