Ventana Posted December 20, 2013 Report Share Posted December 20, 2013 I'm not sure where Fuchs as gone again, I know he said he was going on holiday's, but he didn't tell me if that meant he'd be offline the whole time. Anyways, I'm making lots of progress on my "Hardcore Epoch Mission System (HEMS). Look for a release over the next couple of days. I'll make a new thread for it. Features: Epoch 1.0.3.x compatible No map markers Text hint and debug monitor show nearest city/town/landmark of the active mission Mission could be as far as 1000m from location given, you'll have to hunt for it AI patrol up to 300m from the mission center point Restructured AI using SargeAI (Requirement for HEMS to work, sorry no DZAI, or factions support) Customized SargeAI conifg and groups config file (Required for HEMS to work as intended) Loot from certain missions adjusted to be less abundant High value missions are extremely well defended and nearly impossible for an individual to complete on their own and more... A release is just around the corner. Definitely before Christmas. OK, are there now gonna be 2 different mission systems? Link to comment Share on other sites More sharing options...
Dridge118 Posted December 21, 2013 Report Share Posted December 21, 2013 OK, are there now gonna be 2 different mission systems? You beat me to it i was going to ask that lol :lol: Link to comment Share on other sites More sharing options...
Dridge118 Posted December 21, 2013 Report Share Posted December 21, 2013 :lol: Link to comment Share on other sites More sharing options...
freakystyle Posted December 21, 2013 Report Share Posted December 21, 2013 When I go into a vehicle so it disappears again can you help me? Link to comment Share on other sites More sharing options...
caboose1 Posted December 21, 2013 Report Share Posted December 21, 2013 server clean up When I go into a vehicle so it disappears again can you help me? Link to comment Share on other sites More sharing options...
Ventana Posted December 21, 2013 Report Share Posted December 21, 2013 I'm not too keen on the hardcore version. I hope you guys continue your good work on the EMS. I was looking forward to that. Link to comment Share on other sites More sharing options...
mimic Posted December 21, 2013 Author Report Share Posted December 21, 2013 There are going to be two versions. Standard and Hardcore. They will be separate. Link to comment Share on other sites More sharing options...
caboose1 Posted December 21, 2013 Report Share Posted December 21, 2013 will you be able to have both so theres harder missions in the aswell Dridge118 1 Link to comment Share on other sites More sharing options...
Schultz Posted December 22, 2013 Report Share Posted December 22, 2013 Please make the standard version support DZAI! Link to comment Share on other sites More sharing options...
freakystyle Posted December 22, 2013 Report Share Posted December 22, 2013 Must necessarily Sarge AI run? Link to comment Share on other sites More sharing options...
Nekuan Posted December 22, 2013 Report Share Posted December 22, 2013 Does this ONLY works in 1.0.2.5? working just fine with 1.0.3.1 Link to comment Share on other sites More sharing options...
Grinchen Posted December 23, 2013 Report Share Posted December 23, 2013 Hey, I added this to my dayz_server folder. But in order to make it work, I had to rename the epoch 1.3.0.1 "missions" folder to "missions1" (or whatever) that was already in it, to load the EMS "Missions" folder. Now, my traders are gone... Is there a way to rename the folder to make both work? What files do I need to edit lines in to make it work properly? Link to comment Share on other sites More sharing options...
thekaboobie Posted December 23, 2013 Report Share Posted December 23, 2013 I know you guys don't officially support DZAI but I am running this and DZAI on my server and unfortunatley absolutely 0 ai spawn. I've done everything I can think of at this point to get them to spawn just from the mission running. At this point I'm about to go and set static spawns for all the events and setup custom spawns on those locations through DZAI. I would rather not do this as 1. it's a lot of work. and 2. It would leave static ai spawns in random places on the map that would trigger on players even when there are no missions there. I believe Fuchs has it working on his server and I'm just curious how that was achieved. I have edited all the Sarge stuff to DZAI and tweaked everything I could find to try and get this to happen without any luck. Link to comment Share on other sites More sharing options...
Nekuan Posted December 23, 2013 Report Share Posted December 23, 2013 Hey, I added this to my dayz_server folder. But in order to make it work, I had to rename the epoch 1.3.0.1 "missions" folder to "missions1" (or whatever) that was already in it, to load the EMS "Missions" folder. Now, my traders are gone... Is there a way to rename the folder to make both work? What files do I need to edit lines in to make it work properly? You don't need to do that. Just add all the serverside stuff to the missions folder Link to comment Share on other sites More sharing options...
Fuchs Posted December 23, 2013 Report Share Posted December 23, 2013 (edited) Early X-Mas Present for u guys just optimizing last files for DZAIMissions ,but i want them to be in real i hope i can make it ! Boxes will stay with the permaloot variable ,for the vehicles i have no fix at the moment ,but i dont want them to save into DB ! If not i will try it again when back from holidays next year ! BTW : Any Suggestions for the Standard Version ? Edited December 23, 2013 by Fuchs Link to comment Share on other sites More sharing options...
feelgood Posted December 23, 2013 Report Share Posted December 23, 2013 Hi! how can I programmaticaly add a car into database in the SM*.sqf mission file? for example - i want to redo all missions and remove all cars, except 1-2 missions, and correctly add this cars every time to DB for players? missions om my server start rarely. thanks! Link to comment Share on other sites More sharing options...
Grinchen Posted December 23, 2013 Report Share Posted December 23, 2013 You don't need to do that. Just add all the serverside stuff to the missions folder You mean the existing missions folder in dayz_server? Or the mission.pbo? Link to comment Share on other sites More sharing options...
Fuchs Posted December 23, 2013 Report Share Posted December 23, 2013 maybe this helps you I#m very buys at the moment ! sry ! http://dayzepoch.com/forum/index.php?/topic/3592-admin-tools-add-on-spawning-vehicles-to-hive-with-key-in-belt/?hl=%2Bspawn+%2Bvehicles+%2Bhive Current fixes and changes: # permaloot variable added for boxes # Sarge variable replaced to DZAI # added waTTe's markerfix THX # changes to the fillloot boxes,crates https://github.com/TheFuchs/EMS-Epoch-Mission-System Link to comment Share on other sites More sharing options...
RickAKASpud Posted December 23, 2013 Report Share Posted December 23, 2013 Hi there! Loving the script. Only one small problem i have. It seems to be spamming my RPT file with this: 10:35:33 Error in expression <le ["Sarge",0] != 1) && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf > 10:35:33 Error position: <_safety) && (isPlayer _x) && !((typeOf > 10:35:33 Error Undefined variable in expression: _safety Any ideas? Thanks in advance. Rick Link to comment Share on other sites More sharing options...
Dridge118 Posted December 23, 2013 Report Share Posted December 23, 2013 So this lasted update is for SARGE AI yeah? :D Link to comment Share on other sites More sharing options...
Fuchs Posted December 23, 2013 Report Share Posted December 23, 2013 No it's using the last known working version of the integrated AI , i have had tested DZAI through my own server the last weeks but running into issues so u have to wait until i got a solution for this... https://github.com/TheFuchs/EMS-Epoch-Mission-System Link to comment Share on other sites More sharing options...
freakystyle Posted December 23, 2013 Report Share Posted December 23, 2013 I hope that with the vehicles will change....:) Link to comment Share on other sites More sharing options...
Nekuan Posted December 23, 2013 Report Share Posted December 23, 2013 You mean the existing missions folder in dayz_server? Or the mission.pbo? the existing missions folder in the server.pbo yes. Link to comment Share on other sites More sharing options...
Fuchs Posted December 23, 2013 Report Share Posted December 23, 2013 (edited) The existing missions folder on the server.pbo ! @MimiC U can prepare this Thread for HEMS... ...just reopened the old one ! Ongoing Support for EMS here Edited December 23, 2013 by Fuchs Link to comment Share on other sites More sharing options...
Ventana Posted December 23, 2013 Report Share Posted December 23, 2013 I'm so damn confused. All I want to know which is the current/working damn ver. for sarge AI? Why are you guys jumping all over the place? Link to comment Share on other sites More sharing options...
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