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0.3.8 and CUP


H03LL3

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Hello everyone!

I have a little question about the new 0.3.8 version:

Have i to change anything so that CUP weapons can be found in loot?

Or they (if the MOD is installed on the server) are in the "standart" loot table?

I have seen the file CfgLootTable_CUP.h , have i to do anything with it?

 

And another question:

I can´t loot trashpiles and so on, is there anything i have missed in my configuration?

And the loot containers (wardrobe, bed and so on) are spawning very late.

Thx for any tips!

regards

H03LL3

 

EDIT:

OK, i have found out to loot Trash, its now with space bar and not with inventory button.

But i have another question:

All new players they spawn will be BANed (Epochmod Autoban)!

Anyone has the same "feature" ? And know how to solve this?

 

Edited by H03LL3
1 solved another question popped up!
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CUP support is enabled automatically and will use the CfgLootTable_CUP.h loot tables if CUP weapons mod is enabled and allowedVehiclesList_CUP if CUP Vehicles is enabled.

The looting of trash is now only done with the interaction system as you said Space Bar >> Examine.

you can use redis destop manager to check what the LOG:ahb Autoban reason is and post I can look further into it.

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Seems there are some issues with the forum theme... I posted this 3 times now...

Viper, add your custom BIS cfgfunctions to this config https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_config/Configs/CfgFunctions.hpp and repack your mission pbo these functions will compile for both server and client.

You can also use https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_config/Configs/CfgClientFunctions.hpp for client only functions and CfgServerFunctions: https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server/config.cpp#L35 for server only functions. Also note that our Epoch compiler works a little differently than the BIS one.

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Thx vbawol for your response.

Now i use the RedisDesktopManager and what i see is in the ahb-LOG this:

2016-04-09 21:26:43 XXXXXXX (XXXXXXXXXXXXXXXXX): Changed RscDisplayConfigure >> onLoad >> ["onLoad",_this,"RscDisplayConfigure",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')

 

What does that mean ?

 

regards from germany

H03LL3

 

EDIT: So, i have lootet half of Altis but not even one of the CUP Weapons / Magazines dropped.... :(

But in the Admin Menu i can let them spawn and they work..but nothing to loot ?!

 

Edited by H03LL3
CUP Loot
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Hey Guys, if people are getting banned due to not having the mods enabled try adding them to the mission files addons[] array, this should prevent the player from joining and give them a message about the missing mods. This sort of ban can happen when the server and client mods don't match.

https://github.com/EpochModTeam/Epoch/blob/master/Sources/mpmissions/epoch.Chernarus/mission.sqm#L22-L26

It should look something like this if you have CBA and CUP weapons + vehicles:

addons[]=
{
	"A3_epoch_config",
	"cup_chernarus_config",
	"cba_main_a3",
	"CUP_WheeledVehicles_Core",
	"CUP_Weapons_WeaponsCore"
};

 

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There may be a couple of new ones (RG31 for example) missing from this but here's my list for CUP Weapons and Vehicles:

  Reveal hidden contents

Any missing will show up in the RPT as a missing addon (you can't play this mission message) but this list has most up until the last update and a few from that too (at least the ones I use). If someone wants to add the extra ones (not sure about those for Terrains) then we'll have a complete list in this thread.

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hey i got a question kinda stumped here i get this kick for script restriction # 29 which would be #31 >>>>>>      ";player enableCollisionWith _x;           if(false)then{removeAllActions _x;};           if(_type == 'Box_IND_AmmoVeh_F')then   "

and i put this for the be filter but i still get kicked even though i no im doing this right any help >>>>>>>>>>>     !=\";player enableCollisionWith _x;           if(false)then{removeAllActions _x;};           if(_type == 'Box_IND_AmmoVeh_F')then   \"

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  • 2 weeks later...

Not.got anything.from Units. What are you using them for other then allowing vehicles, AI? Genuinely interested

Edit: if just using weapons and vehicles nothing needs adding. I have the new ones from latest update for vehicles now will list when I can

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  • 8 months later...

Hello there, 
i am having an issue since i had added the following to my Mission.sqm

  Reveal hidden contents

the following errors come up to my RPT any ideas why?

  Reveal hidden contents
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My addons list is the following, does not have any of those you list, Hope it helps:

  Reveal hidden contents

 

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Okay Thank you i will try this out and will get back to you if it worked or not thanks again!
Edit: it works just fine thanks Grahame!

  On 12/31/2016 at 3:29 PM, Grahame said:

My addons list is the following, does not have any of those you list, Hope it helps:

  Reveal hidden contents

 

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Unfortunately after applying yours still getting same error but with all addons i added from yours.... :S
Here's the error in my RPT
FIX: Make Sure to add your .bkey to your Keys folder ^_^

  Reveal hidden contents
  On 12/31/2016 at 3:29 PM, Grahame said:

My addons list is the following, does not have any of those you list, Hope it helps:

  Reveal hidden contents

 

Expand  

 

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  On 12/31/2016 at 8:07 PM, Grahame said:

It may be a stupid question but you do have CUP Weapons, Units and Vehicles being loaded in the command line? If so, can you put the full RPT on pastebin and I'll take another look

Expand  

Thanks Mate already sorted out yesterday problem was fixed by adding missing .bkey to keys folder.
A simple step screwed everything lol but it's cool now, server(Private) is working fine now and enjoying it to the max <3
 

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