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Arma3 1.54 update


Sneer

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Dudes...

Öhm...

Here is the solution for you: (sway)

init.sqf:

 

if(!isDedicated && hasInterface)then{

	    waitUntil{vehicle player == player};

	    waituntil{!isnull (finddisplay 46)};

	    waitUntil{alive vehicle player};

	    waitUntil{typeOF player != "VirtualMan_EPOCH"};

	    player setCustomAimCoef 0.15;

	};

 

 

 

cheers

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