Jump to content
  • 0
Sign in to follow this  
JurjenD

Freshly installed Server [restriction #67 JJMMEE_INIT_MENU]

Question

Hi Guys, can anyone help us with our freshly installed server.

Error:

#67 "","EPOCH_spawnVehicle_PVS","CLASS911_Menu","nuke_vars","JJMMEE_INIT_MENU","PLAYERON","PLAYERNEXT2","ALTISLIFEON","LY_Menu","PLAY"

Scripts.txt

1  //new2
2  7 forceRespawn
3  7 setFriend
4  7 setAmmo !="do \n		{\n			if(local vehicle player)then{\n				vehicle player setAmmo [currentWeapon vehicle player, 1000000];\n			};\n			player set"
5  7 RscDebugConsole_watch !="RscDebugConsole_watchSave = [true,true,true,true];"
6  7 enableFatigue
7  7 setUnitRecoilCoefficient !="		if(noRecoilRun!=1)exitWith{};\n			(vehicle player) setUnitRecoilCoefficient 0;\n			player setUnitRecoilCoefficient 0;\n			player "
8  7 setWeaponReloadingTime !="\n			_vehicle = (vehicle player);\n			_done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
9  7 allMissionObjects !="PlotPole == 1} do\n			{\n				ADMIN_PlotPole_LIST = [] + (allMissionObjects 'PlotPole_EPOCH');\n				if(markadPlotPole == 0)exitWith{"
10 7 callExtension
11 7 showCommandingMenu !="showCommandingMenu '';" !"#USER:USERMENU" !="go_in_nearestvehicle_callmevar;']], '1', '1']\n			];\n			showCommandingMenu '#USER:JoinOrNotJoinIsTheQuestion';\n			cutText [format"
12 7 enableCollisionWith
13 7 disableCollisionWith !"EPOCH_currentBuildObj disableCollisionWith player;"
14 7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;" !="er _xobj)then{if!(getPlayerUID _xobj in _admins)then{_xobj hideObject false;};};\n							};\n						} forEach _closeveh;\n					};\n		"
15 7 allowDamage !="player allowDamage true;" !="(vehicle player) allowDamage true;" !="vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" !="gRemaining 0;\n				player setOxygenRemaining 1;\n				player allowDamage false;\n				{\n					missionNamespace setVariable[format['EPO" !="			{\n				_x removeAllEventhandlers 'HandleDamage';\n				_x allowDamage true;\n			} forEach MY_VEHICLES;\n			\n			_log = 'Vehicle God"
16 7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
17 7 onMapSingleClick !="onMapSingleClick '';" !"time"
18 7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];" !="_unit addMagazine configName _item;" !=" = {_x == _class} count (magazines _target);\n					_target addMagazine _class;\n					_newCountMag = {_x == _class} count (magazine"
19 7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
20 7 addItem !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr  addItemToVest _missionItem;" !="rm ''%2'';',_var,uniform _unit];\n			[uniformitems _unit,'%1 addItemToUniform ''%2'';'] call _fnc_addMultiple;\n		};\n		if(vest _un"
21 7 addBackPack !="itbackpack _unit)then{\n			_export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n			[backpackitem"
22 7 removeAllWeapons !="removeAllWeapons axeGeneral;" !="yer;';\n		_var = '_unit';\n		_export = _export + format ['removeAllWeapons %1;',_var];\n		_export = _export + format ['removeAllIte"
23 7 removeAllItems !="oveAllWeapons %1;',_var];\n		_export = _export + format ['removeAllItems %1;',_var];\n		_export = _export + format ['removeAllAssi"
24 7 removeAllActions !=";\n							if(_actionid > _acnt + 1)then\n							{\n								removeAllActions player;removeAllActions (vehicle player);\n								_log "
25 7 createGroup !="_playing = true;\n\n\nBIS_fnc_establishingShot_logic_group = createGroup sideLogic;\nBIS_fnc_establishingShot_logic1 = BIS_fnc_estab" !="rivate [\"_grpLogic\"];\ncreatecenter sidelogic;\n_grpLogic = creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit " !="category;\n_group = grpnull;\nif (isserver) then {\n_group = creategroup sidelogic;\nmissionnamespace setvariable [_groupVar,_group]"
26 7 createVehicleCrew
27 7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal" !=" {(call fnc_LBSelChanged_LEFT)};\n			LOCAL_OBJ = _class createVehicleLocal [0,0,0];\n			_bbr = boundingBoxReal LOCAL_OBJ;\n			_p1 ="
28 7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];" !="axeGeneral = grpVIPGeneral createUnit [\"I_officer_F\", axeGeneralPos, [], 1, \"CAN_COLLIDE\"];" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set" !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set"
29 7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !="_sapper = createAgent [\"Epoch_Sapper_F\", getPos _cage2, [], 0, \"FORM\"];"
30 7 createTeam
31 7 createDialog !="createDialog \"QuickUpgrade\";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog 'Skaronator_AdminMenu';" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscFunctionsViewer" !="rialization;\n		if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n		[] call fnc_initMenu;\n		[] call"
32 7 deleteMarker !="0) || (_pos select 1 != _xPos select 1))then\n					{\n						deleteMarkerLocal _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n				"
33 7 setMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n					_mark setMarkerColor 'Default';\n					_mark setMarkerText _do;\n				}\n				els" !=" _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n						_vm setMarkerDirLocal (getDir _x);\n						_vm setMarkerTypeLocal 'mil_star"
34 7 createMarker !="Marker ['respawn_west', '+str _respawn_west+'];\n					_mark setMarkerColor 'Default';\n					_mark setMarkerText _do;\n				}\n				els" !="t 1))then\n					{\n						deleteMarkerLocal _cm;\n						_vm = createMarkerLocal [_cm,_xPos];\n						_vm setMarkerDirLocal (getDir _x)"
35 7 assignItem !="axeVIP assignItem _item;" !="tMarkerColor 'respawn_west' == '')then\n				{\n					_mark = createMarker ['respawn_west', '+str _respawn_west+'];\n					_mark setMa"
36 7 forceAddUniform !="rm _unit != '')then{\n			_export = _export + format ['%1 forceAddUniform ''%2'';',_var,uniform _unit];\n			[uniformitems _unit,'%1"
37 7 removeAllMPEventHandlers
38 7 setDamage !="player setdamage 1;"
39 7 setDammage
40 7 displaySetEventHandler !="entHandlers 'MouseButtonDown';\n					(findDisplay 46) displaySetEventHandler ['MouseButtonDown',\"\n						if(round diag_tickTime =="
41 7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status" !"ctrlSetEventHandler ['LBDblClick', '_this call" !="_buttonRespawn ctrlseteventhandler [\"buttonclick\",\"with uinamespace do {['buttonRespawn'," !=" 0;\n		(findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n		\n		\n		c"
42 7 addMPEventHandler
43 7 remoteControl !"fn_moduleRemoteControl.sqf" !="\"BIS_fnc_moduleRemoteControl\""
44 7 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="PLAY_ID) displayCtrl 44464);\n		findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n		(findDisplay MAIN_DISPLAY_ID display"
45 7 ctrlClassName
46 7 ctrlModel
47 7 ctrlModelDirection
48 7 ctrlModelSide
49 7 ctrlModelUp
50 7 ctrlSetDirection
51 7 ctrlSetModel
52 7 deleteVehicleCrew !"fn_deleteVehicleCrew.sqf" !="\"BIS_fnc_deleteVehicleCrew\""
53 7 loadFile
54 7 selectPlayer !="selectPlayer _playerObject;"
55 7 setGroupIconsVisible
56 7 setGroupIconsSelectable
57 7 setGroupIconParams
58 7 addGroupIcon
59 7 EPOCH_whitelist
60 7 EPOCH_defaultVars_SEPXVar
61 7 EPOCH_group_upgrade_lvl_SVar
62 7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
63 7 _typeofHookMonky
64 7 _allocMemory !="_allocMemory2"
65 7 _d3d9multipliervariable
66 7 _runASM
67 7 _addGFX_hookD3D9eventhandler
68 7 _BEhookBYPASSBOB
69 7 JJMMEE_INIT_MENU

 

Edited by JurjenD

Share this post


Link to post
Share on other sites

11 answers to this question

Recommended Posts

  • 0

63 7 _typeofHookMonky
64 7 _allocMemory !="_allocMemory2"
65 7 _d3d9multipliervariable
66 7 _runASM
67 7 _addGFX_hookD3D9eventhandler
68 7 _BEhookBYPASSBOB
69 7 JJMMEE_INIT_MENU

hacking things as far as i know.....

Share this post


Link to post
Share on other sites
  • 0

then u should tell us from scratch... where u get the files from... these are definitely hacking files, so it cant be a "freshly installed server"....

sorry for some hard words and i dont want to subordinate to you anything but i have no respect for hackers, that u have to understand....

Share this post


Link to post
Share on other sites
  • 0

I agree on the no respect for hackers.

 

We hosting @ Nitrado, installed epoch from there including Arma III, also got Infistar. Only thing i can imagine that happened, is the other admin who installed it, put them in. Will reinstall server again and see what happens.

 

Share this post


Link to post
Share on other sites
  • 0

@Sp4rkY

Those are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado.

 

@JurjenD

If you are getting banned by battleeye for entries they added to their files, you need to contact them.

You have a script (That looks like an AntiHack Script I'm Guessing) that has "JJMMEE_INIT_MENU" as a string which the last line of scripts.txt is causing you to be kicked for it.

Share this post


Link to post
Share on other sites
  • 0

Oke, cheers.

Just done a fresh install, the mentioned line above don't appear in a new file.

We are going to use Infistar.

Now i'm getting kicked cause of restriction #0 that must be 2 lines up in the file so... 

7 "BIS_fnc_dynamictext" !="\"BIS_fnc_dynamictext"\" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}"

 

Share this post


Link to post
Share on other sites
  • 0

@Sp4rkY

Those are hacking Vars, but it's scripts.txt and 7 is ban. Basically it is extra security to prevent those specific hacks by Nitrado.

Oh ok, i didnt knew that :D then i have to say sorry ;)

(on the other hand i dont understand why my second post is now at the end..... )

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Advertisement
  • Supporters
  • Discord

×
×
  • Create New...