speaR Posted July 28, 2015 Report Share Posted July 28, 2015 As the titel says player corpses and wrecks instantly despawn when the only player on the server dys or logs off to lobby and back ingame. Epoch Building Objects are getting saved fine, vehicles too. Link to comment Share on other sites More sharing options...
0 DirtySanchez Posted July 28, 2015 Report Share Posted July 28, 2015 There are configs for corpse and wrecks in the description.ext Otherwise are you running a modded server startup? Link to comment Share on other sites More sharing options...
0 speaR Posted July 28, 2015 Author Report Share Posted July 28, 2015 Settings in description.ext are set right. What do you mean with modded server startup? Link to comment Share on other sites More sharing options...
0 SinisterXylene Posted July 28, 2015 Report Share Posted July 28, 2015 Maybe this is something to do with the mission not being started without a player online. Try adding -autoInit to your server startup params. Link to comment Share on other sites More sharing options...
0 flow0815 Posted July 28, 2015 Report Share Posted July 28, 2015 Got Infistar fix epoch? Cleans up Link to comment Share on other sites More sharing options...
0 KiloSwiss Posted July 30, 2015 Report Share Posted July 30, 2015 Set persistent to 1 inside the server config. Link to comment Share on other sites More sharing options...
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speaR
As the titel says player corpses and wrecks instantly despawn when the only player on the server dys or logs off to lobby and back ingame. Epoch Building Objects are getting saved fine, vehicles too.
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