axeman 707 Report post Posted May 1, 2016 Updated to latest Experimental version, running default Altis. Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted May 25, 2016 Updated to latest Experimental version. Custom mission testing removed (to move to experimental). Quote Share this post Link to post Share on other sites
waynewr 35 Report post Posted May 25, 2016 Are client files available for this?, seem the latest steam update has not got keys etc. Quote Share this post Link to post Share on other sites
waynewr 35 Report post Posted May 25, 2016 I'll try deleting the workshop content folder and @epoch experimental Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted May 25, 2016 I only ever update using Steam / Arma Launcher from: http://steamcommunity.com/sharedfiles/filedetails/?id=455221958&insideModal=1 Awol deals with the magic behind the scenes :) Check that you only have Epoch Experimental selected in the Mods, you don't need standard Epoch. My last update, for Experimental, is showing as 24/05/2016 16:36 Quote Share this post Link to post Share on other sites
waynewr 35 Report post Posted May 25, 2016 all good, re-installed and its working. 1 axeman reacted to this Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 4, 2016 Testing new Task / Mission system (WIP) Access via Trader Talk Menu. Available Missions: Pikes Peak, Drone Pilot & Military Crash. New & Upgraded Trader Interaction Dialogues. Latest version of Epoch Experimental required. (http://steamcommunity.com/sharedfiles/filedetails/?id=455221958&insideModal=1) Server testing new 1.60 Perf4 Binary. Know Issues: Military Crash Aircraft sometimes gets cleaned up too early, loot is still on the ground. Mission may not complete and you end up with UAVs spawning on you persistently. Reset mission at a trader and re-log. Military Crash Map markers use new Epoch Helper map marker that allows markers to be created for your group only. Delete Marker Function not completed so some markers stay until they are reset by re-joining / server restart. Ignore the Race Mini Game, you can't trigger it. Is testing the deny mission element. Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 4, 2016 5 minutes ago, axeman said: Military Crash Aircraft sometimes gets cleaned up too early, loot is still on the ground. Mission may not complete and you end up with UAVs spawning on you persistently. Reset mission at a trader and re-log. Noticed this and commented here on the trader messages and the time taken. Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 17, 2016 Updated to: Tanoa Required: Arma 3 Apex - v1.62RC (Use Apex Sneak Preview Build in Steam Beta Tab) Epoch Experimental ( http://steamcommunity.com/sharedfiles/filedetails/?id=455221958&searchtext=epoch+experimental ). Ryans Zombies and Demons ( http://steamcommunity.com/sharedfiles/filedetails/?id=501966277&searchtext=zombies+and+demons ) Additional: This has a concept for the central trader city (WIP). Use the Teleport at the end of the spawn room. The middle teleport takes you to the default trader city, currently located in the volcano. Testing support for Ryans Zombies and Demons: Custom behaviour and spawn limits. Adding new loot spawns and testing. EDIT: ToDo: Hmm, I think I broke the loot, rebuilding the server this afternoon. Missions require a BE update, also this afternoon. You will get kicked at the moment if trying to start a mission. Enjoy the scenery for now :) Update incoming. 1 rvg?! reacted to this Quote Share this post Link to post Share on other sites
TuBz 48 Report post Posted June 17, 2016 Brill.. except i'm totally brasic.. so will have to wait for a month till I get back from spain and maybe get some pennies in.. currently could not afford a zombie icecream let along apex:( dive on and enjoy guys.. Ahh cool sneak peak seems to be a freebe.. thought it was £20 I take that back seem you do need the£20 apex pack..:( Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 18, 2016 Will server be back up over weekend? Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 18, 2016 Ah yes, will restart this arvo, updating missions and forgot to run as service so auto restart has shut it down :) oops. Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 18, 2016 Server updated and Restarted. Currently testing missing dialogues and mission updates so there may be some un-scheduled restarts this afternoon / evening (GMT) Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 19, 2016 Server updated : Set the time to start at 15:00 Updated missions and server support functions - Fixing Military crash mission testing. Testing Spawn Zed Horde Additional BE filters - Please post any other instances of being booted by BE on the feedback thread. Known issues: Markers - This appears to have been fixed with the last Arma update, in testing. This is how we prefer to roll (out our services (: ) Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 21, 2016 Any chance of getting auto ban lifted in game name TheStainlessSteelRat Steam ID 76561198092581760 GUID 48dd5f996ba2b52994967e72568b4f82 Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 21, 2016 :) You should be ok now. 1 TheStainlessSteelRat reacted to this Quote Share this post Link to post Share on other sites
rvg?! 81 Report post Posted June 21, 2016 May i ask why there even is a script protection on a non productive server? Because its kinda pointless to find out bugs and help the devs when you get kicked or banned... Quote Share this post Link to post Share on other sites
RC_Robio 358 Report post Posted June 21, 2016 Getting kicked or banned is kind of the idea behind a development server. Besides the regular game bugs. That way they can address them before public release. Without server owners adding filters to BE willy nilly in which could allow script kiddies to cause havoc. Quote Share this post Link to post Share on other sites
rvg?! 81 Report post Posted June 21, 2016 It happens frequently. And its pointless to test the basic epoch core when you get kicked/banned all the time. Why not get the basics working and after that start to figure out the exceptions?! Or Log the exceptions or lift the ban/kick after 1 minute. Quote Share this post Link to post Share on other sites
RC_Robio 358 Report post Posted June 21, 2016 1 minute ago, rvg?! said: It happens frequently. And its pointless to test the basic epoch core when you get kicked/banned all the time. Why not get the basics working and after that start to figure out the exceptions?! Yes maybe. But the Exp(Dev) servers are updated constantly so the fixes are faster. So it's not really that much of an issue. As the Devs see the kick's and bans and can update them on the fly on their servers. The kicks and bans are simply part of the development process for a public release. Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 21, 2016 BE was back on for finding any left over filters that i may have missed during testing. Am surprised to see two bans tbh. I do take off BE but don't advertise it, obviously, it also is required for the auto server restarts. A good suggestion on reducing the ban time limit, will do that. Thanks for the feedback guys. If you could let us know what you were doing to cause the ban that would help, ta. 1 rvg?! reacted to this Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 22, 2016 I did nothing to cause ban but try to join never even got spawned in world. As it is I am now continually kicked, again before even spawning in the world, for Battleye Script Restriction #1. Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 23, 2016 On 6/22/2016 at 8:08 AM, TheStainlessSteelRat said: I did nothing to cause ban but try to join never even got spawned in world. As it is I am now continually kicked, again before even spawning in the world, for Battleye Script Restriction #1. Still can't join server because of above. Quote Share this post Link to post Share on other sites
axeman 707 Report post Posted June 23, 2016 What mods have you enabled ? Quote Share this post Link to post Share on other sites
TheStainlessSteelRat 145 Report post Posted June 23, 2016 experimental and ryans zeds and demons on Apex sneak preview build Quote Share this post Link to post Share on other sites