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Trader Id's TIDs for Sauerland


Froanta

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Could you not look into your mission folder and open up server_traders.sqf ? xD

 

Anyways there's all the default traders and their TIDs from sauerland

 

// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
	[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
	[],
	"hero"
];
// Ammunition Friendly
menu_US_Delta_Force_AR_EP1 = [
	[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
	[],
	"friendly"
];
// Weapons Friendly
menu_FR_Cooper = [
	[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
	[],
	"friendly"
];
// Friendly Vehicles
menu_RU_Profiteer1 = [
	[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
	[],
	"friendly"
];
// Friendly General Store
menu_Damsel4 = [
	[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
	"friendly"
];
// Weapons neutral
menu_TK_Commander_EP1 = [
	[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
	[],
	"neutral"
];
// Ammunition Neutral
menu_Ins_Soldier_AR = [
	[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
	[],
	"neutral"
];
// Neutral Building/Parts
menu_RU_Villager1 = [
	[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
	[],
	"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
	[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
	[],
	"hostile"
];
// Aircraft Dealer
menu_RU_Soldier_Pilot = [
	[["Airplanes",517],["Helicopter Unarmed",519]],
	[],
	"neutral"
];
// Vehicles Neutral
menu_CIV_EuroMan01_EP1 = [
	[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
	[],
	"neutral"
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
	[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
	[],
	"friendly"
];
// Neutral Vehicles 2
menu_Profiteer1 = [
	[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
	[],
	"neutral"
];
// Neutral General Store
menu_RU_Damsel5 = [
	[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
	"neutral"
];
// Medical Supplies
menu_Dr_Hladic_EP1 = [
	[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"friendly"
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
	[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
	[],
	"neutral"
];
// Neutral Ammo 2
menu_TK_Soldier_AMG_EP1 = [
	[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
	[],
	"neutral"
];
// North Wholesaler
menu_Soldier_MG_PMC = [
	[["Wholesale",555]],
	[],
	"neutral"
];
// Neutral General Store
menu_RU_Damsel2 = [
	[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
	[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
	"neutral"
];
// South Wholesaler
menu_GUE_Soldier_MG = [
	[["Wholesale",636]],
	[],
	"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
	[["Boats Armed",558],["Boats Unarmed",557]],
	[],
	"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
	[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
	[],
	"neutral"
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
	[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
	[],
	"neutral"
];
// Medical Supplies 2
menu_pook_Doc_Bell47 = [
	[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
	[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
	[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"friendly"
];

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