milansubzero Posted January 9, 2015 Report Share Posted January 9, 2015 Hey, A few players on my server wanted me to remove Cross-hairs and Player positions on the map, I had tried to do this however I couldn't manage to do it successfully. So can anyone tell me the correct method of doing this? Thanks, Milan Link to comment Share on other sites More sharing options...
Coco-Nuts Posted January 9, 2015 Report Share Posted January 9, 2015 Hello, Change your mission difficulty to Veteran or Mercenary in your config.cfg file Link to comment Share on other sites More sharing options...
nedfox Posted January 9, 2015 Report Share Posted January 9, 2015 Mercenary also disables 3rd person. If you don't want that : Goto SC\Users\<PROFILENAME_FROM_SERVER.CMD> In there is a file called <PROFILENAME_FROM_SERVER.CMD>.Arma3Profile Open in notepad Add : WeaponCursor=0; In the {Veteran} part. So like : class veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=1; skillEnemy=1; precisionFriendly=1; precisionEnemy=1; }; Safe file. Restart Server. So in combination with Veteran (and 3rd person) is still disables your weapon cursor. Link to comment Share on other sites More sharing options...
nedfox Posted January 9, 2015 Report Share Posted January 9, 2015 1 more happy admin.. Sorted him via PM's, was a typo in the config.cfg file. Link to comment Share on other sites More sharing options...
Cavadus Posted June 8, 2015 Report Share Posted June 8, 2015 Sorry to necro but quick question. Is there a way to report a player's positions on the map if, and only if, they have a GPS equipped? Link to comment Share on other sites More sharing options...
tomasz73 Posted June 8, 2015 Report Share Posted June 8, 2015 Hello, Change your mission difficulty to Veteran or Mercenary in your config.cfg file where exactly is config.cfg ? edit ; I got it I was looking for config.cfg.and this is arma3/config/user/arma3/arma3.ArmA3Profile . That's right ? There I turn off the player marker and crosshair ? Link to comment Share on other sites More sharing options...
tomasz73 Posted June 9, 2015 Report Share Posted June 9, 2015 I changed to 0 in arma3/config/user/arma3/arma3.ArmA3Profile . But the crosshair can be seen all the time class Difficulties { class Recruit { class Flags { Armor=1; // Gives you improved body armor, tank armor etc FriendlyTag=1; // Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on. EnemyTag=0; // Displays information on enemy units HUD=1; // Shows you leaders location and your position in formation HUDPerm=1; // Shows HUD permanently HUDWp=1; // Shows Waypoints right after they're ordered to you HUDWpPerm=1; // Shows Waypoints permanently WeaponCursor=0; // Shows the crosshair for your weapon AutoAim=0; // Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off AutoGuideAT=0; // AT missiles will be automatically guided to their target. If 0, player has to lock onto the target. 3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game ! ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, enemy man at 200 meters" Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself ! Tracers=0; // Displays tracers even of small arms that in real life would not have tracers AutoSpot=1; // If you're close enough to an enemy, you'll report it without right-clicking UltraAI=0; // Enables super AI, hear and see more and increased tactics. This is for both friendly and enemy sides. DeathMessages=1; // Displays death messages i.e. playerA kill playerB NetStats=1; // Displays score board VonID=1; // Displays VON player name in window }; // These are the skills. Value may range from 0.000000 to 1.000000 skillFriendly=0.34999999; skillEnemy=0.34999999; precisionFriendly=0.20; precisionEnemy=0.20; }; class Regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=0; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.44999999; skillEnemy=0.44999999; precisionFriendly=0.35; precisionEnemy=0.35; }; class Veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=0; ClockIndicator=1; Map=0; Tracers=0; AutoSpot=0; UltraAI=0; DeathMessages=0; NetStats=0; VonID=1; }; skillFriendly=0.74999999; skillEnemy=0.74999999; precisionFriendly=0.75; precisionEnemy=0.75; }; skillFriendly=0.74999999; skillEnemy=0.74999999; precisionFriendly=0.75; precisionEnemy=0.75; can someone tell me how to change and where exactly to look for Link to comment Share on other sites More sharing options...
tomasz73 Posted June 10, 2015 Report Share Posted June 10, 2015 I do not have Config.cfg in arma3 / config. but server.cfg.and there changed on veteran// MISSIONS CYCLEclass Missions {class ARMA3 {template = epoch.Chernarus;difficulty = "Veteran";};};after tem changed little in arma3/config/usersarma3/arma3.ArmA3Profile class Veteran{class Flags{Armor=0;FriendlyTag=1;EnemyTag=0;HUD=1;HUDPerm=1;HUDWp=1;HUDWpPerm=1;WeaponCursor=0;AutoAim=0;AutoGuideAT=0;3rdPersonView=1;ClockIndicator=1;Map=0;Tracers=1;AutoSpot=0;UltraAI=0;DeathMessages=1;NetStats=1;VonID=1;};skillFriendly=0.74999999;skillEnemy=0.74999999;precisionFriendly=0.75;precisionEnemy=0.75;};but it still has crosshair . I do not know where to change Link to comment Share on other sites More sharing options...
KiloSwiss Posted June 10, 2015 Report Share Posted June 10, 2015 Shut down the server, before You edit the files. Make sure You edit the right ***.arma3profile file. Link to comment Share on other sites More sharing options...
tomasz73 Posted June 10, 2015 Report Share Posted June 10, 2015 thanks KiloSwiss . Now it works. previously I was doing only restarting the server. And now I stopped the server and then I changed the files. Link to comment Share on other sites More sharing options...
KiloSwiss Posted June 10, 2015 Report Share Posted June 10, 2015 You're welcome. My friendly advice: Always do it this way. Some files can be edited/replaced, but some files (including most config files) are "locked" as long as the server runs. I always used a FTP client to download the files I want to edit. Then edited them on my PC and uploaded those files back to the server during server restarts (do a manual shutdown, upload, start). Greez KiloSwiss Link to comment Share on other sites More sharing options...
Halvhjearne Posted June 11, 2015 Report Share Posted June 11, 2015 i guess this is solved, so a joke is in order here: to remove a player postion: diag_log "Removing a player position ..."; _pos = position player; {_pos deleteAt 0}forEach _pos; _pos = nil; diag_log "player position removed ..."; :lol: KiloSwiss 1 Link to comment Share on other sites More sharing options...
KiloSwiss Posted June 11, 2015 Report Share Posted June 11, 2015 _pos = position player; {_pos set [_forEachIndex, nil]}forEach _pos; //OR _pos deleteRange [0, (count _pos -1)]; //OR PROBABLY JUST _pos resize 0; btw. If you set _pos to nil, this makes all previous operations obsolete. Have fun :) Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now