BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 I tried this and it works fine for everything other than ammo which goes underneath the floor Try this //Variables //local _spawnradius = 80; //Radius (in meter) around players to spawn loot _spInterval = 1800; //Time (in sec.) to pass before an building spawns new loot _chfullfuel = 35; //Chance (in %) of a spawned fuelcan to be full instead of empty _genZadjust = -0.1; //High adjustment (in engine units) thats generally added to every spawnpoint _tmpTstPlace = [14730, 16276, 0]; //Coord's, in [x,y,z] of a preferably flat and unocupied piece of land _chperSpot = 75; Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 //Updated files can be found here: https://github.com/pumpkinpieman/LSpawner **Includes Arma 3 Buildings as well** Epoch Item List https://github.com/pumpkinpieman/LSpawner/blob/master/EpochItemList.txt Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 Post your RPT file ===================================================================== == C:\sspanel\gameservers\arma3\1048\arma3server.exe == "C:\sspanel\gameservers\arma3\1048\arma3server.exe" -mod=@Epoch;@EpochHive -ip=72.20.54.46 -port=17302 -profiles=Admin -config=Admin\server.cfg -cfg=Admin\arma3.cfg -name=Admin -autoinit -nolog Original output filename: Arma3Retail_Server Exe timestamp: 2014/12/04 11:03:24 Current time: 2015/01/04 22:12:08 Type: Public Branch: Stable Version: 1.36.128579 Allocator: C:\sspanel\gameservers\arma3\1048\dll\tbb4malloc_bi.dll ===================================================================== 22:12:08 ManagerConfig() 22:12:08 Cannot register unknown string STR_USRACT_BULD_LOCK_ABSOLUTE_ELEVATION 22:12:18 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ 22:12:18 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ 22:12:18 Updating base class ->HouseBase, by a3\data_f\config.bin/CfgVehicles/House/ 22:12:18 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/thingX/ 22:12:18 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 22:12:18 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 22:12:18 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 22:12:18 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 22:12:18 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 22:12:18 Updating base class ->House, by a3\structures_f\config.bin/CfgVehicles/House_F/ 22:12:18 Updating base class ->House_F, by a3\structures_f\config.bin/CfgVehicles/House_Small_F/ 22:12:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 22:12:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 22:12:19 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 22:12:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 22:12:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 22:12:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 22:12:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 22:12:19 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 22:12:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 22:12:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 22:12:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 22:12:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 22:12:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 22:12:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 22:12:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 22:12:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 22:12:19 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 22:12:19 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 22:12:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 22:12:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 22:12:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 22:12:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 22:12:19 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 22:12:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 22:12:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 22:12:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 22:12:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 22:12:19 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 22:12:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 22:12:19 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 22:12:19 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 22:12:19 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 22:12:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 22:12:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 22:12:19 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 22:12:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 22:12:19 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ 22:12:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 22:12:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 22:12:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 22:12:19 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 22:12:19 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 22:12:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 22:12:19 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 22:12:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 22:12:19 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 22:12:19 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 22:12:19 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 22:12:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 22:12:19 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 22:12:19 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 22:12:19 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 22:12:19 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/ 22:12:19 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/ 22:12:19 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/ 22:12:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/ 22:12:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/ 22:12:19 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/ 22:12:19 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/WeaponSlotsInfo/ 22:12:19 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/ 22:12:19 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 22:12:19 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/ 22:12:20 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/ 22:12:21 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. 22:12:21 Initializing Steam Manager 22:12:21 ManagerConfig() 22:12:21 unable to load subscribed content list. list will be updated from steam 22:12:21 unable to load published content list. list will be updated from steam 22:12:21 unable to load cached items meta info. save and update functionality will be broken 22:12:21 Steam Manager initialized. 22:12:21 22:12:21 ==== Loaded addons ==== 22:12:21 22:12:21 dta\bin.pbo - unknown 22:12:21 dta\core.pbo - 72362 22:12:21 dta\languagecore_f.pbo - 77045 22:12:21 C:\sspanel\gameservers\arma3\1048\@EpochHive\addons\a3_epoch_infistar.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@EpochHive\addons\a3_epoch_server.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@EpochHive\addons\a3_epoch_server_settings.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@EpochHive\addons\sem.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a2_epoch_weapons.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_assets.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_assets_1.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_assets_2.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_assets_3.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_code.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_config.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_language.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_structures.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_underground.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_vehicles.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_vehicles_1.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\@Epoch\addons\a3_epoch_weapons.pbo - unknown 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\air_f_heli.ebo - 76933 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\anims_f_heli.ebo - 72362 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\boat_f_heli.ebo - 74189 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\cargoposes_f_heli.ebo - 76854 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\data_f_heli.ebo - 76223 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\dubbing_f_heli.ebo - 75138 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\functions_f_heli.ebo - 75918 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\languagemissions_f_heli.ebo - 76893 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\language_f_heli.ebo - 76893 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\missions_f_heli.ebo - 77084 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\missions_f_heli_data.ebo - 75977 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\missions_f_heli_video.ebo - 75065 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\modules_f_heli.ebo - 77084 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\music_f_heli.ebo - 76012 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\music_f_heli_music.ebo - 76012 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\soft_f_heli.ebo - 74189 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\sounds_f_heli.ebo - 75591 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\structures_f_heli.ebo - 76870 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\supplies_f_heli.ebo - 76164 22:12:21 C:\sspanel\gameservers\arma3\1048\heli\addons\ui_f_heli.ebo - 76986 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\anims_f_kart.pbo - 72362 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\characters_f_kart.pbo - 73106 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\data_f_kart.pbo - 76223 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\languagemissions_f_kart.pbo - 76770 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\language_f_kart.pbo - 76769 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\missions_f_kart.pbo - 76770 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\missions_f_kart_data.pbo - 75687 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\modules_f_kart.pbo - 76568 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\modules_f_kart_data.pbo - 74588 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\soft_f_kart.pbo - 76606 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\sounds_f_kart.pbo - 73106 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\structures_f_kart.pbo - 76870 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\ui_f_kart.pbo - 73106 22:12:21 C:\sspanel\gameservers\arma3\1048\kart\addons\weapons_f_kart.pbo - 76039 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\data_f_curator.pbo - 74685 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\functions_f_curator.pbo - 75024 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\language_f_curator.pbo - 76769 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\missions_f_curator.pbo - 75167 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\modules_f_curator.pbo - 76863 22:12:21 C:\sspanel\gameservers\arma3\1048\curator\addons\ui_f_curator.pbo - 76300 22:12:21 addons\a3.pbo - unknown 22:12:21 addons\air_f.pbo - 77024 22:12:21 addons\air_f_beta.pbo - 76683 22:12:21 addons\air_f_epb.pbo - 76978 22:12:21 addons\air_f_epc.pbo - 76598 22:12:21 addons\air_f_gamma.pbo - 75399 22:12:21 addons\air_f_rtd.pbo - 76933 22:12:21 addons\animals_f.pbo - 72362 22:12:21 addons\animals_f_beta.pbo - 72362 22:12:21 addons\anims_f.pbo - 76942 22:12:21 addons\anims_f_bootcamp.pbo - 72362 22:12:21 addons\anims_f_data.pbo - 76942 22:12:21 addons\anims_f_epa.pbo - 72362 22:12:21 addons\anims_f_epc.pbo - 72362 22:12:21 addons\armor_f.pbo - 72362 22:12:21 addons\armor_f_beta.pbo - 76517 22:12:21 addons\armor_f_epb.pbo - 76850 22:12:21 addons\armor_f_epc.pbo - 74356 22:12:21 addons\armor_f_gamma.pbo - 76913 22:12:21 addons\baseconfig_f.pbo - 73106 22:12:21 addons\boat_f.pbo - 76773 22:12:21 addons\boat_f_beta.pbo - 74356 22:12:21 addons\boat_f_epc.pbo - 74356 22:12:21 addons\boat_f_gamma.pbo - 76739 22:12:21 addons\cargoposes_f.pbo - 76913 22:12:21 addons\characters_f.pbo - 76948 22:12:21 addons\characters_f_beta.pbo - 74412 22:12:21 addons\characters_f_bootcamp.pbo - 73106 22:12:21 addons\characters_f_epa.pbo - 75270 22:12:21 addons\characters_f_epb.pbo - 73106 22:12:21 addons\characters_f_epc.pbo - 73106 22:12:21 addons\characters_f_gamma.pbo - 76245 22:12:21 addons\data_f.pbo - 77035 22:12:21 addons\data_f_bootcamp.pbo - 76960 22:12:21 addons\drones_f.pbo - 76444 22:12:21 addons\dubbing_f.pbo - 73106 22:12:21 addons\dubbing_f_beta.pbo - 73106 22:12:21 addons\dubbing_f_bootcamp.pbo - 73106 22:12:21 addons\dubbing_f_epa.pbo - 73106 22:12:21 addons\dubbing_f_epb.pbo - 76110 22:12:21 addons\dubbing_f_epc.pbo - 73106 22:12:21 addons\dubbing_f_gamma.pbo - 73106 22:12:21 addons\dubbing_radio_f.pbo - 76962 22:12:21 addons\dubbing_radio_f_data.pbo - 76953 22:12:21 addons\editor_f.pbo - 74164 22:12:21 addons\functions_f.pbo - 76968 22:12:21 addons\functions_f_bootcamp.pbo - 76965 22:12:21 addons\functions_f_epa.pbo - 73434 22:12:21 addons\functions_f_epc.pbo - 73106 22:12:21 addons\languagemissions_f.pbo - 76893 22:12:21 addons\languagemissions_f_beta.pbo - 76770 22:12:21 addons\languagemissions_f_bootcamp.pbo - 76770 22:12:21 addons\languagemissions_f_epa.pbo - 76770 22:12:21 addons\languagemissions_f_epb.pbo - 76893 22:12:21 addons\languagemissions_f_epc.pbo - 76770 22:12:21 addons\languagemissions_f_gamma.pbo - 76770 22:12:21 addons\language_f.pbo - 76914 22:12:21 addons\language_f_beta.pbo - 76769 22:12:21 addons\language_f_bootcamp.pbo - 76951 22:12:21 addons\language_f_epa.pbo - 76769 22:12:21 addons\language_f_epb.pbo - 76769 22:12:21 addons\language_f_epc.pbo - 76769 22:12:21 addons\language_f_gamma.pbo - 76980 22:12:21 addons\map_altis.pbo - 73767 22:12:21 addons\map_altis_data.pbo - 73106 22:12:21 addons\map_altis_data_layers.pbo - 73106 22:12:21 addons\map_altis_data_layers_00_00.pbo - 73106 22:12:21 addons\map_altis_data_layers_00_01.pbo - 73106 22:12:21 addons\map_altis_data_layers_01_00.pbo - 73106 22:12:21 addons\map_altis_data_layers_01_01.pbo - 73106 22:12:21 addons\map_altis_scenes_f.pbo - 73106 22:12:21 addons\map_data.pbo - 73001 22:12:21 addons\map_stratis.pbo - 72244 22:12:21 addons\map_stratis_data.pbo - 73106 22:12:21 addons\map_stratis_data_layers.pbo - 73106 22:12:21 addons\map_stratis_scenes_f.pbo - 73106 22:12:21 addons\map_vr.pbo - 73106 22:12:21 addons\map_vr_scenes_f.pbo - 73106 22:12:21 addons\misc_f.pbo - 74445 22:12:21 addons\missions_f.pbo - 74929 22:12:21 addons\missions_f_beta.pbo - 76770 22:12:21 addons\missions_f_beta_data.pbo - 75473 22:12:21 addons\missions_f_beta_video.pbo - 73106 22:12:21 addons\missions_f_bootcamp.pbo - 76296 22:12:21 addons\missions_f_bootcamp_data.pbo - 72362 22:12:21 addons\missions_f_bootcamp_video.pbo - 75065 22:12:21 addons\missions_f_data.pbo - 73106 22:12:21 addons\missions_f_epa.pbo - 77038 22:12:21 addons\missions_f_epa_data.pbo - 73106 22:12:21 addons\missions_f_epa_video.pbo - 73106 22:12:21 addons\missions_f_epb.pbo - 77055 22:12:21 addons\missions_f_epb_data.pbo - 73106 22:12:21 addons\missions_f_epb_video.pbo - 73106 22:12:21 addons\missions_f_epc.pbo - 77038 22:12:21 addons\missions_f_epc_data.pbo - 73106 22:12:21 addons\missions_f_epc_video.pbo - 73106 22:12:21 addons\missions_f_gamma.pbo - 76877 22:12:21 addons\missions_f_gamma_data.pbo - 76877 22:12:21 addons\missions_f_gamma_video.pbo - 73106 22:12:21 addons\missions_f_video.pbo - 73106 22:12:21 addons\modules_f.pbo - 76893 22:12:21 addons\modules_f_beta.pbo - 76909 22:12:21 addons\modules_f_beta_data.pbo - 73635 22:12:21 addons\modules_f_bootcamp.pbo - 76897 22:12:21 addons\modules_f_data.pbo - 73106 22:12:21 addons\modules_f_epb.pbo - 73106 22:12:21 addons\music_f.pbo - 73106 22:12:21 addons\music_f_bootcamp.pbo - 73106 22:12:21 addons\music_f_bootcamp_music.pbo - 73106 22:12:21 addons\music_f_epa.pbo - 73106 22:12:21 addons\music_f_epa_music.pbo - 73106 22:12:21 addons\music_f_epb.pbo - 73106 22:12:21 addons\music_f_epb_music.pbo - 73106 22:12:21 addons\music_f_epc.pbo - 73106 22:12:21 addons\music_f_epc_music.pbo - 73106 22:12:21 addons\music_f_music.pbo - 73106 22:12:21 addons\plants_f.pbo - 73106 22:12:21 addons\roads_f.pbo - 73001 22:12:21 addons\rocks_f.pbo - 73767 22:12:21 addons\signs_f.pbo - 72273 22:12:21 addons\soft_f.pbo - 76710 22:12:21 addons\soft_f_beta.pbo - 76665 22:12:21 addons\soft_f_bootcamp.pbo - 74362 22:12:21 addons\soft_f_epc.pbo - 76665 22:12:21 addons\soft_f_gamma.pbo - 76979 22:12:21 addons\sounds_f.pbo - 76951 22:12:21 addons\sounds_f_bootcamp.pbo - 73106 22:12:21 addons\sounds_f_epb.pbo - 73106 22:12:21 addons\sounds_f_epc.pbo - 73106 22:12:21 addons\sounds_f_vehicles.pbo - 75994 22:12:21 addons\sounds_f_weapons.pbo - 76567 22:12:21 addons\static_f.pbo - 76983 22:12:21 addons\static_f_beta.pbo - 73106 22:12:21 addons\static_f_gamma.pbo - 73106 22:12:21 addons\structures_f.pbo - 76870 22:12:21 addons\structures_f_bootcamp.pbo - 76870 22:12:21 addons\structures_f_data.pbo - 75500 22:12:21 addons\structures_f_epa.pbo - 76870 22:12:21 addons\structures_f_epb.pbo - 76870 22:12:21 addons\structures_f_epc.pbo - 76870 22:12:21 addons\structures_f_households.pbo - 76905 22:12:21 addons\structures_f_ind.pbo - 76905 22:12:21 addons\structures_f_mil.pbo - 76905 22:12:21 addons\structures_f_wrecks.pbo - 75500 22:12:21 addons\uifonts_f.pbo - 73106 22:12:21 addons\uifonts_f_data.pbo - 73106 22:12:21 addons\ui_f.pbo - 77084 22:12:21 addons\ui_f_bootcamp.pbo - 76325 22:12:21 addons\ui_f_data.pbo - 77084 22:12:21 addons\weapons_f.pbo - 76933 22:12:21 addons\weapons_f_beta.pbo - 72309 22:12:21 addons\weapons_f_bootcamp.pbo - 76248 22:12:21 addons\weapons_f_epa.pbo - 73106 22:12:21 addons\weapons_f_epb.pbo - 73106 22:12:21 addons\weapons_f_epc.pbo - 73106 22:12:21 addons\weapons_f_gamma.pbo - 73106 22:12:21 22:12:21 ======================= 22:12:21 22:12:21 InitSound ... 22:12:22 InitSound - complete 22:12:22 PhysX3 SDK Init started ... 22:12:22 PhysX3 SDK Init ended. 22:12:25 Attempt to override final function - bis_fnc_init 22:12:26 Initializing Steam server - Game Port: 17302, Steam Query Port: 17303 22:12:26 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line 22:12:26 Error context jpg";"; 22:23:31 NetServer::finishDestroyPlayer(331491689): DESTROY immediately after CREATE, both cancelled 22:23:43 NetServer::finishDestroyPlayer(385795644): DESTROY immediately after CREATE, both cancelled Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 22:12:26 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line :) Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 22:12:26 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line 22:12:26 Error context jpg";"; I fixed that, but where are you seeing anything wrong with the loot? Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 22:12:26 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line 22:12:26 Error context jpg";"; I fixed that, but where are you seeing anything wrong with the loot? use my updated version here: https://github.com/pumpkinpieman/LSpawner Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 use my updated version here: https://github.com/pumpkinpieman/LSpawner Something told me you were gonna say that after i already packed the pbo for a test run lol Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Hahaha This update includes any custom buildings that you put in, and other things like hangars and whatever. Update also includes MOST, if not ALL, Epoch Items. Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 Will it break if it is in say scripts/loot ? I did edit the calls to if (isServer) then { fn_getBuildingstospawnLoot = compile preProcessFileLineNumbers "scripts\loot\fn_LSgetBuildingstospawnLoot.sqf"; LSdeleter = compile preProcessFileLineNumbers "scripts\loot\LSdeleter.sqf"; execVM "scripts\loot\Lootspawner.sqf"; }; Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Will it break if it is in say scripts/loot ? I did edit the calls to if (isServer) then { fn_getBuildingstospawnLoot = compile preProcessFileLineNumbers "scripts\loot\fn_LSgetBuildingstospawnLoot.sqf"; LSdeleter = compile preProcessFileLineNumbers "scripts\loot\LSdeleter.sqf"; execVM "scripts\loot\Lootspawner.sqf"; }; No. As long as you're calling the files, you should be set. Directory does not matter. Also, make sure you use my updated files for Epoch weapons and items! Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 Are you saying i should have packed this EpochItemList.txt in the pbo? Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 also looks like i can not fix the image issue...it says line 13 but onLoadMission= "Epoch"; is line 13?????? 23:12:48 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line 23:12:48 Error context paa"; #include "infiSTAR_AdminMenu.hpp" author = "Epoch Mod Team"; class Header { gameType = Sandbox; minPlayers = 1; maxPlayers = 100; }; respawn = "BASE"; respawnDelay = 600; respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; loadScreen = "loadScreen="loadscreen.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; enableDebugConsole = 0; joinUnassigned = 0; respawnOnStart = 0; forceRotorLibSimulation = 1; corpseManagerMode = 1; corpseLimit = 10; corpseRemovalMinTime = 1200; corpseRemovalMaxTime = 3600; wreckManagerMode = 1; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; class CfgRemoteExecCommands {}; class cfgMusic { class intro { name = "intro"; sound[] = {"scripts\welcome\IntroSong.ogg", db+1,1}; }; }; #include "R3F_LOG\desc_include.h" Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 #include "infiSTAR_AdminMenu.hpp" author = "Epoch Mod Team"; class Header { gameType = Sandbox; minPlayers = 1; maxPlayers = 100; }; respawn = "BASE"; respawnDelay = 600; respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; loadScreen = "loadScreen="loadscreen.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; enableDebugConsole = 0; joinUnassigned = 0; respawnOnStart = 0; forceRotorLibSimulation = 0; corpseManagerMode = 1; corpseLimit = 10; corpseRemovalMinTime = 1200; corpseRemovalMaxTime = 3600; wreckManagerMode = 1; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; class CfgRemoteExecCommands {}; class cfgMusic { class intro { name = "intro"; sound[] = {"scripts\welcome\IntroSong.ogg", db+1,1}; }; }; class RscTitles { #include "R3F_LOG\desc_include.h" }; No, you don't need epochlist.txt in that pbo as well. It's just a list :] Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 High Loot List for anyone interested: https://github.com/pumpkinpieman/LSpawner/blob/master/LSLootLists_HighLoot.SQF Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 High Loot List for anyone interested: https://github.com/pumpkinpieman/LSpawner/blob/master/LSLootLists_HighLoot.SQF is this just a list or does this make more loot in the server? Sorry for my noobish Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 is this just a list or does this make more loot in the server? Sorry for my noobish Makes a LOT more epoch loot on the server :] Make sure you follow directions! Go into Lootspawner.SQF > Find the following code: //Buildings that can spawn loot go in this list #include "LSlootBuildings.sqf" //Loot goes in these lists #include "LSlootLists.sqf" #include "LSLootLists_HighLoot.SQF" Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Update: Make sure you use the updated files. There were some errors beforehand with some of the loot tables. More specifically, There were boats being spawned in buildings... oh and cars too. Result - BOOM Apologies. Thanks, Black Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 Thanks Black, Hey I know this has nothing to do with your post but the traders in epoch is there a way to use a file to config them or is it based off of players selling things to them? Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Thanks Black, Hey I know this has nothing to do with your post but the traders in epoch is there a way to use a file to config them or is it based off of players selling things to them? It's all players for now :[ Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Removed all vehicles from spawning from High loot script Link to comment Share on other sites More sharing options...
Luggz Posted January 5, 2015 Report Share Posted January 5, 2015 Removed all vehicles from spawning from High loot script I think its got a problem...... Server wont load im going to comment it out and recheck Link to comment Share on other sites More sharing options...
BlackPlague_81st Posted January 5, 2015 Author Report Share Posted January 5, 2015 Post your RPT again #include "infiSTAR_AdminMenu.hpp"author = "Epoch Mod Team";class Header{gameType = Sandbox;minPlayers = 1;maxPlayers = 100;};respawn = "BASE";respawnDelay = 600;respawnDialog = 0;onLoadMission= "Epoch";OnLoadIntro = "Welcome to Epoch Mod"; loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa";OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; enableDebugConsole = 0; joinUnassigned = 0; respawnOnStart = 0; forceRotorLibSimulation = 1; corpseManagerMode = 1; corpseLimit = 10; corpseRemovalMinTime = 1200; corpseRemovalMaxTime = 3600; wreckManagerMode = 1; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; class CfgRemoteExecCommands {}; class cfgMusic { class intro { name = "intro"; sound[] = {"scripts\welcome\IntroSong.ogg", db+1,1}; }; }; class RscTitles { #include "R3F_LOG\desc_include.h" }; Link to comment Share on other sites More sharing options...
Novuhz Posted January 5, 2015 Report Share Posted January 5, 2015 also looks like i can not fix the image issue...it says line 13 but onLoadMission= "Epoch"; is line 13?????? 23:12:48 File mpmissions\__cur_mp.altis\description.ext, line 13: '.loadScreen': Missing ';' at the end of line 23:12:48 Error context paa"; #include "infiSTAR_AdminMenu.hpp" author = "Epoch Mod Team"; class Header { gameType = Sandbox; minPlayers = 1; maxPlayers = 100; }; respawn = "BASE"; respawnDelay = 600; respawnDialog = 0; onLoadMission= "Epoch"; OnLoadIntro = "Welcome to Epoch Mod"; loadScreen = "loadScreen="loadscreen.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "Epoch Mod"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; enableDebugConsole = 0; joinUnassigned = 0; respawnOnStart = 0; forceRotorLibSimulation = 1; corpseManagerMode = 1; corpseLimit = 10; corpseRemovalMinTime = 1200; corpseRemovalMaxTime = 3600; wreckManagerMode = 1; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; class CfgRemoteExecCommands {}; class cfgMusic { class intro { name = "intro"; sound[] = {"scripts\welcome\IntroSong.ogg", db+1,1}; }; }; #include "R3F_LOG\desc_include.h" The problem is here loadScreen = "loadScreen="loadscreen.paa"; should be loadScreen = "loadscreen.paa"; If that's the correct file path that's something you have to check yourself but that code was broking the server pretty much. the default one is: loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; Link to comment Share on other sites More sharing options...
Novuhz Posted January 5, 2015 Report Share Posted January 5, 2015 Does no one have a epoch outfit/clothing list yet :(? to add to the spawn list... Link to comment Share on other sites More sharing options...
Simelia Posted January 5, 2015 Report Share Posted January 5, 2015 hi all , toyed a bit with the loot list vanilla+mas https://www.dropbox.com/s/9hb7ufs5rit7wj5/LSlootLists.masweapons.sqf?dl=0 vanilla+mas+ Robert Hammer pistol pack https://www.dropbox.com/s/qy1x79m4dm9tqk9/LSlootLists.mas%2BRHpist.sqf?dl=0 DeltaUKA 1 Link to comment Share on other sites More sharing options...
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