TorchGodz Posted January 10, 2015 Report Share Posted January 10, 2015 nope Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 If You get a setDamage kick after You indtalled SEM on a completely fresh installation, then You did not follow the instructions from the readme.txt I'm sorry but the only one that can help You here is You, because we can not see what You changed or forget to add when You installed SEM on Your server. I wrote You twice that You have to attach all related files to Your posts if You want people to help You, still You just post some short code snippets. I refuse to waste my time on people that do not read and obviously can't follow some simple instructions. If You install it like described inside the readme.txt it works, if it doesn't work for whatever reason, repeat the installation steps carefully. Maybe a ArmA Server + Alpha MOD + custom/user modifications are a bit too much for You. Greez KiloSwiss Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 I would like to hear some feedback from the people that are currently testing v0.7 @x_Raven_x A github would be completely doable, will see when I find the time. No I was not in a team for any ArmA2 missions. Greez KiloSwiss Link to comment Share on other sites More sharing options...
EL BARTO Posted January 10, 2015 Report Share Posted January 10, 2015 We all hope u will release your stable 0.7 soon ;) Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 The current v0.7 test release seems to be stable, it run all night on my server without errors. Go ahead and give it a try. Greez KiloSwiss Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 @x_Raven_xhttps://github.com/KiloSwiss/Simple-Epoch-Missions x_Raven_x 1 Link to comment Share on other sites More sharing options...
buddy74 Posted January 10, 2015 Report Share Posted January 10, 2015 Hey Kilo.I can play 0.6 not a problem but when i load 0.7 i get this Value Restriction #8 "PLAYER_REJECT_NotReady1" = true .And the server just sits trying to load i have a GTX server. rpt log.txt KiloSwiss 1 Link to comment Share on other sites More sharing options...
Sharkking Posted January 10, 2015 Report Share Posted January 10, 2015 Is there a way to have the AI patrol arround the missions ? Actually they are all on the ground shooting through Helis / grass etc Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 @buddy74 Can You please give me the whole RPT, You can send me a PM if You don't want to share it here in this Thread. Is there a way to have the AI patrol arround the missions?Read: Actually they are all on the ground shooting through Helis / grass etcIn v0.7 there is a "line of sight" check so AI does only fire on players they can actually see. Greez KiloSwiss Link to comment Share on other sites More sharing options...
buddy74 Posted January 10, 2015 Report Share Posted January 10, 2015 Kilo i replaced it with the full one. KiloSwiss 1 Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 Thanks buddy74 Does it still not work, even after a restart? I can't find anything that shows me an error in the RPT and also no other mods that could have any negative effect. TBH I'm actually clueless about why it does not work on Your server. But let's test something: Replace the content in the file fn_init.sqf inside the sem.pbo with this: diag_log "#EPOCH_allowPlayerDamage: Waiting for Server to initialize."; waitUntil{!isNil "epoch_centerMarkerPosition"}; ["KS_Random_id", "onPlayerConnected", "KS_fnc_allowPlayerDamage"] call BIS_fnc_addStackedEventHandler; diag_log "#EPOCH_allowPlayerDamage: Stacked EventHandler ""onPlayerConnected"" added."; {_x allowDamage true}count playableUnits; /* failsafe */ diag_log "#SEM: Start Simple Epoch Missions"; execVM "sem\initMissions.sqf"; Link to comment Share on other sites More sharing options...
Sharkking Posted January 10, 2015 Report Share Posted January 10, 2015 @buddy74 Can You please give me the whole RPT, You can send me a PM if You don't want to share it here in this Thread. Read: In v0.7 there is a "line of sight" check so AI does only fire on players they can actually see. Greez KiloSwiss thanks a lot man and sorry for asking about movement, should have read everything KiloSwiss 1 Link to comment Share on other sites More sharing options...
milansubzero Posted January 10, 2015 Report Share Posted January 10, 2015 Struggling to get this working again. I my .rpt says this. and Its hanging on the Starting Epoch Screen. 12:43:02 Connected to Steam servers 12:43:02 "#SEM: Start Simple Epoch Missions" 12:43:02 "#EPOCH_allowPlayerDamage: Waiting for Server to initialize." 12:43:02 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim1.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idle.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idle1.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol1.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idlepistol.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idlepistol1.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimtopistol.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimtopistol_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimfrompistol.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimfrompistol_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim_binoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol_binoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim_tobinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim_tobinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim_frombinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aim_frombinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol_tobinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol_tobinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol_frombinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimpistol_frombinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idleunarmed.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4idleunarmed1.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimunarmed_binoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimunarmed_tobinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimunarmed_tobinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimunarmed_frombinoc.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4aimunarmed_frombinoc_end.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4die.rtm not found or empty 12:43:36 Animation a3\cargoposes_f_heli\anim\passenger_inside_4diepistol.rtm not found or empty Link to comment Share on other sites More sharing options...
milansubzero Posted January 10, 2015 Report Share Posted January 10, 2015 Just removed @SEM And now i can get into my mission? Link to comment Share on other sites More sharing options...
buddy74 Posted January 10, 2015 Report Share Posted January 10, 2015 Kilo still the same ill check back tomorrow thanks for the help. Link to comment Share on other sites More sharing options...
Leigham Posted January 10, 2015 Report Share Posted January 10, 2015 is there anyway of getting maybe 2-3 different missions spawning at one time ? Link to comment Share on other sites More sharing options...
EL BARTO Posted January 10, 2015 Report Share Posted January 10, 2015 Ok is it correct that we can find the actual stable 0.7 on the github? I will give it a try on my testserver...thx kilo :D Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 10, 2015 Author Report Share Posted January 10, 2015 Github has the same files as in the v0.7 test zip here in this thread. Greez KiloSwiss Link to comment Share on other sites More sharing options...
x_Raven_x Posted January 10, 2015 Report Share Posted January 10, 2015 @x_Raven_xhttps://github.com/KiloSwiss/Simple-Epoch-Missions Thanks KiloSwiss :D Link to comment Share on other sites More sharing options...
Leigham Posted January 10, 2015 Report Share Posted January 10, 2015 46 "_summer"])then{ ([4654.62,9593.63,0] nearestObject 145259) setDamage 1; ([4654.62,9593.63,0] nearestObject 145260) setDamage 1; im getting this is my script.log after adding them to the filte r TorchGodz 1 Link to comment Share on other sites More sharing options...
EL BARTO Posted January 10, 2015 Report Share Posted January 10, 2015 Tested the 0.7 from the github and all missions running without any problems...seems to be stable for me too :ph34r: Link to comment Share on other sites More sharing options...
Humpabry Posted January 10, 2015 Report Share Posted January 10, 2015 server does not boot wen i update to 0.7 and rpt dont show any errors..wen i put the 0.6 back in server runs just fine..0.7 = (server initialising hanging) seems on the box i get reading mission...missions read but no mission started ;/ oh has now lets see after i leave it hanging on server initilising i get kicked and this message in rpt 23:08:58 Warning: Cleanup player - person 2:1 not found nah no luck :/ Link to comment Share on other sites More sharing options...
1Man Posted January 10, 2015 Report Share Posted January 10, 2015 Delete appcache folder and try again, sometimes that fixes something recently added well atleast for me Link to comment Share on other sites More sharing options...
KiloSwiss Posted January 11, 2015 Author Report Share Posted January 11, 2015 Latest Test version (debug OFF) can be downloaded here: This version is tested on Altis and Chernarus on my Server (hosted by Nitrado.net) and it works without any RPT errors at all. Give it a try and attach the RPT logfiles to Your posts if you report any bugs. I will run the very same version on my little (12 slots) test server (running Chernarus) over night: Name: "Kilos testserver by Nitrado.net" IP: 5.62.104.80 Port: 2302 Password: sem Special configuration on the test server: - Time between missions is 1-2 minutes (default 20-35). - Missions cleanup is 1 hour/60 minutes (default never). The server will eventually go down if I need it to do another test run or some debugging. /Edit The Git is also updated, latest commit can be seen here. Greez KiloSwiss Link to comment Share on other sites More sharing options...
buddy74 Posted January 11, 2015 Report Share Posted January 11, 2015 KiloSwiss works perfect thanks bud. KiloSwiss 1 Link to comment Share on other sites More sharing options...
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