steamROLLER Posted December 18, 2014 Report Share Posted December 18, 2014 Anyone know how to enable or disable this? I have players using m240 or PKP and when these weapons are equiped they cannot hold backpacks (e.g. Large Gunbag) Link to comment Share on other sites More sharing options...
Antichrist Posted December 19, 2014 Report Share Posted December 19, 2014 It's a matter of using correct classnames, there should be full item classname list somewhere I haven't gone through this whole thing but i guess most of the correct items will be there https://github.com/vbawol/DayZ-Epoch/tree/master/SQF/dayz_code/Configs Link to comment Share on other sites More sharing options...
steamROLLER Posted December 19, 2014 Author Report Share Posted December 19, 2014 I'm confused, I'm stating when players equip a bigger gun like m240 or PKP machine guns it wont let them wear a large gunbag. So if you think it's something to do with classnames then elaborate a little more so we can undestand what you're trying to say. Link to comment Share on other sites More sharing options...
Zarbon Posted December 19, 2014 Report Share Posted December 19, 2014 "Pecheneg" removes backpack, "Pecheneg_DZ" is fine. Flosstradamus and steamROLLER 2 Link to comment Share on other sites More sharing options...
Antichrist Posted December 19, 2014 Report Share Posted December 19, 2014 For example here's a list of few guns which might be incorrect on your server as in they don't have that _DZ extension which means that they were adjusted for dayz to allow person to carry a backpack along with the gun m107_DZ M240_DZ M249_DZ Mk_48_DZ Pecheneg_DZ Link to comment Share on other sites More sharing options...
Bob_the_K Posted December 20, 2014 Report Share Posted December 20, 2014 I'm new at this, too and am still figuring everything out. I'd like to correct this, too. So all I have to do is edit the class from Before: class USSR_cheytacM200 { type = "trade_weapons"; buy[] = {10,"ItemBriefcase100oz"}; sell[] = {1,"ItemBriefcase100oz"}; to After: class USSR_cheytacM200_DZ { type = "trade_weapons"; buy[] = {10,"ItemBriefcase100oz"}; sell[] = {1,"ItemBriefcase100oz"}; for the CheyTac to not cause the backpack to disappear? Or is there somewhere else we'd have to edit- besides changing all references to USSR_cheytacM200 to USSR_cheytacM200_DZ in any tables. Link to comment Share on other sites More sharing options...
Antichrist Posted December 20, 2014 Report Share Posted December 20, 2014 There are variations of weapons adjusted for dayz and then there are some that are not adjusted for it, you'll have to look up all the classnames hiding somewhere BAF_AS50_scoped_DZ KSVK_DZE m107_DZ DMR_DZ DMR_DZ2 DMR_DZ3 FN_FAL_ANPVS4_DZE M249_EP1_DZ M249_m145_EP1_DZE M60A4_EP1_DZE m240_scoped_EP1_DZE Pecheneg_DZ M240_DZ M249_DZ Mk_48_DZ Also there is adjusted MG36 somewhere but i can't find it and i have no clue about overwatch guns so i can't say much about them Link to comment Share on other sites More sharing options...
steamROLLER Posted December 20, 2014 Author Report Share Posted December 20, 2014 Thanks alot guys! Link to comment Share on other sites More sharing options...
Dusty459 Posted November 24, 2016 Report Share Posted November 24, 2016 what file do I have to edit to allow the guns to have gunbag Link to comment Share on other sites More sharing options...
Airwaves Man Posted November 24, 2016 Report Share Posted November 24, 2016 This is not possible if you want to play with your friends on a public server. Every player has to download the edit files and they cant be moved to the missionfile. If it is no a problem for you and you only play with your friends and they are good with downloading a repacked and modified epoch version, you can change the guns in CfgWeapons. Add the weapon you want to use and set it like that: type = "1"; For example: class m240_scoped_EP1; class m240_scoped_EP1_DZE:m240_scoped_EP1 { type = "1"; }; Link to comment Share on other sites More sharing options...
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