Hi,
I've been for hours trying to understand the way it works, but I havent been able to.
I need to make my server colder, cold as hell :D ... and I can't.
I made a copy of the file "fn_temperatur.sqf" originally located at dayz_code.pbo to my mission file. Of course modifing the call from "compiles.sqf" file.
Im using this factors to modify the temperature but it doesnt have any effect on the server.
//Factors are equal to win/loss of factor*basic value //All Values can be seen as x of 100: 100 / x = minutes from min temperetaure to max temperature (without other effects) _vehicle_factor = 2; _moving_factor = 1; _fire_factor = 4; //Should be always: _rain_factor + _night_factor + _wind_factor || higher ! _building_factor = 3; _sun_factor = -5; //max sunfactor linear over the day. highest value in the middle of the day _water_factor = -35; _rain_factor = -8; _night_factor = -4.5; _wind_factor = -1;
I even tried to put all values at -100 and nothing happens...
Can someone tell me how this factors work? I want my players to find shelter, or a car or a fire to be safe, otherwise they die by hypothermia.
How to do it?
Thanks.