I've written a custom script for an AI convoy that works perfectly fine in ARMA2 multiplayer, but I'm trying to get it to work now on our epoch server.
The script doesn't use anything outside of the ordinary and as far as I can tell, should work ok with our server, but when the script initialises and it spawns in the convoy vehicles, they instantly blow up,
It DID work in the previous version of epoch, if we modified the "kill a hacker" section of the server_cleanup.fsm file.
However, applying the same change in the latest version doesn't seem to have solved it.
Any tips on where to look would be greatly appreciated?
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Sk93
Hi,
I've written a custom script for an AI convoy that works perfectly fine in ARMA2 multiplayer, but I'm trying to get it to work now on our epoch server.
The script doesn't use anything outside of the ordinary and as far as I can tell, should work ok with our server, but when the script initialises and it spawns in the convoy vehicles, they instantly blow up,
It DID work in the previous version of epoch, if we modified the "kill a hacker" section of the server_cleanup.fsm file.
However, applying the same change in the latest version doesn't seem to have solved it.
Any tips on where to look would be greatly appreciated?
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