Hi!
When i run a event handler like that:
myEH_hd = player addEventHandler ["handleDamage",{_this call run_stuff}];The number of the event handler is stored in myEH_hd.
In my context, there is the possibilitie that another process use the code:
player removeAllEventHandlers "handleDamage";And remove my event handler.
So... there is any way to know if my event handler is still alive?
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Also, this, about removeEventHandler, is true?
When any handler is removed, all handler indices higher than the deleted one should be decremented.
Sorry if i an asking too much. Thankyou!