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all player built walls rotate to same angle on server restart...
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Question
tawnik
OK so i just got the server a few days ago and have managed to get plenty of things working correctly on it so far but in doing so i have managed to break something when it comes to base building. when a player builds some walls or whatever they want it all seems to rotate to the same exact angle on server restart. all the pieces are still in the correct positions they are simply all rotated from whatever angles they were all at originally to the same angle so that everything is parallel to each other...
i know you cant simply tell me what i did (atleast i dont think you can since i have so much crap added) BUT i was hoping someone would have an idea of what i should be looking for. possibly a variable name or something that has to do with player built structures where the rotation is possibly being overwritten or atleast tell me how the walls position is formatted in the code.
i should also mention that when i check out the individual pieces of walls in the database they all seem to still have the correct values for each so i am assuming this is just some line of code somewhere forcefully changing their rotation on server restart. so any help with what file i should be looking in or what sorts of things i should be looking for would be great, thanks!
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