BetterDeadThanZed Posted July 11, 2014 Report Share Posted July 11, 2014 So, how does this new blood transfusion work in Epoch 1.0.5+? Do you just need the standard blood bag, click on it and you can give your blood? Is it like the self-blood bag mod? What is the variable for the init.sqf to enable it? Link to comment Share on other sites More sharing options...
0 unerground2 Posted July 11, 2014 Report Share Posted July 11, 2014 Right click the Blood Bag Init.sqf Code // Self Transfuse DZE_SelfTransfuse = true; Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted July 11, 2014 Author Report Share Posted July 11, 2014 Right click the Blood Bag Init.sqf Code // Self Transfuse DZE_SelfTransfuse = true; Ah, ok. That's easy enough. Guess I won't bother with the bloodbag mod when I update to 1.0.5.2. Link to comment Share on other sites More sharing options...
0 fr1nk Posted July 11, 2014 Report Share Posted July 11, 2014 Config options, according to changelog for 1.0.5: DZE_selfTransfuse_Values = [blood amount, infection chance, cool-down (seconds)]; Link to comment Share on other sites More sharing options...
0 Uro Posted July 11, 2014 Report Share Posted July 11, 2014 You need DZE_SelfTransfuse = true; in your mission init file to enable it. From the 1.0.5 changlog: [NOTE] You may customize transfusion settings for self transfusions using DZE_selfTransfuse_Values = [blood amount, infection chance, cool-down (seconds)]; @icomrade Link to comment Share on other sites More sharing options...
0 Uro Posted July 11, 2014 Report Share Posted July 11, 2014 If your using custom bloodbag scripts atm, you can follow my guide to use the integrated bloodbag to use your own script: (Integrated gives you a right click option) Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted July 11, 2014 Author Report Share Posted July 11, 2014 Thanks for the replies guys. Question answered :) If your using custom bloodbag scripts atm, you can follow my guide to use the integrated bloodbag to use your own script: (Integrated gives you a right click option) If 1.0.5+ has self transfuse as a standard feature, why would I want to use a mod? I'm a little confused. Link to comment Share on other sites More sharing options...
0 inigomontoyayoukilledmydad Posted July 11, 2014 Report Share Posted July 11, 2014 yeah this selftransfuse works great dunno why youd use krixes or whatever Link to comment Share on other sites More sharing options...
0 Uro Posted July 11, 2014 Report Share Posted July 11, 2014 The one I use has perks for being near or in a medical facility / vehicle ;) Link to comment Share on other sites More sharing options...
0 nathan00107 Posted July 12, 2014 Report Share Posted July 12, 2014 When I set DZE_SelfTransfuse = true; in my init.sqf players on my server weren't able to right click on any items. Link to comment Share on other sites More sharing options...
0 inigomontoyayoukilledmydad Posted July 12, 2014 Report Share Posted July 12, 2014 weird self transfuse works awesome for me Link to comment Share on other sites More sharing options...
Question
BetterDeadThanZed
So, how does this new blood transfusion work in Epoch 1.0.5+? Do you just need the standard blood bag, click on it and you can give your blood? Is it like the self-blood bag mod? What is the variable for the init.sqf to enable it?
Link to comment
Share on other sites
10 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now