UPDATED 2/20/2018
Click here for files from Github
Hello all
I have been asked to post this so here goes. The island is surrounded by 20m high walls. Only 4 ways in, well you could try and land a heli, There is two weapon creates and a lottery box behind the palace.
M2s waiting to greet you.
If you would like the files, please PM me and I will send them to you. Don't forget to leave email in PM. I am looking to find a new way to post links since DropBox changed the way they share.
You have to update the items in the crates to the new class names in Epoch 1.0.6.2 DONE
Grew tired with the combat logging on our server and felt like I had to do something about it. What I came up with was actually pretty easy - and as such - has probably already been done loads of times before but since i couldn't find it -> here goes.
What this does
Whenever a player combat logs from the server ALL of his gear will be taken from his body and put in a crate right where he logged off. This way, when it was a malicious log, the other side has the possibility to get the (well deserved) gear. When it was an accident log, there is a good chance the box will still be there when the player logs back in and he can safely take his stuff back.
If you have the latest version of the safezone script, then you have two ways of using it....
1.) Use the default tradercity info = no need to use the list of worldpositions
2.) Use the custom location list = not going to listen to tradercity info and instead use your defined list of positions.
If you want to remove the Hero/Bandit protection, switch your defined variables at the top to be FALSE for the "Use Tradercity" options and then make sure you dont have the Hero/Bandit locations defined in the position list.