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cloneruler reacted to JasonTM in Overpoch Loot Tables for 1.0.6.2
The files in the github have been updated. I increased the chances for medical loot. I edited the medical boxes so they have higher capacity and they don't have empty blood bags and blood test kits. I increased the capacity of the ammo boxes and added Overwatch ammo to them. I did some work on increasing the variety of loot in other areas as well.
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cloneruler reacted to Relentless in [RELEASE] DZAI [Updated for 1.0.7]
Hello there,
just want to release DZAI for the new Epoch version. This addon is not made by me. The original author is SnarkIndustries.
Visit his GitHub: https://github.com/SnarkIndustries
Sadly, he is no longer active and also his donation link is suspended, so I can just give some credits.
Special thanks to Salival who updated the addon. I just updated the install instructions, cleaned up the repository a bit
and fixed broken links and paths.
Download and installation is provided on salivals github.
https://github.com/oiad/DZAI
Greetz Relentless :)
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cloneruler reacted to Cherdenko in [Release] ESSV3 - Enhanced Spawn Selection [Updated for 1.0.7.1+]
@Thug lucky i got a fix just right now :D
this happens because infistar checks for ai drivers
goto your AH.sqf in your dayz_server.pbo
in there search for "_aidriver"
you will now find a line of code looking like this
_driver = driver _curVeh; _aidriver = false; if(!isNull _driver)then { if(!isPlayer _driver)then { _aidriver = true; player setVectorUp [0,0,1]; player setVelocity [0,0,0]; player setPosATL _lastPos; }; }; if(_aidriver)exitWith{hint 'Bad boys, bad boys whatcha gonna do? Whatcha gonna do when they come for you?';systemchat 'AI Drivers not allowed!';}; delete it repack the pbo and you´re good to go...
worked for me.
Be aware this is the quickest fix i could come up with.
if you want sth more secure ull have to do it yourself.
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cloneruler reacted to kingpapawawa in global bank not working?
safe is for personal bank.
ZSC_bankObjects = ["Info_Board_EP1"]; // Array of objects that are available for banking (i.e Suitcase, Info_Board_EP1)
ZSC_bankTraders = [""]; // Array of trader classnames that are available for banking (i.e Functionary1_EP1_DZ)
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