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server steve21k

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Posts posted by server steve21k

  1. 8 hours ago, scet27 said:

    Hey bud.

    1) The cheytac is available by default if using the Epoch & Overwatch mod combo  = DayZ Overpoch.

    If using GTX then I'm sure they have specific Overpoch ready files in the one click system still? The Cheytac along with all other Overwatch weapons will then be included in the loot tables and traders with the Overpoch setup by default.

    2) Really need more info here, maybe showing us the line of code where you added these vehicles into the traders? Make sure you have entered the correct class names for those vehicles. 

    if you are unsure check here >

    Arma 2 Vehicles

    Arma 2 OA Vehicles

    Also check that your anti hack is not blocking any of these vehicles from spawning. In my opinion the vehicles available in infistar but not in the traders or spawn list usually have something wrong with them or are simply OP. Im not sure if I am 100% correct here, but if T810A_MG_ACR / T810A_Des_MG_ACR  are part of the BAF, PMC or other DLC's I seem to have it in my head that they will simply not work, I cant remember why or if there is a fix, I just have a vague memory, and honestly I dont recognize those names and I have nearly 7000 hours of Epoch server time, but I also do not own any of the DLC's.

    3) There is no numerical limit to the amount of AI you can add (basically). Server performance dictates this. Generally more AI = less performance, more AI + high player numbers = even less performance, so you can balance the number of AI to your player count in theory. Trial and error FTW.

    Again, to help with your difficulties with the missions, more info is needed. For example WAI comes with several missions included. There are other missions available on here that you can add to the defaults, but WAI is simply drop the folder into the server.pbo add 1 line of code to server_monitor.sqf pack it all up and its ready to go, so I'm not sure what you mean when you say "if I add 1 too many WAI missions ".

    WAI Thread

     

    4) Adding vehicle packs etc to Epoch means that every player will then have to download the very same mods,  which they wont (unless its on Dayz Launcher). That is why you don't see other (if any) servers doing this. If you are a novice to server hosting or coding then adding these mods onto the server, into the loot tables, vehicle spawns and traders is no small task, its a trial for the best of us. It goes a little like this:-

    0) Upload wanted mods to server ( this might be your biggest problem as you are with GTX )

    1) Add mod to start params - ( GTX have done this for me with extdb in the past )

    2) Find, then add all wanted contents Class Names to the loot tables and or Trader menus

    3) Add items to mission.sqm

    4) Allow wanted content through anti-hack

    4b) Update Battleye filters if needed

    5) Add wanted vehicles to Dynamic spawn and or Trader menus

    5b) Repeat the above for every mod pack you choose

    6) Spend LOTS of hours testing every single item to make sure they work properly and are not buggy  :dry: Skins/clothing are especially troublesome imo

    Hope that helps in some way.

     

    I have changed the server to overpoch to get more stuff onto the server and now T810A_MG_ACR / T810A_Des_MG_ACR isn't on the admin spawn list, so I'm going to give up on them, would of been nice to have a Ural with a Gun on the front but never mind, same thing with the Ka52Black its not showing on the list so I'm going to give up o that as well.

    the Vehicles packs I wanted to add, I have spoken to Cherdenko from this forum who has helped me a lot with this server, he said the same thing as you and its sounds too much of a pain, so I'm going to forget about that as well.

    as for the AI, I'm happy with the missions and the amount of AI I have dotted around, I just wanted to know if there was a limit.

     

    thanks your help

     

     

  2. Hi again, looking for some more help adding some things on to my server

    1, I would like to add a Cheytac to my server

     

    2, I want to add some things that I can spawn in using admin tool to be able to buy them from traders. I have added these to the traders

    Ka52Black, it spawns in but it doesn't give me a key

    T810A_MG_ACR / T810A_Des_MG_ACR, giving me a key but not spawning

     

    3, is there a max limit I can add relating to AI, if I add 1 too many WAI missions none of them work/show up and If I add 1 too may AI spawn groups none of them spawn.

    4,I would like to add vehicles from armaholic vehicles list

     

    Some Vehicles packs / planes / choppers / Sea - SOC-R Special Operations Craft

    http://www.armaholic.com/list.php?c=arma2_oa_files_addons_vehicles

    I'm using GTX Gaming Epoch

     

    Thanks in advance for your help and advice

  3. Any help getting my server going would be appreciated, help getting people playing and adding features.

    Hi all, Im a new noob on the block looking for some help

    I have added barracks to the NE Airfield on my game using infistar admin tool and I want random items to spawn in them. I want to add more buildings but I cant find out how to get the items to spawn in them.

    I would like to add these 3, but I have no idea how, I am a complete noob to all this.

    http://epochmod.com/forum/topic/41773-cherno-hero-trader-overhaul/#comment-274246

    http://epochmod.com/forum/topic/41765-custom-balota-military-area/#comment-274123

    http://epochmod.com/forum/topic/41770-cherno-bandittrader-overhaul/#comment-274149

    Also I would appreciate help with Indestructible bases that disappears after 28days of no maintenance being done.

    Thanks in advance

    Server - DayZ UK Server Steve GTX, Adv Trade, Service Points, Self Blood, Tow/Lift, Safe Zones, Build Pro, AI Missions

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