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Metalfoundry

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Posts posted by Metalfoundry

  1. 	private ["_objects"];
    _objects = [
    
    
        ["ProtectionZone_Invisible_F",[23710.1, 16250.1, 0.01]], 
        ["ProtectionZone_Invisible_F",[23710.1, 16225.1, 0.01]], 	
        ["ProtectionZone_Invisible_F",[23710.1, 16200.1, 0.01]],	
        ["ProtectionZone_Invisible_F",[23685.1, 16250.1, 0.01]],
        ["ProtectionZone_Invisible_F",[23685.1, 16225.1, 0.01]],
        ["ProtectionZone_Invisible_F",[23685.1, 16200.1, 0.01]],	
        ["ProtectionZone_Invisible_F",[23660.1, 16250.1, 0.01]], 
        ["ProtectionZone_Invisible_F",[23660.1, 16225.1, 0.01]], 
        ["ProtectionZone_Invisible_F",[23660.1, 16200.1, 0.01]] 
    	
    ];
    
    {
    	private ["_obj"];
    	_obj = createVehicle [_x select 0, [0,0,0], [], 0, "CAN_COLLIDE"];
    	_obj setvectorup [0,0,1];	
    	_obj setPosATL (_x select 1);
    } foreach _objects;	
    

     

    Add in altis.h in propsPos[] = { }; ?

  2. Hey guys,

     

    this morning I was curious and tried to find the Antagonist camper spawn lines in the Epoch server files. I was drinking coffee and.. ok.. I was tired and just had one eye opened :D I didn´t find the file, where it´s located.

     

    I know, it´s not permitted to change the files, but I want to know how they´re built.

     

    Where do all these drones and sappers spawn for players who do NOTHING??

     

    Can somebod help here?

     

    Metal

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