Jump to content

Metalfoundry

Member
  • Posts

    462
  • Joined

  • Last visited

Posts posted by Metalfoundry

  1. @epochhive\epochconfig.hpp last lines:

     

    // Hive Related
    expiresBuilding = "604800";  // expiration date in seconds for buildings
    expiresPlayer = "2592000";  // expiration date in seconds for players
    expiresBank = "7776000";  // expiration date in seconds for players bank
    expiresVehicle = "604800";  // expiration date in seconds for vehicles
    expiresAIdata = "604800";  // expiration date in seconds for NPC Trader inventory

  2. I´m completely stuck...  2 questions for you..

     

     

    1. I was testing lot of time this missions, decreased the time of mission despawn for testing, if it isnt be done.... now I cant find the variable to increase the time, in which the mission despawns, if nobody goes to it... lol....

     

    can somebody help me here.. my brain is overloaded today i think ^^

     

    2. I can´t start missions as admin. I defined the admins with the player ID, I added all the SEM mission to the FuMS\Themes\Admin... but I cant spawn any missions..

     

    Metal

  3. It sucks so much!!

     

    Vehicles in bases explodes after restart! chain reaction, 1,2,3 vehicles, shelves........

     

    Dont include running vaginas or stone hendge monster, fix these basic things, it destroys the player motivation and its extremely soul-destroying for the admins (support).

     

    I added a heli for a player who lost their heli, he entered and.... boom... cars in bases explode..

     

    Really? We have to shoot at a heli to enter?

  4. The trader trader missions are buggy, the players can get more that one document. They take as many documents as possible, they ignore the trader message that they cant take more than one, and then continued grabbing the documents..

    After that they drive to another trader and take the 100 tons of building loot...

     

    I will set the trader mission loot now to nearly zero, but there wa a lot of trouble with admin/player cause of this...

     

    How can I fix it?

     

    Metal

  5. hm, what to deactivate here: (perhaps its the same issue like R4ziel). The client is connected until i log in and Infistar is starting..

     

    Infistar is kicking my headless client:

    23:40:51 "<infiSTAR.de FNC_AH51_KICKLOGSPAWN> ["",["HC_HAL","HC10232","TMPBAN",[80,108,97,121,101,114,32,99,104,97,110,103,101,100,32,83,116,101,97,109,32,65,99,99,111,117,110,116,32,40,104,97,99,107,101,114,63,41,32,45,32,111,108,100,32,85,73,68,115,58,32,91,34,72,67,54,55,55,50,34,44,34,72,67,56,52,55,54,34,44,34,72,67,56,50,56,48,34,44,34,72,67,49,49,52,52,48,34,44,34,72,67,49,49,51,53,54,34,44,34,72,67,49,48,50,51,50,34,93,32,40,84,69,77,80,66,65,78,78,69,68,32,85,78,84,73,76,32,78,69,88,84,32,82,69,83,84,65,82,84,41]]]"
    23:40:51 "<infiSTAR.de>SL| 0h 01min | HC_HAL(HC10232) | BadToken () (v0137)"
    23:40:51 "<infiSTAR.de> Kicked Player with UID HC10232.. (v0137)"
    23:42:10 "<infiSTAR.de> 164.726 - Thread #3: Server #3 waited 120s"
    23:42:21 "<infiSTAR.de> ---PlayerDisconnected: headlessclient(HC10232)"

     

×
×
  • Create New...