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insertcoins

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Posts posted by insertcoins

  1.  

    for some reason I'm not getting the option to bank at my laptops. I've placed them myself in the mission.sqf:

     

    variables http://pastebin.com/j5f3Ljsd

     

    selfaction http://pastebin.com/bivkvzfx

    _vehicle_104128 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8242, 4765.7012, 0.69932973], [], 0, "CAN_COLLIDE"];
      _vehicle_104128 = _this;
      _this setDir 50.267807;
      _this setPos [4316.8242, 4765.7012, 0.69932973];
    };
     
    _vehicle_104129 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8418, 4764.4961, 0.70494616], [], 0, "CAN_COLLIDE"];
      _vehicle_104129 = _this;
      _this setDir 107.4182;
      _this setPos [4316.8418, 4764.4961, 0.70494616];
    };
    
  2. for some reason I'm not getting the option to bank at my laptops. I've placed them myself in the mission.sqf:

     

    variables http://pastebin.com/j5f3Ljsd

     

    selfaction http://pastebin.com/bivkvzfx

     

    _vehicle_104128 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8242, 4765.7012, 0.69932973], [], 0, "CAN_COLLIDE"];
      _vehicle_104128 = _this;
      _this setDir 50.267807;
      _this setPos [4316.8242, 4765.7012, 0.69932973];
    };
     
    _vehicle_104129 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8418, 4764.4961, 0.70494616], [], 0, "CAN_COLLIDE"];
      _vehicle_104129 = _this;
      _this setDir 107.4182;
      _this setPos [4316.8418, 4764.4961, 0.70494616];
    };
  3. for some reason I'm not getting the option to bank at my laptops. I've placed them myself in the mission.sqf:

     

    variables http://pastebin.com/j5f3Ljsd

     

    selfaction http://pastebin.com/bivkvzfx

    _vehicle_104128 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8242, 4765.7012, 0.69932973], [], 0, "CAN_COLLIDE"];
      _vehicle_104128 = _this;
      _this setDir 50.267807;
      _this setPos [4316.8242, 4765.7012, 0.69932973];
    };
     
    _vehicle_104129 = objNull;
    if (true) then
    {
      _this = createVehicle ["Laptop_EP1", [4316.8418, 4764.4961, 0.70494616], [], 0, "CAN_COLLIDE"];
      _vehicle_104129 = _this;
      _this setDir 107.4182;
      _this setPos [4316.8418, 4764.4961, 0.70494616];
    };
    
  4. You guys are probably using this, but the BEC Reporter tool (http://a2.bansys.info/) seems ideal for this. For those who do not know what it is:

    You can setup your BEC.exe with a username and password for the reporter tools, after you have done this your BEC gets hooked up to a central database that managed banned guid from servers that are signed up for the program, when a player logs his or her guid gets cross-referenced to that database. Player bans (involing hacks) automatically get pushed to the central database, but you can also manually add bans later.

    Withing their interface you can choose to ignore manually added players or ignore a selected admins to prevent them abusing. Seems to work really well but i don't think a lot of server owners are using it.

     

    This, plus check my signature for the opendayz community banlist, updated frequently

  5. I dont know what @ACE is sorry, wherabouts is that please? Is it something client or server side?

     

    Everyone gets the same thing when they try to join. I just got a reply from infistar saying he removed the the part that kicked me in the latest update but its still happening!!

     

    If anyone fancies trying to get in game the ip is   62.210.122.78:2320    and I use    -mod=@DayZOverwatch;@DayZ_Namalsk   in launch parameters

     

     

    Many thanks

     

     

    Robbie

     

    I too run an overpoch namalsk server, try joining mine to see what happens

  6. infiSTAR.de Log: Mike (Admin) (76561198144120874) | CheatEngine1 4: private ['_dummy']; _dummy = _this call compile preprocessFile 'pauseOnload.sqf'; private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessFile '\ca\ui\scripts\pauseCutScene.sqf'; _dummy = ['Init', _this] execVM '\ca\ui\scripts\pauseLoadinit.sqf'; _dummy = [] call compile preprocessFile '\ca\ui\scripts\uiPostEffectBlur.sqf'; (BANNED)"

     

    From your screenshot it now looks as if others can join?

    Did you, by any chance, not remove the admin tools from your server?

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