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Posts posted by MG-Maximus
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Yup noob mode ftw! LOL. I have been a bit slow on the editor so I asked the admin to add it in game and I was impressed so I thought I'd show it off. So thanks for the input :)
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Found a possible fix for the actual trader not appearing!
If you have a custom safezone (such as I use infistar's safezone) then you need to have the AI remover set to false or it will delete the trader!
Thanks for a lovely script!
Max
- dayzgreywolf and BigCrazyCat
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Ah yes I see what you mean. This is a very nice script and is beyond my skill level for the moment. I would gladly pay for this script too XD
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lol is that a bad thing?
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Ah one problem I would like to point out (if its not been mentioned already) is that when you're successful with a robbery and run leave the area, it still counts down and you get the loot even though you could be miles away from the bank.
Maybe there a way to set a radius around the bank and if you leave it it says something like 'return to the mission area or you will fail the robbery' or something of that sort?
Max
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Wow thanks for the reply! I tested this over and over with the 30 percent chance and it kept saying robbery failed (may look into increasing the chance). Then all of a sudden after several restarts I finally was successful and got jackpot for 2 bcs XD
I can report that it works great! As far as I can tell there are no errors and the police now don't have radios! Woot. Thanks so much!
On a side note, wouldn't it be cool if there were bank alarm sounds added hehe
Max
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This is a fantastic script. How would I go about changing the loot on the dead policemen please? They all have radios and I would like to remove them.
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I like XD
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I can vouch for them too. Excellent service!
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I'm no expert but I could try my best to work with you with this if your interested (no payment necessary).
You can contact me via my banner below.
Max
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Always willing to help m8 :)
[WIP/RELEASE] Bank Robbery V3.
in A2: Epoch Mods (1.0.5.1)
Posted
Ooh looking forward to this :)